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buttonsound
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@@ -32,7 +32,7 @@ Script_BattleRoomLoop: ; 0x9f425
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applymovement BATTLETOWERBATTLEROOM_YOUNGSTER, MovementData_BattleTowerBattleRoomOpponentWalksIn
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loadfont
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battletowertext 1
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keeptextopen
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buttonsound
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closetext
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special BattleTowerBattle ; calls predef startbattle
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special FadeOutPalettes
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