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sfx constants in the wild
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17
main.asm
17
main.asm
@ -7690,7 +7690,7 @@ BattleStartMessage ; 3fc8b
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dec a
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jr z, .asm_3fcaa
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ld de, $5e
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ld de, SFX_SHINE
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call StartSFX
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call WaitSFX
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@ -8853,10 +8853,11 @@ EggStatsScreen: ; 4e33a
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ld hl, $402d
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rst FarCall
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call $6497
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ld a, [$d129]
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cp $6
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ld a, [TempMonHappiness]
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cp 6
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ret nc
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ld de, $00bb
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ld de, SFX_2_BOOPS
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call StartSFX
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ret
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; 0x4e3c0
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@ -8947,13 +8948,15 @@ PartyMenuSelect: ; 0x50457
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add hl, bc
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ld a, [hl]
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ld [CurPartySpecies], a
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ld de, $0008
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ld de, SFX_READ_TEXT_2
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call StartSFX
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call WaitSFX
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and a
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ret
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.exitmenu
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ld de, $0008
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ld de, SFX_READ_TEXT_2
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call StartSFX
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call WaitSFX
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scf
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@ -16558,7 +16561,7 @@ StartTitleScreen: ; 10ed67
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; Play starting sound effect
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call SFXChannelsOff
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ld de, $0065
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ld de, SFX_TITLE_SCREEN_ENTRANCE
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call StartSFX
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ret
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@ -550,13 +550,13 @@ Script_specialsound: ; 0x96fe4
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ld hl, $543d
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rst $8
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ld a, [$d142]
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cp $4
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ld de, $009b
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jr z, .asm_96ff7 ; 0x96ff2 $3
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ld de, $0001
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.asm_96ff7
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cp TM_HM
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ld de, SFX_GET_TM
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jr z, .play
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ld de, SFX_ITEM
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.play
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call StartSFX
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call $3c55
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call WaitSFX
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ret
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; 0x96ffe
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@ -877,7 +877,7 @@ Script_playsound: ; 0x971b7
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Script_waitbutton: ; 0x971c3
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; script command 0x86
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call $3c55
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call WaitSFX
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ret
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; 0x971c7
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