Fix section linking

Create linker script and float all sections
This commit is contained in:
PikalaxALT 2017-06-17 19:14:55 -04:00 committed by PikalaxALT
parent e1c2876ff6
commit 0e470bc785
72 changed files with 827 additions and 329 deletions

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@ -50,11 +50,11 @@ tools:
rgbasm -o $@ $<
pokecrystal11.gbc: $(crystal11_obj)
rgblink -n pokecrystal11.sym -m pokecrystal11.map -o $@ $^
rgblink -n pokecrystal11.sym -m pokecrystal11.map -l pokecrystal.ld -o $@ $^
rgbfix -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -n 1 -p 0 -r 3 -t PM_CRYSTAL $@
pokecrystal.gbc: $(crystal_obj)
rgblink -n pokecrystal.sym -m pokecrystal.map -o $@ $^
rgblink -n pokecrystal.sym -m pokecrystal.map -l pokecrystal.ld -o $@ $^
rgbfix -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -p 0 -r 3 -t PM_CRYSTAL $@

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@ -1,7 +1,7 @@
INCLUDE "includes.asm"
SECTION "Audio", ROMX, BANK[AUDIO]
SECTION "Audio", ROMX
INCLUDE "audio/engine.asm"
@ -21,7 +21,7 @@ INCLUDE "audio/sfx_pointers.asm"
SECTION "Songs 1", ROMX, BANK[SONGS_1]
SECTION "Songs 1", ROMX
INCLUDE "audio/music/route36.asm"
INCLUDE "audio/music/rivalbattle.asm"
@ -40,7 +40,7 @@ INCLUDE "audio/music/lookpokemaniac.asm"
INCLUDE "audio/music/trainervictory.asm"
SECTION "Songs 2", ROMX, BANK[SONGS_2]
SECTION "Songs 2", ROMX
INCLUDE "audio/music/route1.asm"
INCLUDE "audio/music/route3.asm"
@ -76,7 +76,7 @@ INCLUDE "audio/music/contestresults.asm"
INCLUDE "audio/music/route30.asm"
SECTION "Songs 3", ROMX, BANK[SONGS_3]
SECTION "Songs 3", ROMX
INCLUDE "audio/music/violetcity.asm"
INCLUDE "audio/music/route29.asm"
@ -86,7 +86,7 @@ INCLUDE "audio/music/evolution.asm"
INCLUDE "audio/music/printer.asm"
SECTION "Songs 4", ROMX, BANK[SONGS_4]
SECTION "Songs 4", ROMX
INCLUDE "audio/music/viridiancity.asm"
INCLUDE "audio/music/celadoncity.asm"
@ -127,7 +127,7 @@ INCLUDE "audio/music/pokeflutechannel.asm"
INCLUDE "audio/music/bugcatchingcontest.asm"
SECTION "Songs 5", ROMX, BANK[SONGS_5]
SECTION "Songs 5", ROMX
INCLUDE "audio/music/mobileadaptermenu.asm"
INCLUDE "audio/music/buenaspassword.asm"
@ -140,31 +140,31 @@ INCLUDE "audio/music/mobilecenter.asm"
SECTION "Extra Songs 1", ROMX, BANK[EXTRA_SONGS_1]
SECTION "Extra Songs 1", ROMX
INCLUDE "audio/music/credits.asm"
INCLUDE "audio/music/clair.asm"
INCLUDE "audio/music/mobileadapter.asm"
SECTION "Extra Songs 2", ROMX, BANK[EXTRA_SONGS_2]
SECTION "Extra Songs 2", ROMX
INCLUDE "audio/music/postcredits.asm"
SECTION "Sound Effects", ROMX, BANK[SOUND_EFFECTS]
SECTION "Sound Effects", ROMX
INCLUDE "audio/sfx.asm"
SECTION "Crystal Sound Effects", ROMX, BANK[CRYSTAL_SOUND_EFFECTS]
SECTION "Crystal Sound Effects", ROMX
INCLUDE "audio/sfx_crystal.asm"
SECTION "Cries", ROMX, BANK[CRIES]
SECTION "Cries", ROMX
CryHeaders:: INCLUDE "audio/cry_headers.asm"

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@ -229,7 +229,7 @@ UpdateChannels: ; e8125
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.ChannelFnPtrs:
dw .Channel1
@ -1389,7 +1389,7 @@ ParseMusicCommand: ; e870f
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; e8720

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@ -211,7 +211,7 @@ AI_TryItem: ; 38105
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.callback
pop de
pop hl

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@ -11,7 +11,7 @@ AI_Redundant: ; 2c41a
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.Moves: ; 2c42c
dbw EFFECT_DREAM_EATER, .DreamEater

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@ -347,7 +347,7 @@ RunBattleAnimCommand: ; cc25f
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; cc2a4

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@ -75,7 +75,7 @@ DoBattleBGEffectFunction: ; c804a (32:404a)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
BattleBGEffects: ; c805a (32:405a)
dw BattleBGEffect_End
@ -161,7 +161,7 @@ BattleBGEffects_AnonJumptable: ; c80d7 (32:40d7)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
BattleBGEffects_IncrementJumptable: ; c80e5 (32:40e5)
ld hl, BG_EFFECT_STRUCT_JT_INDEX
@ -2059,7 +2059,7 @@ BattleBGEffect_1c: ; c8b00 (32:4b00)
.cgb
ld de, .Jumptable
call BatttleBGEffects_GetNamedJumptablePointer
jp [hl]
jp hl
.Jumptable:
dw .cgb_zero
@ -2421,7 +2421,7 @@ BGEffect_RapidCyclePals: ; c8d77 (32:4d77)
ld de, .Jumptable_DMG
call BatttleBGEffects_GetNamedJumptablePointer
pop de
jp [hl]
jp hl
.Jumptable_DMG:
dw .zero_dmg
@ -2484,7 +2484,7 @@ BGEffect_RapidCyclePals: ; c8d77 (32:4d77)
ld de, .Jumptable_CGB
call BatttleBGEffects_GetNamedJumptablePointer
pop de
jp [hl]
jp hl
.Jumptable_CGB: ; c8ddd (32:4ddd)
dw .zero_cgb

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@ -4331,7 +4331,7 @@ SpikesDamage: ; 3dc23
jp WaitBGMap
.hl
jp [hl]
jp hl
; 3dc5b
PursuitSwitch: ; 3dc5b

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@ -113,7 +113,7 @@ DoMove: ; 3402c
jr .ReadMoveEffectCommand
.DoMoveEffectCommand:
jp [hl]
jp hl
; 34084

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@ -9,7 +9,7 @@ DoBattleAnimFrame: ; ccfbe
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; ccfce
.Jumptable:
@ -4085,7 +4085,7 @@ BattleAnim_AnonJumptable: ; ce71e (33:671e)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
BattleAnim_IncAnonJumptableIndex: ; ce72c (33:672c)
ld hl, BATTLEANIMSTRUCT_ANON_JT_INDEX

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@ -1,7 +1,7 @@
INCLUDE "includes.asm"
SECTION "Egg Moves", ROMX, BANK[EGG_MOVES]
SECTION "Egg Moves", ROMX
; All instances of Charm, Steel Wing, Sweet Scent, and Lovely Kiss were
; removed from egg move lists in Crystal, because they are also TMs.

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@ -1,7 +1,7 @@
INCLUDE "includes.asm"
SECTION "Evolutions and Attacks", ROMX, BANK[EVOS_ATTACKS]
SECTION "Evolutions and Attacks", ROMX
INCLUDE "data/evos_attacks_pointers.asm"

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@ -1,25 +1,25 @@
INCLUDE "includes.asm"
SECTION "Pokedex Entries 001-064", ROMX, BANK[POKEDEX_ENTRIES_1]
SECTION "Pokedex Entries 001-064", ROMX
PokedexEntries1::
INCLUDE "data/pokedex/entries_1.asm"
SECTION "Pokedex Entries 065-128", ROMX, BANK[POKEDEX_ENTRIES_2]
SECTION "Pokedex Entries 065-128", ROMX
PokedexEntries2::
INCLUDE "data/pokedex/entries_2.asm"
SECTION "Pokedex Entries 129-192", ROMX, BANK[POKEDEX_ENTRIES_3]
SECTION "Pokedex Entries 129-192", ROMX
PokedexEntries3::
INCLUDE "data/pokedex/entries_3.asm"
SECTION "Pokedex Entries 193-251", ROMX, BANK[POKEDEX_ENTRIES_4]
SECTION "Pokedex Entries 193-251", ROMX
PokedexEntries4::
INCLUDE "data/pokedex/entries_4.asm"

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@ -39,7 +39,7 @@ _DepositPKMN: ; e2391 (38:6391)
ld a, [wJumptableIndex]
ld hl, .Jumptable
call BillsPC_Jumptable
jp [hl]
jp hl
.Jumptable: ; e23df (38:63df)
@ -147,7 +147,7 @@ _DepositPKMN: ; e2391 (38:6391)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
BillsPCDepositJumptable: ; e24a1 (38:64a1)
@ -306,7 +306,7 @@ _WithdrawPKMN: ; e2583 (38:6583)
ld a, [wJumptableIndex]
ld hl, .Jumptable
call BillsPC_Jumptable
jp [hl]
jp hl
.Jumptable: ; e25d2 (38:65d2)
@ -415,7 +415,7 @@ BillsPC_Withdraw: ; e2675 (38:6675)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.dw ; e2699 (38:6699) #mark
dw .withdraw ; Withdraw
@ -556,7 +556,7 @@ _MovePKMNWithoutMail: ; e2759
ld a, [wJumptableIndex]
ld hl, .Jumptable
call BillsPC_Jumptable
jp [hl]
jp hl
; e27ac
.Jumptable: ; e27ac
@ -678,7 +678,7 @@ _MovePKMNWithoutMail: ; e2759
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; e2881
.Jumptable2: ; e2881
@ -2014,7 +2014,7 @@ MovePKMNWitoutMail_InsertMon: ; e31e7
ld l, a
ld de, .dw_return
push de
jp [hl]
jp hl
; e322a
.dw_return ; e322a

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@ -76,7 +76,7 @@ _CardFlip: ; e00ee (38:40ee)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; e01a0 (38:41a0)
.Jumptable: ; e01a0
@ -652,7 +652,7 @@ CardFlip_BlankDiscardedCardSlot: ; e0534
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; e0553
.Jumptable: ; e0553
@ -829,7 +829,7 @@ CardFlip_CheckWinCondition: ; e0637
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; e0643
.Jumptable: ; e0643

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@ -1,6 +1,6 @@
INCLUDE "includes.asm"
SECTION "Credits", ROMX, BANK[CREDITS]
SECTION "Credits", ROMX
const_def
const SATOSHI_TAJIRI
@ -263,7 +263,7 @@ Credits_Jumptable: ; 109926
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 109937

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@ -125,7 +125,7 @@ PlaceGameFreakPresents: ; e4670
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; e467f
.dw ; e467f
@ -222,7 +222,7 @@ GameFreakLogoJumper: ; e46ed (39:46ed)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
GameFreakLogoScenes: ; e46fd (39:46fd)
dw GameFreakLogoScene1
@ -438,7 +438,7 @@ IntroSceneJumper: ; e490f
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; e491e
IntroScenes: ; e491e (39:491e)

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@ -305,7 +305,7 @@ Function81a74: ; 81a74
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.asm_81a9a
call Function81eca
@ -611,7 +611,7 @@ Function81cc2: ; 81cc2
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.asm_81cdf
ld a, $4
@ -1353,7 +1353,7 @@ Function822f0: ; 822f0
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 82301
.dw ; 82301

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@ -1,6 +1,6 @@
INCLUDE "includes.asm"
SECTION "Events", ROMX, BANK[EVENTS]
SECTION "Events", ROMX
OverworldLoop:: ; 966b0
xor a
@ -609,7 +609,7 @@ TryObjectEvent: ; 969b5
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.nope_bugged
; pop bc

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@ -1064,7 +1064,7 @@ StartTitleScreen: ; 6219
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 626a
.dw
@ -1117,7 +1117,7 @@ TitleScreenScene: ; 62a3
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 62af
.scenes

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@ -1955,7 +1955,7 @@ JumpMovementPointer: ; 505e
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 5065
ContinueReadingMovement: ; 5065

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@ -33,7 +33,7 @@ LoadMenuMonIcon: ; 8e83f
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 8e854

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@ -70,7 +70,7 @@ NamingScreen: ; 116c1
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 1172e
@ -405,7 +405,7 @@ NamingScreenJoypadLoop: ; 11915
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 11977
@ -1166,7 +1166,7 @@ INCBIN "gfx/icon/mail2.2bpp"
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.Jumptable: ; 12017 (4:6017)
dw .init_blinking_cursor

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@ -90,7 +90,7 @@ GetOptionPointer: ; e42d6
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl] ; jump to the code of the current highlighted item
jp hl ; jump to the code of the current highlighted item
; e42e5
.Pointers:

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@ -23,7 +23,7 @@ Pack: ; 10000
ld a, [wJumptableIndex]
ld hl, .Jumptable
call Pack_GetJumptablePointer
jp [hl]
jp hl
; 10030
@ -144,7 +144,7 @@ Pack: ; 10000
ld a, [wMenuCursorY]
dec a
call Pack_GetJumptablePointer
jp [hl]
jp hl
; 10124 (4:4124)
.MenuDataHeader1: ; 0x10124
@ -306,7 +306,7 @@ Pack: ; 10000
ld a, [wMenuCursorY]
dec a
call Pack_GetJumptablePointer
jp [hl]
jp hl
; 10249 (4:4249)
MenuDataHeader_UsableKeyItem: ; 0x10249
@ -689,7 +689,7 @@ BattlePack: ; 10493
ld a, [wJumptableIndex]
ld hl, .Jumptable
call Pack_GetJumptablePointer
jp [hl]
jp hl
; 104c3
@ -846,7 +846,7 @@ TMHMSubmenu: ; 105dc (4:45dc)
ld a, [wMenuCursorY]
dec a
call Pack_GetJumptablePointer
jp [hl]
jp hl
; 10601 (4:4601)
.UsableMenuDataHeader: ; 0x10601
@ -997,7 +997,7 @@ DepositSellPack: ; 106be
ld a, [wJumptableIndex]
ld hl, .Jumptable
call Pack_GetJumptablePointer
jp [hl]
jp hl
; 106d1
@ -1144,7 +1144,7 @@ TutorialPack: ; 107bb
ld a, [wJumptableIndex]
ld hl, .dw
call Pack_GetJumptablePointer
jp [hl]
jp hl
; 107e1

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@ -182,7 +182,7 @@ Pokedex_RunJumptable: ; 4010b
ld a, [wJumptableIndex]
ld hl, .Jumptable
call Pokedex_LoadPointer
jp [hl]
jp hl
.Jumptable: ; 40115 (10:4115)
@ -366,7 +366,7 @@ Pokedex_UpdateDexEntryScreen: ; 40258 (10:4258)
ld a, [wDexArrowCursorPosIndex]
ld hl, DexEntryScreen_MenuActionJumptable
call Pokedex_LoadPointer
jp [hl]
jp hl
.return_to_prev_screen
ld a, [LastVolume]
@ -545,7 +545,7 @@ Pokedex_UpdateOptionScreen: ; 403be (10:43be)
ld a, [wDexArrowCursorPosIndex]
ld hl, .MenuActionJumptable
call Pokedex_LoadPointer
jp [hl]
jp hl
.return_to_main_screen
call Pokedex_BlackOutBG
@ -647,7 +647,7 @@ Pokedex_UpdateSearchScreen: ; 40471 (10:4471)
ld a, [wDexArrowCursorPosIndex]
ld hl, .MenuActionJumptable
call Pokedex_LoadPointer
jp [hl]
jp hl
.cancel
call Pokedex_BlackOutBG
@ -1621,7 +1621,7 @@ Pokedex_OrderMonsByMode: ; 40bdc
ld a, [wCurrentDexMode]
ld hl, .Jumptable
call Pokedex_LoadPointer
jp [hl]
jp hl
.Jumptable: ; 40bf0 (10:4bf0)

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@ -235,7 +235,7 @@ InitPokegearTilemap: ; 90da8 (24:4da8)
ld l, a
ld de, .return_from_jumptable
push de
jp [hl]
jp hl
.return_from_jumptable
call Pokegear_FinishTilemap
@ -431,7 +431,7 @@ PokegearJumptable: ; 90f04 (24:4f04)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.Jumptable: ; 90f13 (24:4f13)
dw PokegearClock_Init
@ -1217,7 +1217,7 @@ PokegearPhoneContactSubmenu: ; 91342 (24:5342)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.Cancel: ; 913f1
ld hl, PokegearText_WhomToCall
@ -1484,7 +1484,7 @@ UpdateRadioStation: ; 9166f (24:566f)
ld l, a
ld de, .returnafterstation
push de
jp [hl]
jp hl
.returnafterstation
ld a, [wPokegearRadioChannelBank]
@ -2043,7 +2043,7 @@ PlayRadio: ; 91a53
ld l, a
ld de, .jump_return
push de
jp [hl]
jp hl
.jump_return
push de

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@ -26,7 +26,7 @@ PrinterJumptableIteration: ; 84022
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 84031
@ -468,7 +468,7 @@ _PrinterReceive:: ; 842db
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 842ea

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@ -25,7 +25,7 @@ PlayRadioShow:
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
RadioJumptable:
dw OaksPkmnTalk1 ; $00

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@ -796,7 +796,7 @@ Function92bd4: ; 92bd4 (24:6bd4)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 92be4 (24:6be4)
@ -1311,7 +1311,7 @@ Slots_CheckMatchedFirstTwoReels: ; 92e94
ld l, a
ld de, .return
push de
jp [hl]
jp hl
.return
ld a, [wFirstTwoReelsMatching]
@ -1422,7 +1422,7 @@ Slots_CheckMatchedAllThreeReels: ; 92f1d
ld l, a
ld de, .return
push de
jp [hl]
jp hl
.return
ld a, [wSlotMatched]
@ -1855,7 +1855,7 @@ SlotPayoutText: ; 93158 (24:7158)
ld l, a
ld de, .return
push de
jp [hl]
jp hl
.return
ld hl, .Text_PrintPayout
@ -1958,7 +1958,7 @@ SlotMachine_AnimateGolem: ; 9321d (24:721d)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.Jumptable: ; 9322d (24:722d)
@ -2059,7 +2059,7 @@ Slots_AnimateChansey: ; 932ac (24:72ac)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.Jumptable: ; 932bc (24:72bc)

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@ -9,7 +9,7 @@ DoAnimFrame: ; 8d24b
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 8d25b
.Jumptable: ; 8d25b (23:525b)
@ -134,7 +134,7 @@ DoAnimFrame: ; 8d24b
.four ; 8d302 (23:5302)
call .AnonymousJumptable
jp [hl]
jp hl
; 8d306 (23:5306)
; Anonymous dw (see .AnonymousJumptable)
@ -418,7 +418,7 @@ DoAnimFrame: ; 8d24b
.sixteen ; 8d483 (23:5483)
call .AnonymousJumptable
jp [hl]
jp hl
; 8d487 (23:5487)
; Anonymous dw (see .AnonymousJumptable)
@ -855,7 +855,7 @@ DoAnimFrame: ; 8d24b
ret
.AnonymousJumptable: ; 8d6c5 (23:56c5)
ld hl, [sp+$0]
ld hl, sp+$0
ld e, [hl]
inc hl
ld d, [hl]

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@ -55,7 +55,7 @@ StartMenu:: ; 125cd
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.MenuReturns:
dw .Reopen
@ -227,7 +227,7 @@ StartMenu:: ; 125cd
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 127ef
.MenuString: ; 127ef
@ -701,7 +701,7 @@ PokemonActionSubmenu: ; 12a88
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.nothing
ld a, 0

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@ -250,7 +250,7 @@ GetTimePalette: ; 8c117
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 8c126
.TimePalettes:

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@ -232,7 +232,7 @@ DoTradeAnimation: ; 29082
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 290af
.JumpTable: ; 290af
@ -549,7 +549,7 @@ TradeAnim_TubeAnimJumptable: ; 29281
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 2928f
.Jumptable: ; 2928f
@ -1173,7 +1173,7 @@ TradeAnim_AnimateTrademonInTube: ; 29676 (a:5676)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 29686
.Jumptable: ; 29686 (a:5686)

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@ -183,7 +183,7 @@ UnownPuzzleJumptable: ; e12ca
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; e12d9
.Jumptable: ; e12d9

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@ -169,7 +169,7 @@ OWCutJumptable: ; 8ca0c
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 8ca1b

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@ -299,7 +299,7 @@ MagnetTrain_Jumptable: ; 8cdf7
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 8ce06
.Jumptable: ; 8ce06

View File

@ -28,7 +28,7 @@ Special_BankOfMom: ; 16218
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 16242
.dw ; 16242

View File

@ -107,7 +107,7 @@ ReadAnyMail: ; b9237
ld de, .done
pop bc
push de
jp [hl]
jp hl
.done
ret
; b92f8

View File

@ -3,19 +3,19 @@ INCLUDE "includes.asm"
; Unown pic pointers are assumed to start at the same address in a different bank.
SECTION "Pic Pointers", ROMX[$4000], BANK[PIC_POINTERS]
SECTION "Pic Pointers", ROMX
PicPointers:: INCLUDE "gfx/pics/pic_pointers.asm"
SECTION "Unown Pic Pointers", ROMX[$4000], BANK[UNOWN_PIC_POINTERS]
SECTION "Unown Pic Pointers", ROMX
UnownPicPointers:: INCLUDE "gfx/pics/unown_pic_pointers.asm"
SECTION "Trainer Pic Pointers", ROMX, BANK[TRAINER_PIC_POINTERS]
SECTION "Trainer Pic Pointers", ROMX
TrainerPicPointers:: INCLUDE "gfx/pics/trainer_pic_pointers.asm"
SECTION "Pics 1", ROMX, BANK[PICS_1]
SECTION "Pics 1", ROMX
HoOhFrontpic: INCBIN "gfx/pics/ho_oh/front.animated.2bpp.lz"
MachampFrontpic: INCBIN "gfx/pics/machamp/front.animated.2bpp.lz"
@ -33,7 +33,7 @@ TyphlosionFrontpic: INCBIN "gfx/pics/typhlosion/front.animated.2bpp.lz"
; 123ffa
SECTION "Pics 2", ROMX, BANK[PICS_2]
SECTION "Pics 2", ROMX
BlastoiseFrontpic: INCBIN "gfx/pics/blastoise/front.animated.2bpp.lz"
RapidashFrontpic: INCBIN "gfx/pics/rapidash/front.animated.2bpp.lz"
@ -54,7 +54,7 @@ QuilavaFrontpic: INCBIN "gfx/pics/quilava/front.animated.2bpp.lz"
; 127ffe
SECTION "Pics 3", ROMX, BANK[PICS_3]
SECTION "Pics 3", ROMX
SteelixFrontpic: INCBIN "gfx/pics/steelix/front.animated.2bpp.lz"
AlakazamFrontpic: INCBIN "gfx/pics/alakazam/front.animated.2bpp.lz"
@ -77,7 +77,7 @@ OmastarBackpic: INCBIN "gfx/pics/omastar/back.2bpp.lz"
; 12bffe
SECTION "Pics 4", ROMX, BANK[PICS_4]
SECTION "Pics 4", ROMX
DodrioFrontpic: INCBIN "gfx/pics/dodrio/front.animated.2bpp.lz"
SlowkingFrontpic: INCBIN "gfx/pics/slowking/front.animated.2bpp.lz"
@ -102,7 +102,7 @@ UnownEFrontpic: INCBIN "gfx/pics/unown_e/front.animated.2bpp.lz"
; 130000
SECTION "Pics 5", ROMX, BANK[PICS_5]
SECTION "Pics 5", ROMX
GolbatFrontpic: INCBIN "gfx/pics/golbat/front.animated.2bpp.lz"
KinglerFrontpic: INCBIN "gfx/pics/kingler/front.animated.2bpp.lz"
@ -128,7 +128,7 @@ HeracrossFrontpic: INCBIN "gfx/pics/heracross/front.animated.2bpp.lz"
; 133fff
SECTION "Pics 6", ROMX, BANK[PICS_6]
SECTION "Pics 6", ROMX
AriadosFrontpic: INCBIN "gfx/pics/ariados/front.animated.2bpp.lz"
NoctowlFrontpic: INCBIN "gfx/pics/noctowl/front.animated.2bpp.lz"
@ -156,7 +156,7 @@ DunsparceFrontpic: INCBIN "gfx/pics/dunsparce/front.animated.2bpp.lz"
; 137fff
SECTION "Pics 7", ROMX, BANK[PICS_7]
SECTION "Pics 7", ROMX
VaporeonFrontpic: INCBIN "gfx/pics/vaporeon/front.animated.2bpp.lz"
GirafarigFrontpic: INCBIN "gfx/pics/girafarig/front.animated.2bpp.lz"
@ -186,7 +186,7 @@ KangaskhanBackpic: INCBIN "gfx/pics/kangaskhan/back.2bpp.lz"
; 13c000
SECTION "Pics 8", ROMX, BANK[PICS_8]
SECTION "Pics 8", ROMX
SeelFrontpic: INCBIN "gfx/pics/seel/front.animated.2bpp.lz"
CrobatFrontpic: INCBIN "gfx/pics/crobat/front.animated.2bpp.lz"
@ -218,7 +218,7 @@ QuagsireFrontpic: INCBIN "gfx/pics/quagsire/front.animated.2bpp.lz"
; 13fff7
SECTION "Pics 9", ROMX, BANK[PICS_9]
SECTION "Pics 9", ROMX
EkansFrontpic: INCBIN "gfx/pics/ekans/front.animated.2bpp.lz"
SudowoodoFrontpic: INCBIN "gfx/pics/sudowoodo/front.animated.2bpp.lz"
@ -254,7 +254,7 @@ ParasectBackpic: INCBIN "gfx/pics/parasect/back.2bpp.lz"
; 144000
SECTION "Pics 10", ROMX, BANK[PICS_10]
SECTION "Pics 10", ROMX
MisdreavusFrontpic: INCBIN "gfx/pics/misdreavus/front.animated.2bpp.lz"
HoundourFrontpic: INCBIN "gfx/pics/houndour/front.animated.2bpp.lz"
@ -294,7 +294,7 @@ UnownFBackpic: INCBIN "gfx/pics/unown_f/back.2bpp.lz"
; 148000
SECTION "Pics 11", ROMX, BANK[PICS_11]
SECTION "Pics 11", ROMX
DodrioBackpic: INCBIN "gfx/pics/dodrio/back.2bpp.lz"
ClefairyFrontpic: INCBIN "gfx/pics/clefairy/front.animated.2bpp.lz"
@ -337,7 +337,7 @@ SnorlaxBackpic: INCBIN "gfx/pics/snorlax/back.2bpp.lz"
; 14bffb
SECTION "Pics 12", ROMX, BANK[PICS_12]
SECTION "Pics 12", ROMX
VenusaurBackpic: INCBIN "gfx/pics/venusaur/back.2bpp.lz"
MoltresBackpic: INCBIN "gfx/pics/moltres/back.2bpp.lz"
@ -383,7 +383,7 @@ StarmieBackpic: INCBIN "gfx/pics/starmie/back.2bpp.lz"
; 150000
SECTION "Pics 13", ROMX, BANK[PICS_13]
SECTION "Pics 13", ROMX
OmanyteBackpic: INCBIN "gfx/pics/omanyte/back.2bpp.lz"
PidgeyBackpic: INCBIN "gfx/pics/pidgey/back.2bpp.lz"
@ -431,7 +431,7 @@ ElectrodeFrontpic: INCBIN "gfx/pics/electrode/front.animated.2bpp.lz"
; 153fe3
SECTION "Pics 14", ROMX, BANK[PICS_14]
SECTION "Pics 14", ROMX
SudowoodoBackpic: INCBIN "gfx/pics/sudowoodo/back.2bpp.lz"
FlaaffyBackpic: INCBIN "gfx/pics/flaaffy/back.2bpp.lz"
@ -482,7 +482,7 @@ SwinubBackpic: INCBIN "gfx/pics/swinub/back.2bpp.lz"
; 158000
SECTION "Pics 15", ROMX, BANK[PICS_15]
SECTION "Pics 15", ROMX
MewtwoBackpic: INCBIN "gfx/pics/mewtwo/back.2bpp.lz"
PokemonProfPic: INCBIN "gfx/trainers/oak.2bpp.lz"
@ -536,7 +536,7 @@ MagnemiteBackpic: INCBIN "gfx/pics/magnemite/back.2bpp.lz"
; 15bffa
SECTION "Pics 16", ROMX, BANK[PICS_16]
SECTION "Pics 16", ROMX
HoothootBackpic: INCBIN "gfx/pics/hoothoot/back.2bpp.lz"
NoctowlBackpic: INCBIN "gfx/pics/noctowl/back.2bpp.lz"
@ -594,7 +594,7 @@ UnownHBackpic: INCBIN "gfx/pics/unown_h/back.2bpp.lz"
; 15ffff
SECTION "Pics 17", ROMX, BANK[PICS_17]
SECTION "Pics 17", ROMX
ParasBackpic: INCBIN "gfx/pics/paras/back.2bpp.lz"
VaporeonBackpic: INCBIN "gfx/pics/vaporeon/back.2bpp.lz"
@ -660,7 +660,7 @@ UnownDBackpic: INCBIN "gfx/pics/unown_d/back.2bpp.lz"
; 163ffc
SECTION "Pics 18", ROMX, BANK[PICS_18]
SECTION "Pics 18", ROMX
SpinarakBackpic: INCBIN "gfx/pics/spinarak/back.2bpp.lz"
RaikouBackpic: INCBIN "gfx/pics/raikou/back.2bpp.lz"
@ -725,7 +725,7 @@ UnownRBackpic: INCBIN "gfx/pics/unown_r/back.2bpp.lz"
; 1669d3
SECTION "Pics 19", ROMX, BANK[PICS_19]
SECTION "Pics 19", ROMX
; Seems to be an accidental copy of the previous bank

View File

@ -1,18 +1,18 @@
INCLUDE "includes.asm"
SECTION "NULL", ROM0[0]
SECTION "NULL", ROM0
NULL::
INCLUDE "rst.asm"
INCLUDE "interrupts.asm"
SECTION "Header", ROM0[$100]
SECTION "Header", ROM0
Start::
nop
jp _Start
SECTION "Home", ROM0[$150]
SECTION "Home", ROM0
INCLUDE "home/init.asm"
INCLUDE "home/vblank.asm"
@ -152,7 +152,7 @@ INCLUDE "home/sram.asm"
; Register aliases
_hl_:: ; 2fec
jp [hl]
jp hl
; 2fed
_de_:: ; 2fed

View File

@ -50,5 +50,5 @@ ReturnFarCall:: ; 2d6e
; 2d82
FarJump_hl:: ; 2d82
jp [hl]
jp hl
; 2d83

View File

@ -337,7 +337,7 @@ RunMenuItemPrintingFunction:: ; 1eda
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 1eff
InitMenuCursorAndButtonPermissions:: ; 1eff
@ -470,7 +470,7 @@ MenuJumptable:: ; 1fa7
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 1fb1
GetMenuDataPointerTableEntry:: ; 1fb1

View File

@ -943,7 +943,7 @@ Text_START_ASM:: ; 14c9
bit 7, h
jr nz, .not_rom
jp [hl]
jp hl
.not_rom
ld a, "@"

View File

@ -1,16 +1,16 @@
; Game Boy hardware interrupts
SECTION "vblank",ROM0[$40]
SECTION "vblank",ROM0
jp VBlank
SECTION "lcd",ROM0[$48]
SECTION "lcd",ROM0
jp LCD
SECTION "timer",ROM0[$50]
SECTION "timer",ROM0
jp Timer
SECTION "serial",ROM0[$58]
SECTION "serial",ROM0
jp Serial
SECTION "joypad",ROM0[$60]
SECTION "joypad",ROM0
jp JoypadInt

View File

@ -263,7 +263,7 @@ ParkBall: ; e8a2
ld l, a
ld de, .skip_or_return_from_ball_fn
push de
jp [hl]
jp hl
.skip_or_return_from_ball_fn
ld a, [CurItem]

View File

@ -281,7 +281,7 @@ jumptable: MACRO
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
endm
maskbits: macro

148
main.asm
View File

@ -1,6 +1,6 @@
INCLUDE "includes.asm"
SECTION "bank1", ROMX, BANK[$1]
SECTION "bank1", ROMX
PlaceWaitingText:: ; 4000
hlcoord 3, 10
@ -246,14 +246,14 @@ Predef1: ; 747a
; not used
ret
SECTION "bank2", ROMX, BANK[$2]
SECTION "bank2", ROMX
INCLUDE "engine/player_object.asm"
INCLUDE "engine/sine.asm"
INCLUDE "engine/predef.asm"
INCLUDE "engine/color.asm"
SECTION "bank3", ROMX, BANK[$3]
SECTION "bank3", ROMX
CheckTime:: ; c000
ld a, [TimeOfDay]
@ -380,7 +380,7 @@ KnowsMove: ; f9ea
text_jump UnknownText_0x1c5ea8
db "@"
SECTION "bank4", ROMX, BANK[$4]
SECTION "bank4", ROMX
INCLUDE "engine/pack.asm"
INCLUDE "engine/time.asm"
@ -603,7 +603,7 @@ root set 1
root set root+1
endr
SECTION "bank5", ROMX, BANK[$5]
SECTION "bank5", ROMX
INCLUDE "engine/rtc.asm"
INCLUDE "engine/overworld.asm"
@ -620,27 +620,27 @@ INCLUDE "event/daycare.asm"
INCLUDE "event/photo.asm"
INCLUDE "engine/breeding/egg.asm"
SECTION "Tileset Data 1", ROMX, BANK[TILESETS_1]
SECTION "Tileset Data 1", ROMX
INCLUDE "tilesets/data_1.asm"
SECTION "Roofs", ROMX, BANK[ROOFS]
SECTION "Roofs", ROMX
INCLUDE "tilesets/roofs.asm"
SECTION "Tileset Data 2", ROMX, BANK[TILESETS_2]
SECTION "Tileset Data 2", ROMX
INCLUDE "tilesets/data_2.asm"
SECTION "bank8", ROMX, BANK[$8]
SECTION "bank8", ROMX
INCLUDE "engine/clock_reset.asm"
SECTION "Tileset Data 3", ROMX, BANK[TILESETS_3]
SECTION "Tileset Data 3", ROMX
INCLUDE "tilesets/data_3.asm"
SECTION "bank9", ROMX, BANK[$9]
SECTION "bank9", ROMX
StringBufferPointers:: ; 24000
dw StringBuffer3
@ -1159,7 +1159,7 @@ Kurt_SelectQuantity_InterpretJoypad: ; 27a28
ld b, a
ret
SECTION "bankA", ROMX, BANK[$A]
SECTION "bankA", ROMX
INCLUDE "engine/link.asm"
@ -1183,7 +1183,7 @@ INCBIN "gfx/misc/player.6x6.2bpp.lz"
DudeBackpic: ; 2bbaa
INCBIN "gfx/misc/dude.6x6.2bpp.lz"
SECTION "bankB", ROMX, BANK[$B]
SECTION "bankB", ROMX
INCLUDE "battle/trainer_huds.asm"
@ -1618,15 +1618,15 @@ PlaceGraphic: ; 2ef6e
jr nz, .x2
ret
SECTION "Tileset Data 4", ROMX, BANK[TILESETS_4]
SECTION "Tileset Data 4", ROMX
INCLUDE "tilesets/data_4.asm"
SECTION "Effect Commands", ROMX, BANK[$D]
SECTION "Effect Commands", ROMX
INCLUDE "battle/effect_commands.asm"
SECTION "Enemy Trainers", ROMX, BANK[$E]
SECTION "Enemy Trainers", ROMX
INCLUDE "battle/ai/items.asm"
@ -1706,13 +1706,13 @@ INCLUDE "trainers/trainer_pointers.asm"
INCLUDE "trainers/trainers.asm"
SECTION "Battle Core", ROMX, BANK[$F]
SECTION "Battle Core", ROMX
INCLUDE "battle/core.asm"
INCLUDE "battle/effect_command_pointers.asm"
SECTION "bank10", ROMX, BANK[$10]
SECTION "bank10", ROMX
INCLUDE "engine/pokedex.asm"
@ -1720,7 +1720,7 @@ INCLUDE "battle/moves/moves.asm"
INCLUDE "engine/evolve.asm"
SECTION "bank11", ROMX, BANK[$11]
SECTION "bank11", ROMX
INCLUDE "engine/fruit_trees.asm"
@ -1852,7 +1852,7 @@ DisplayDexEntry: ; 4424d
jr z, .skip_height
push hl
push de
ld hl, [sp+$0]
ld hl, sp+$0
ld d, h
ld e, l
hlcoord 12, 7
@ -1876,7 +1876,7 @@ DisplayDexEntry: ; 4424d
or d
jr z, .skip_weight
push de
ld hl, [sp+$0]
ld hl, sp+$0
ld d, h
ld e, l
hlcoord 11, 9
@ -1946,7 +1946,7 @@ INCLUDE "data/pokedex/entry_pointers.asm"
INCLUDE "engine/mail.asm"
SECTION "Crystal Unique", ROMX, BANK[$12]
SECTION "Crystal Unique", ROMX
INCLUDE "engine/init_gender.asm"
@ -2153,7 +2153,7 @@ Buena_ExitMenu: ; 4ae5e
ld [hOAMUpdate], a
ret
SECTION "bank13", ROMX, BANK[$13]
SECTION "bank13", ROMX
SwapTextboxPalettes:: ; 4c000
hlcoord 0, 0
@ -3214,7 +3214,7 @@ CatchTutorial:: ; 4e554
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.dw ; 4e564 (13:6564)
dw .DudeTutorial
@ -3538,7 +3538,7 @@ INCLUDE "misc/gbc_only.asm"
INCLUDE "event/poke_seer.asm"
SECTION "bank14", ROMX, BANK[$14]
SECTION "bank14", ROMX
INCLUDE "engine/party_menu.asm"
INCLUDE "event/poisonstep.asm"
@ -4666,11 +4666,11 @@ UnknownEggPic:: ; 53d9c
; Another egg pic. This is shifted up a few pixels.
INCBIN "gfx/misc/unknown_egg.5x5.2bpp.lz"
SECTION "bank19", ROMX, BANK[$19]
SECTION "bank19", ROMX
INCLUDE "text/phone/extra.asm"
SECTION "bank20", ROMX, BANK[$20]
SECTION "bank20", ROMX
INCLUDE "engine/player_movement.asm"
@ -4683,7 +4683,7 @@ INCLUDE "text/battle.asm"
INCLUDE "engine/debug.asm"
SECTION "bank21", ROMX, BANK[$21]
SECTION "bank21", ROMX
INCLUDE "engine/printer.asm"
@ -4691,7 +4691,7 @@ INCLUDE "battle/anim_gfx.asm"
INCLUDE "event/halloffame.asm"
SECTION "bank22", ROMX, BANK[$22]
SECTION "bank22", ROMX
INCLUDE "event/kurt.asm"
@ -4969,7 +4969,7 @@ INCLUDE "event/dratini.asm"
INCLUDE "event/battle_tower.asm"
INCLUDE "misc/mobile_22_2.asm"
SECTION "bank23", ROMX, BANK[$23]
SECTION "bank23", ROMX
Predef35: ; 8c000
Predef36:
@ -4998,7 +4998,7 @@ INCLUDE "engine/sprites.asm"
INCLUDE "engine/mon_icons.asm"
SECTION "bank24", ROMX, BANK[$24]
SECTION "bank24", ROMX
INCLUDE "engine/phone.asm"
INCLUDE "engine/timeset.asm"
@ -5007,12 +5007,12 @@ INCLUDE "engine/pokegear.asm"
INCLUDE "engine/fish.asm"
INCLUDE "engine/slot_machine.asm"
SECTION "Phone Engine", ROMX, BANK[$28]
SECTION "Phone Engine", ROMX
INCLUDE "engine/more_phone_scripts.asm"
INCLUDE "engine/buena_phone_scripts.asm"
SECTION "Phone Text", ROMX, BANK[$29]
SECTION "Phone Text", ROMX
INCLUDE "text/phone/anthony_overworld.asm"
INCLUDE "text/phone/todd_overworld.asm"
@ -5032,11 +5032,11 @@ INCLUDE "text/phone/kenji_overworld.asm"
INCLUDE "text/phone/parry_overworld.asm"
INCLUDE "text/phone/erin_overworld.asm"
SECTION "Tileset Data 5", ROMX, BANK[TILESETS_5]
SECTION "Tileset Data 5", ROMX
INCLUDE "tilesets/data_5.asm"
SECTION "bank2E", ROMX, BANK[$2E]
SECTION "bank2E", ROMX
INCLUDE "engine/events_3.asm"
@ -5044,7 +5044,7 @@ INCLUDE "engine/radio.asm"
INCLUDE "gfx/mail.asm"
SECTION "bank2F", ROMX, BANK[$2F]
SECTION "bank2F", ROMX
INCLUDE "engine/std_scripts.asm"
@ -5082,15 +5082,15 @@ StartBattleWithMapTrainerScript: ; 0xbe68a
AlreadyBeatenTrainerScript:
scripttalkafter
SECTION "bank30", ROMX, BANK[$30]
SECTION "bank30", ROMX
INCLUDE "gfx/overworld/sprites_1.asm"
SECTION "bank31", ROMX, BANK[$31]
SECTION "bank31", ROMX
INCLUDE "gfx/overworld/sprites_2.asm"
SECTION "bank32", ROMX, BANK[$32]
SECTION "bank32", ROMX
INCLUDE "battle/bg_effects.asm"
@ -5148,7 +5148,7 @@ LoadPoisonBGPals: ; cbcdd
TheEndGFX:: ; cbd2e
INCBIN "gfx/credits/theend.2bpp"
SECTION "bank33", ROMX, BANK[$33]
SECTION "bank33", ROMX
DisplayCaughtContestMonStats: ; cc000
@ -5263,7 +5263,7 @@ INCLUDE "battle/anim_commands.asm"
INCLUDE "battle/anim_objects.asm"
SECTION "Pic Animations 1", ROMX, BANK[$34]
SECTION "Pic Animations 1", ROMX
INCLUDE "gfx/pics/animation.asm"
@ -5303,26 +5303,26 @@ INCLUDE "gfx/pics/bitmasks.asm"
INCLUDE "gfx/pics/unown_bitmask_pointers.asm"
INCLUDE "gfx/pics/unown_bitmasks.asm"
SECTION "Pic Animations 2", ROMX, BANK[$35]
SECTION "Pic Animations 2", ROMX
INCLUDE "gfx/pics/frame_pointers.asm"
INCLUDE "gfx/pics/kanto_frames.asm"
SECTION "bank36", ROMX, BANK[$36]
SECTION "bank36", ROMX
FontInversed: INCBIN "gfx/misc/font_inversed.1bpp"
SECTION "Pic Animations 3", ROMX, BANK[$36]
SECTION "Pic Animations 3", ROMX
INCLUDE "gfx/pics/johto_frames.asm"
INCLUDE "gfx/pics/unown_frame_pointers.asm"
INCLUDE "gfx/pics/unown_frames.asm"
SECTION "Tileset Data 6", ROMX, BANK[TILESETS_6]
SECTION "Tileset Data 6", ROMX
INCLUDE "tilesets/data_6.asm"
SECTION "bank38", ROMX, BANK[$38]
SECTION "bank38", ROMX
RotateUnownFrontpic: ; e0000
; something to do with Unown printer
@ -5449,7 +5449,7 @@ INCLUDE "engine/unown_puzzle.asm"
INCLUDE "engine/dummy_game.asm"
INCLUDE "engine/billspc.asm"
SECTION "bank39", ROMX, BANK[$39]
SECTION "bank39", ROMX
CopyrightGFX:: ; e4000
INCBIN "gfx/misc/copyright.2bpp"
@ -5457,7 +5457,7 @@ INCBIN "gfx/misc/copyright.2bpp"
INCLUDE "engine/options_menu.asm"
INCLUDE "engine/crystal_intro.asm"
SECTION "bank3E", ROMX, BANK[$3E]
SECTION "bank3E", ROMX
INCLUDE "gfx/font.asm"
INCLUDE "engine/time_capsule/conversion.asm"
@ -5468,7 +5468,7 @@ INCLUDE "battle/hidden_power.asm"
INCLUDE "battle/misc.asm"
SECTION "bank3F", ROMX, BANK[$3F]
SECTION "bank3F", ROMX
INCLUDE "tilesets/animations.asm"
@ -5476,11 +5476,11 @@ INCLUDE "engine/npctrade.asm"
INCLUDE "event/mom_phone.asm"
SECTION "bank40", ROMX, BANK[$40]
SECTION "bank40", ROMX
INCLUDE "misc/mobile_40.asm"
SECTION "bank41", ROMX, BANK[$41]
SECTION "bank41", ROMX
INCLUDE "misc/gfx_41.asm"
@ -5492,11 +5492,11 @@ INCLUDE "battle/used_move_text.asm"
INCLUDE "misc/mobile_41.asm"
SECTION "bank42", ROMX, BANK[$42]
SECTION "bank42", ROMX
INCLUDE "misc/mobile_42.asm"
SECTION "Intro Logo", ROMX, BANK[$42]
SECTION "Intro Logo", ROMX
IntroLogoGFX: ; 109407
INCBIN "gfx/intro/logo.2bpp.lz"
@ -5508,24 +5508,24 @@ INCLUDE "engine/title.asm"
INCLUDE "misc/mobile_45.asm"
INCLUDE "misc/mobile_46.asm"
SECTION "bank47", ROMX, BANK[$47]
SECTION "bank47", ROMX
INCLUDE "misc/battle_tower_47.asm"
SECTION "bank5B", ROMX, BANK[$5B]
SECTION "bank5B", ROMX
INCLUDE "misc/mobile_5b.asm"
INCLUDE "engine/link_trade.asm"
SECTION "bank5C", ROMX, BANK[$5C]
SECTION "bank5C", ROMX
INCLUDE "misc/mobile_5c.asm"
SECTION "bank5D", ROMX, BANK[$5D]
SECTION "bank5D", ROMX
INCLUDE "text/phone/extra3.asm"
SECTION "bank5E", ROMX, BANK[$5E]
SECTION "bank5E", ROMX
_UpdateBattleHUDs:
callba DrawPlayerHUD
@ -5539,7 +5539,7 @@ _UpdateBattleHUDs:
INCLUDE "misc/mobile_5f.asm"
SECTION "Common Text 1", ROMX, BANK[$6C]
SECTION "Common Text 1", ROMX
INCLUDE "text/stdtext.asm"
INCLUDE "text/phone/jack_overworld.asm"
@ -5554,14 +5554,14 @@ INCLUDE "text/phone/wade_overworld.asm"
INCLUDE "text/phone/ralph_overworld.asm"
INCLUDE "text/phone/liz_overworld.asm"
SECTION "bank6D", ROMX, BANK[$6D]
SECTION "bank6D", ROMX
INCLUDE "text/phone/mom.asm"
INCLUDE "text/phone/bill.asm"
INCLUDE "text/phone/elm.asm"
INCLUDE "text/phone/trainers1.asm"
SECTION "bank72", ROMX, BANK[$72]
SECTION "bank72", ROMX
ItemNames::
INCLUDE "items/item_names.asm"
@ -5573,7 +5573,7 @@ INCLUDE "battle/move_names.asm"
INCLUDE "engine/landmarks.asm"
SECTION "bank77", ROMX, BANK[$77]
SECTION "bank77", ROMX
UnownFont: ; 1dc000
INCBIN "gfx/misc/unown_font.2bpp"
@ -5586,11 +5586,11 @@ INCBIN "gfx/mobile/hp.1bpp"
MobileLvIcon: ; 1dc599
INCBIN "gfx/mobile/lv.1bpp"
SECTION "Tileset Data 7", ROMX, BANK[TILESETS_7]
SECTION "Tileset Data 7", ROMX
INCLUDE "tilesets/data_7.asm"
SECTION "bank77_2", ROMX, BANK[$77]
SECTION "bank77_2", ROMX
Function1dd6a9: ; 1dd6a9
; XXX
@ -5599,7 +5599,7 @@ Function1dd6a9: ; 1dd6a9
ld c, a
push bc
push de
ld hl, [sp+$2]
ld hl, sp+$2
ld d, h
ld e, l
pop hl
@ -5625,7 +5625,7 @@ PrintHoursMins ; 1dd6bb (77:56bb)
ld b, a
; Crazy stuff happening with the stack
push bc
ld hl, [sp+$1]
ld hl, sp+$1
push de
push hl
pop de
@ -5637,7 +5637,7 @@ PrintHoursMins ; 1dd6bb (77:56bb)
inc hl
ld d, h
ld e, l
ld hl, [sp+$0]
ld hl, sp+$0
push de
push hl
pop de
@ -6021,19 +6021,19 @@ LeggiPostaInglese:
jr nz, .loop
ret
SECTION "Tileset Data 8", ROMX, BANK[TILESETS_8]
SECTION "Tileset Data 8", ROMX
INCLUDE "tilesets/data_8.asm"
SECTION "bank7B", ROMX, BANK[$7B]
SECTION "bank7B", ROMX
INCLUDE "text/battle_tower.asm"
SECTION "bank7C", ROMX, BANK[$7C]
SECTION "bank7C", ROMX
INCLUDE "data/battle_tower_2.asm"
SECTION "bank7D", ROMX, BANK[$7D]
SECTION "bank7D", ROMX
db $cc, $6b, $1e ; XXX
@ -6078,14 +6078,14 @@ Function1f5d9f: ; 1f5d9f
.unknown_data
INCBIN "unknown/1f5db4.bin"
SECTION "bank7E", ROMX, BANK[$7E]
SECTION "bank7E", ROMX
INCLUDE "data/battle_tower.asm"
INCLUDE "data/odd_eggs.asm"
SECTION "bank7F", ROMX, BANK[$7F]
SECTION "bank7F", ROMX
SECTION "stadium2", ROMX[$8000-$220], BANK[$7F]
SECTION "stadium2", ROMX
IF DEF(CRYSTAL11)
INCBIN "misc/stadium2_2.bin"

View File

@ -1,30 +1,30 @@
INCLUDE "includes.asm"
SECTION "Map Headers", ROMX, BANK[MAP_HEADERS]
SECTION "Map Headers", ROMX
INCLUDE "maps/map_headers.asm"
INCLUDE "maps/second_map_headers.asm"
SECTION "Map Blockdata 1", ROMX, BANK[MAPS_1]
SECTION "Map Blockdata 1", ROMX
INCLUDE "maps/blockdata_1.asm"
SECTION "Map Blockdata 2", ROMX, BANK[MAPS_2]
SECTION "Map Blockdata 2", ROMX
INCLUDE "maps/blockdata_2.asm"
SECTION "Map Blockdata 3", ROMX, BANK[MAPS_3]
SECTION "Map Blockdata 3", ROMX
INCLUDE "maps/blockdata_3.asm"
SECTION "Map Scripts 1", ROMX, BANK[MAP_SCRIPTS_1]
SECTION "Map Scripts 1", ROMX
INCLUDE "maps/GoldenrodGym.asm"
INCLUDE "maps/GoldenrodBikeShop.asm"
@ -45,7 +45,7 @@ INCLUDE "maps/GoldenrodDeptStoreRoof.asm"
INCLUDE "maps/GoldenrodGameCorner.asm"
SECTION "Map Scripts 2", ROMX, BANK[MAP_SCRIPTS_2]
SECTION "Map Scripts 2", ROMX
INCLUDE "maps/RuinsofAlphOutside.asm"
INCLUDE "maps/RuinsofAlphHoOhChamber.asm"
@ -73,7 +73,7 @@ INCLUDE "maps/OlivineLighthouse3F.asm"
INCLUDE "maps/OlivineLighthouse4F.asm"
SECTION "Map Scripts 3", ROMX, BANK[MAP_SCRIPTS_3]
SECTION "Map Scripts 3", ROMX
INCLUDE "maps/NationalPark.asm"
INCLUDE "maps/NationalParkBugContest.asm"
@ -83,7 +83,7 @@ INCLUDE "maps/RadioTower3F.asm"
INCLUDE "maps/RadioTower4F.asm"
SECTION "Map Scripts 4", ROMX, BANK[MAP_SCRIPTS_4]
SECTION "Map Scripts 4", ROMX
INCLUDE "maps/RadioTower5F.asm"
INCLUDE "maps/OlivineLighthouse5F.asm"
@ -95,7 +95,7 @@ INCLUDE "maps/Route34IlexForestGate.asm"
INCLUDE "maps/DayCare.asm"
SECTION "Map Scripts 5", ROMX, BANK[MAP_SCRIPTS_5]
SECTION "Map Scripts 5", ROMX
INCLUDE "maps/Route11.asm"
INCLUDE "maps/VioletMart.asm"
@ -112,7 +112,7 @@ INCLUDE "maps/Route36RuinsofAlphgate.asm"
INCLUDE "maps/Route36NationalParkgate.asm"
SECTION "Map Scripts 6", ROMX, BANK[MAP_SCRIPTS_6]
SECTION "Map Scripts 6", ROMX
INCLUDE "maps/Route8.asm"
INCLUDE "maps/MahoganyMart1F.asm"
@ -122,7 +122,7 @@ INCLUDE "maps/TeamRocketBaseB3F.asm"
INCLUDE "maps/IlexForest.asm"
SECTION "Map Scripts 7", ROMX, BANK[MAP_SCRIPTS_7]
SECTION "Map Scripts 7", ROMX
INCLUDE "maps/LakeofRage.asm"
INCLUDE "maps/CeladonDeptStore1F.asm"
@ -149,7 +149,7 @@ INCLUDE "maps/Route7SaffronGate.asm"
INCLUDE "maps/Route1718Gate.asm"
SECTION "Map Scripts 8", ROMX, BANK[MAP_SCRIPTS_8]
SECTION "Map Scripts 8", ROMX
INCLUDE "maps/DiglettsCave.asm"
INCLUDE "maps/MountMoon.asm"
@ -173,7 +173,7 @@ INCLUDE "maps/MountMoonGiftShop.asm"
INCLUDE "maps/TinTowerRoof.asm"
SECTION "Map Scripts 9", ROMX, BANK[MAP_SCRIPTS_9]
SECTION "Map Scripts 9", ROMX
INCLUDE "maps/Route34.asm"
INCLUDE "maps/ElmsLab.asm"
@ -187,7 +187,7 @@ INCLUDE "maps/Route27SandstormHouse.asm"
INCLUDE "maps/Route2946Gate.asm"
SECTION "Map Scripts 10", ROMX, BANK[MAP_SCRIPTS_10]
SECTION "Map Scripts 10", ROMX
INCLUDE "maps/Route22.asm"
INCLUDE "maps/WarehouseEntrance.asm"
@ -215,7 +215,7 @@ INCLUDE "maps/Route8SaffronGate.asm"
INCLUDE "maps/Route12SuperRodHouse.asm"
SECTION "Map Scripts 11", ROMX, BANK[MAP_SCRIPTS_11]
SECTION "Map Scripts 11", ROMX
INCLUDE "maps/EcruteakHouse.asm"
INCLUDE "maps/WiseTriosRoom.asm"
@ -237,7 +237,7 @@ INCLUDE "maps/Route2Gate.asm"
INCLUDE "maps/VictoryRoadGate.asm"
SECTION "Map Scripts 12", ROMX, BANK[MAP_SCRIPTS_12]
SECTION "Map Scripts 12", ROMX
INCLUDE "maps/OlivinePokeCenter1F.asm"
INCLUDE "maps/OlivineGym.asm"
@ -265,7 +265,7 @@ INCLUDE "maps/Route40BattleTowerGate.asm"
INCLUDE "maps/BattleTowerOutside.asm"
SECTION "Map Scripts 13", ROMX, BANK[MAP_SCRIPTS_13]
SECTION "Map Scripts 13", ROMX
INCLUDE "maps/IndigoPlateauPokeCenter1F.asm"
INCLUDE "maps/WillsRoom.asm"
@ -276,7 +276,7 @@ INCLUDE "maps/LancesRoom.asm"
INCLUDE "maps/HallOfFame.asm"
SECTION "Map Scripts 14", ROMX, BANK[MAP_SCRIPTS_14]
SECTION "Map Scripts 14", ROMX
INCLUDE "maps/CeruleanCity.asm"
INCLUDE "maps/SproutTower1F.asm"
@ -295,7 +295,7 @@ INCLUDE "maps/BurnedTower1F.asm"
INCLUDE "maps/BurnedTowerB1F.asm"
SECTION "Map Scripts 15", ROMX, BANK[MAP_SCRIPTS_15]
SECTION "Map Scripts 15", ROMX
INCLUDE "maps/CeruleanGymBadgeSpeechHouse.asm"
INCLUDE "maps/CeruleanPoliceStation.asm"
@ -323,7 +323,7 @@ INCLUDE "maps/Route5SaffronCityGate.asm"
INCLUDE "maps/Route5CleanseTagSpeechHouse.asm"
SECTION "Map Scripts 16", ROMX, BANK[MAP_SCRIPTS_16]
SECTION "Map Scripts 16", ROMX
INCLUDE "maps/PewterCity.asm"
INCLUDE "maps/WhirlIslandNW.asm"
@ -351,7 +351,7 @@ INCLUDE "maps/KurtsHouse.asm"
INCLUDE "maps/AzaleaGym.asm"
SECTION "Map Scripts 17", ROMX, BANK[MAP_SCRIPTS_17]
SECTION "Map Scripts 17", ROMX
INCLUDE "maps/MahoganyTown.asm"
INCLUDE "maps/Route32.asm"
@ -373,7 +373,7 @@ INCLUDE "maps/MobileTradeRoomMobile.asm"
INCLUDE "maps/MobileBattleRoom.asm"
SECTION "Map Scripts 18", ROMX, BANK[MAP_SCRIPTS_18]
SECTION "Map Scripts 18", ROMX
INCLUDE "maps/Route36.asm"
INCLUDE "maps/FuchsiaCity.asm"
@ -402,7 +402,7 @@ INCLUDE "maps/MrPokemonsHouse.asm"
INCLUDE "maps/Route31VioletGate.asm"
SECTION "Map Scripts 19", ROMX, BANK[MAP_SCRIPTS_19]
SECTION "Map Scripts 19", ROMX
INCLUDE "maps/AzaleaTown.asm"
INCLUDE "maps/GoldenrodCity.asm"
@ -421,7 +421,7 @@ INCLUDE "maps/BluesHouse.asm"
INCLUDE "maps/OaksLab.asm"
SECTION "Map Scripts 20", ROMX, BANK[MAP_SCRIPTS_20]
SECTION "Map Scripts 20", ROMX
INCLUDE "maps/CherrygroveCity.asm"
INCLUDE "maps/Route35.asm"
@ -432,7 +432,7 @@ INCLUDE "maps/Route19.asm"
INCLUDE "maps/Route25.asm"
SECTION "Map Scripts 21", ROMX, BANK[MAP_SCRIPTS_21]
SECTION "Map Scripts 21", ROMX
INCLUDE "maps/CianwoodCity.asm"
INCLUDE "maps/Route27.asm"
@ -448,7 +448,7 @@ INCLUDE "maps/PewterPokeCEnter2FBeta.asm"
INCLUDE "maps/PewterSnoozeSpeechHouse.asm"
SECTION "Map Scripts 22", ROMX, BANK[MAP_SCRIPTS_22]
SECTION "Map Scripts 22", ROMX
INCLUDE "maps/EcruteakCity.asm"
INCLUDE "maps/BlackthornCity.asm"
@ -461,7 +461,7 @@ INCLUDE "maps/Route41.asm"
INCLUDE "maps/Route12.asm"
SECTION "Map Scripts 23", ROMX, BANK[MAP_SCRIPTS_23]
SECTION "Map Scripts 23", ROMX
INCLUDE "maps/NewBarkTown.asm"
INCLUDE "maps/VioletCity.asm"
@ -480,7 +480,7 @@ INCLUDE "maps/Route19FuchsiaGate.asm"
INCLUDE "maps/SeafoamGym.asm"
SECTION "Map Scripts 24", ROMX, BANK[MAP_SCRIPTS_24]
SECTION "Map Scripts 24", ROMX
INCLUDE "maps/Route33.asm"
INCLUDE "maps/Route2.asm"
@ -506,7 +506,7 @@ INCLUDE "maps/SilverCavePokeCenter1F.asm"
INCLUDE "maps/Route28FamousSpeechHouse.asm"
SECTION "Map Scripts 25", ROMX, BANK[MAP_SCRIPTS_25]
SECTION "Map Scripts 25", ROMX
INCLUDE "maps/SilverCaveOutside.asm"
INCLUDE "maps/Route10North.asm"

View File

@ -222,7 +222,7 @@ _BattleTowerBattle: ; 17022c
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 170249
.dw ; 170249
@ -692,7 +692,7 @@ Function1704e1: ; 1704e1
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 17051f
.dw ; 17051f
@ -947,7 +947,7 @@ BattleTowerAction: ; 170687
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 170696
@ -1443,7 +1443,7 @@ Function1709bb: ; 1709bb (5c:49bb) BattleTowerAction $10
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.invalid
ld a, $5

View File

@ -1,7 +1,7 @@
INCLUDE "includes.asm"
SECTION "Misc Crystal", ROMX, BANK[MISC_CRYSTAL]
SECTION "Misc Crystal", ROMX
MobileAdapterGFX::
INCBIN "gfx/misc/mobile_adapter.2bpp"

View File

@ -2516,7 +2516,7 @@ AnimateEZChatCursor: ; 11d0b6 (47:50b6)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.Jumptable:
dw .zero

View File

@ -240,7 +240,7 @@ CallInSafeGFXMode: ; 104177
; 10419c
._hl_ ; 10419c
jp [hl]
jp hl
; 10419d

View File

@ -1784,7 +1784,7 @@ Function100ae7: ; 100ae7
; 100b0a
SECTION "tetsuji", ROMX, BANK[$40]
SECTION "tetsuji", ROMX
charmap " ", $20 ; revert to ascii
@ -1793,7 +1793,7 @@ Unknown_100b0a: ; 100b0a
; 100b12
SECTION "bank40_2", ROMX, BANK[$40]
SECTION "bank40_2", ROMX
Function100b12: ; 100b12
call Function100dd8
@ -3831,7 +3831,7 @@ Function101826: ; 101826
; 10186f
SECTION "ascii 10186f", ROMX, BANK[$40]
SECTION "ascii 10186f", ROMX
charmap " ", $20 ; revert to ascii
@ -3852,7 +3852,7 @@ Unknown_101895:
; 1018a8
SECTION "bank40_3", ROMX, BANK[$40]
SECTION "bank40_3", ROMX
Function1018a8: ; 1018a8
ld hl, wccb5

View File

@ -1,4 +1,4 @@
SECTION "bank41_2", ROMX, BANK[$41]
SECTION "bank41_2", ROMX
; These functions deal with miscellaneous statistics
; which were used for Trainer Rankings in Pokémon News.

View File

@ -377,7 +377,7 @@ MobileTradeAnim_JumptableLoop: ; 10824b
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 10828a
.Jumptable: ; 10828a

View File

@ -1,5 +1,5 @@
SECTION "bank45", ROMX, BANK[$45]
SECTION "bank45", ROMX
charmap " ", $20 ; revert to ascii
@ -146,7 +146,7 @@ Function114243:: ; 114243
ld h, [hl]
ld l, a
pop de
jp [hl]
jp hl
; 11425c
@ -5397,7 +5397,7 @@ Function11659d: ; 11659d
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 1165af
@ -6835,7 +6835,7 @@ Unknown_117356: ; 117356
; 117656
SECTION "Mobile Stadium", ROMX, BANK[$45]
SECTION "Mobile Stadium", ROMX
Special_GiveOddEgg: ; 117656
callba GiveOddEgg
@ -6931,7 +6931,7 @@ Function117719: ; 117719 (45:7719)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
Jumptable_117728: ; 117728 (45:7728)
dw Function117738
@ -7419,7 +7419,7 @@ Function117ae9: ; 0x117ae9
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.Jumptable: ; 0x117af8
dw Function117b06

View File

@ -380,7 +380,7 @@ Function1161b8: ; 1161b8
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 1161c7

View File

@ -1,4 +1,4 @@
SECTION "bank46", ROMX, BANK[$46]
SECTION "bank46", ROMX
Function118000: ; 118000
ld a, $1
@ -3014,7 +3014,7 @@ Unknown_1196b8: ; 1196b8
db "Sun"
; 1196cd
SECTION "bank46_2", ROMX, BANK[$46]
SECTION "bank46_2", ROMX
; A hack to use ascii above.
Function1196cd: ; 1196cd (46:56cd)
@ -5874,7 +5874,7 @@ Function11ad6e: ; 11ad6e
ld a, [wJumptableIndex]
ld hl, Jumptable_11ad78
call Function11b239
jp [hl]
jp hl
; 11ad78
Jumptable_11ad78: ; 11ad78

View File

@ -373,7 +373,7 @@ Function171a36: ; 171a36 (5c:5a36)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
Jumptable_171a45: ; 171a45 (5c:5a45)
dw Function171a95

View File

@ -1,5 +1,5 @@
SECTION "bank5F", ROMX, BANK[$5F]
SECTION "bank5F", ROMX
Function17c000: ; 17c000
@ -1146,7 +1146,7 @@ Function17d711:
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
asm_17d721
call Function17e5af
@ -3746,7 +3746,7 @@ Function17f047: ; 17f047
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.finished
scf

View File

@ -1,5 +1,5 @@
SECTION "bank43", ROMX, BANK[$43]
SECTION "bank43", ROMX
UnusedTitleScreen: ; 10c000

498
pokecrystal.ld Normal file
View File

@ -0,0 +1,498 @@
ROM0
org $0000
"NULL"
"rst0"
org $0008
"rst8"
org $0010
"rst10"
org $0018
"rst18"
org $0020
"rst20"
org $0028
"rst28"
org $0038
"rst38"
org $0040
"vblank"
org $0048
"lcd"
org $0050
"timer"
org $0058
"serial"
org $0060
"joypad"
org $0100
"Header"
org $0150
"Home"
ROMX $01
org $4000
"bank1"
ROMX $02
org $4000
"bank2"
ROMX $03
org $4000
"bank3"
ROMX $04
org $4000
"bank4"
ROMX $05
org $4000
"bank5"
ROMX $06
org $4000
"Tileset Data 1"
ROMX $07
org $4000
"Roofs"
"Tileset Data 2"
"Extra Songs 1"
ROMX $08
org $4000
"bank8"
"Tileset Data 3"
"Egg Moves"
ROMX $09
org $4000
"bank9"
ROMX $0a
org $4000
"bankA"
ROMX $0b
org $4000
"bankB"
ROMX $0c
org $4000
"Tileset Data 4"
ROMX $0d
org $4000
"Effect Commands"
ROMX $0e
org $4000
"Enemy Trainers"
ROMX $0f
org $4000
"Battle Core"
ROMX $10
org $4000
"bank10"
"Evolutions and Attacks"
ROMX $11
org $4000
"bank11"
ROMX $12
org $4000
"Crystal Unique"
ROMX $13
org $4000
"bank13"
ROMX $14
org $4000
"bank14"
ROMX $15
org $4000
"Map Scripts 1"
ROMX $16
org $4000
"Map Scripts 2"
ROMX $17
org $4000
"Map Scripts 3"
ROMX $18
org $4000
"Map Scripts 4"
ROMX $19
org $4000
"bank19"
ROMX $1a
org $4000
"Map Scripts 5"
ROMX $1b
org $4000
"Map Scripts 6"
ROMX $1c
org $4000
"Map Scripts 7"
ROMX $1d
org $4000
"Map Scripts 8"
ROMX $1e
org $4000
"Map Scripts 9"
ROMX $1f
org $4000
"Map Scripts 10"
ROMX $20
org $4000
"bank20"
ROMX $21
org $4000
"bank21"
ROMX $22
org $4000
"bank22"
ROMX $23
org $4000
"bank23"
ROMX $24
org $4000
"bank24"
ROMX $25
org $4000
"Map Headers"
"Events"
ROMX $26
org $4000
"Map Scripts 11"
ROMX $27
org $4000
"Map Scripts 12"
ROMX $28
org $4000
"Phone Engine"
ROMX $29
org $4000
"Phone Text"
ROMX $2a
org $4000
"Map Blockdata 1"
ROMX $2b
org $4000
"Map Blockdata 2"
ROMX $2c
org $4000
"Map Blockdata 3"
ROMX $2d
org $4000
"Tileset Data 5"
ROMX $2e
org $4000
"bank2E"
ROMX $2f
org $4000
"bank2F"
ROMX $30
org $4000
"bank30"
ROMX $31
org $4000
"bank31"
ROMX $32
org $4000
"bank32"
ROMX $33
org $4000
"bank33"
"Extra Songs 2"
ROMX $34
org $4000
"Pic Animations 1"
ROMX $35
org $4000
"Pic Animations 2"
ROMX $36
org $4000
"bank36"
"Pic Animations 3"
ROMX $37
org $4000
"Tileset Data 6"
ROMX $38
org $4000
"bank38"
ROMX $39
org $4000
"bank39"
ROMX $3a
org $4000
"Audio"
"Songs 1"
ROMX $3b
org $4000
"Songs 2"
ROMX $3c
org $4000
"Songs 3"
"Sound Effects"
"Cries"
ROMX $3d
org $4000
"Songs 4"
ROMX $3e
org $4000
"bank3E"
ROMX $3f
org $4000
"bank3F"
ROMX $40
org $4000
"bank40"
"tetsuji"
"bank40_2"
"ascii 10186f"
"bank40_3"
ROMX $41
org $4000
"bank41"
"bank41_2"
ROMX $42
org $4000
"bank42"
"Intro Logo"
"Credits"
ROMX $43
org $4000
"bank43"
ROMX $44
org $4000
"Main"
ROMX $45
org $4000
"bank45"
"Mobile Stadium"
ROMX $46
org $4000
"bank46"
"bank46_2"
ROMX $47
org $4000
"bank47"
ROMX $48
org $4000
"Pic Pointers"
"Pics 1"
ROMX $49
org $4000
"Unown Pic Pointers"
"Pics 2"
ROMX $4a
org $4000
"Trainer Pic Pointers"
"Pics 3"
ROMX $4b
org $4000
"Pics 4"
ROMX $4c
org $4000
"Pics 5"
ROMX $4d
org $4000
"Pics 6"
ROMX $4e
org $4000
"Pics 7"
ROMX $4f
org $4000
"Pics 8"
ROMX $50
org $4000
"Pics 9"
ROMX $51
org $4000
"Pics 10"
ROMX $52
org $4000
"Pics 11"
ROMX $53
org $4000
"Pics 12"
ROMX $54
org $4000
"Pics 13"
ROMX $55
org $4000
"Pics 14"
ROMX $56
org $4000
"Pics 15"
ROMX $57
org $4000
"Pics 16"
ROMX $58
org $4000
"Pics 17"
ROMX $59
org $4000
"Pics 18"
ROMX $5a
org $4000
"Pics 19"
ROMX $5b
org $4000
"bank5B"
ROMX $5c
org $4000
"bank5C"
ROMX $5d
org $4000
"bank5D"
ROMX $5e
org $4000
"bank5E"
"Songs 5"
"Crystal Sound Effects"
"Misc Crystal"
ROMX $5f
org $4000
"bank5F"
ROMX $60
org $4000
"Map Scripts 13"
"Pokedex Entries 001-064"
ROMX $61
org $4000
"Map Scripts 14"
ROMX $62
org $4000
"Map Scripts 15"
ROMX $63
org $4000
"Map Scripts 16"
ROMX $64
org $4000
"Map Scripts 17"
ROMX $65
org $4000
"Map Scripts 18"
ROMX $66
org $4000
"Map Scripts 19"
ROMX $67
org $4000
"Map Scripts 20"
ROMX $68
org $4000
"Map Scripts 21"
ROMX $69
org $4000
"Map Scripts 22"
ROMX $6a
org $4000
"Map Scripts 23"
ROMX $6b
org $4000
"Map Scripts 24"
ROMX $6c
org $4000
"Common Text 1"
"Map Scripts 25"
ROMX $6d
org $4000
"bank6D"
ROMX $6e
org $4000
"Pokedex Entries 065-128"
ROMX $6f
org $4000
"Text 1"
ROMX $70
org $4000
"Text 2"
ROMX $71
org $4000
"Text 3"
ROMX $72
org $4000
"bank72"
ROMX $73
org $4000
"Pokedex Entries 129-192"
ROMX $74
org $4000
"Pokedex Entries 193-251"
ROMX $75
ROMX $76
ROMX $77
org $4000
"bank77"
"Tileset Data 7"
"bank77_2"
ROMX $78
org $4000
"Tileset Data 8"
ROMX $79
ROMX $7a
ROMX $7b
org $4000
"bank7B"
ROMX $7c
org $4000
"bank7C"
ROMX $7d
org $4000
"bank7D"
ROMX $7e
org $4000
"bank7E"
ROMX $7f
org $4000
"bank7F"
org $7de0
"stadium2"
WRAM0
org $c000
"Stack"
"Audio RAM"
"WRAM"
"wSpriteAnims"
"Sprites"
"Tilemap"
"Battle"
"Overworld Map"
"Video"
WRAMX 1
org $d000
"WRAM 1"
"Enemy Party"
"Party"
WRAMX 2
org $d000
"Pic Animations"
WRAMX 3
org $d000
"Battle Tower"
WRAMX 4
WRAMX 5
org $d000
"GBC Video"
org $d300
"Battle Animations"
org $d800
"WRAM 5 MOBILE"
WRAMX 6
org $d000
"WRAM 6"
WRAMX 7
org $d000
"WRAM 7"
VRAM $00
org $8000
"VRAM0"
VRAM $01
org $8000
"VRAM1"
SRAM $00
org $a000
"Scratch"
org $a600
"SRAM Bank 0"
org $b200
"Backup Save"
SRAM $01
org $a000
"Save"
"Active Box"
"Link Battle Data"
"SRAM Hall of Fame"
"SRAM Crystal Data"
"SRAM Battle Tower"
SRAM $02
org $a000
"Boxes 1-7"
SRAM $03
org $a000
"Boxes 8-14"

View File

@ -25,7 +25,7 @@ Predef_LoadSGBLayoutCGB: ; 8d59
ld l, a
ld de, .ReturnFromJumpTable
push de
jp [hl]
jp hl
; 8d79
.ReturnFromJumpTable: ; 8d79
@ -491,7 +491,7 @@ _CGB07: ; 9122
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 912d
Jumptable_912d: ; 912d

View File

@ -17,7 +17,7 @@ GetMysteryGift_MobileAdapterLayout: ; 4930f (mobile)
ld l, a
ld de, .done
push de
jp [hl]
jp hl
.done
ret
; 49330 (12:5330)

View File

@ -20,7 +20,7 @@ Predef_LoadSGBLayout: ; 864c
ld l, a
ld de, .Finish
push de
jp [hl]
jp hl
; 866f
.Jumptable: ; 866f

18
rst.asm
View File

@ -1,24 +1,24 @@
; rst vectors
SECTION "rst0",ROM0[0]
SECTION "rst0",ROM0
di
jp Start
SECTION "rst8",ROM0[FarCall]
SECTION "rst8",ROM0
jp FarCall_hl
SECTION "rst10",ROM0[Bankswitch]
SECTION "rst10",ROM0
ld [hROMBank], a
ld [MBC3RomBank], a
ret
SECTION "rst18",ROM0[$18]
SECTION "rst18",ROM0
rst $38
SECTION "rst20",ROM0[$20]
SECTION "rst20",ROM0
rst $38
SECTION "rst28",ROM0[JumpTable]
SECTION "rst28",ROM0
push de
ld e, a
ld d, 0
@ -28,10 +28,10 @@ SECTION "rst28",ROM0[JumpTable]
ld h, [hl]
ld l, a
pop de
jp [hl]
jp hl
; SECTION "rst30",ROM0[$30]
; SECTION "rst30",ROM0
; rst30 is midst rst28
SECTION "rst38",ROM0[$38]
SECTION "rst38",ROM0
rst $38

View File

@ -3,11 +3,11 @@ SRAM_End EQU $c000
GLOBAL SRAM_Begin, SRAM_End
SECTION "Scratch", SRAM, BANK [0]
SECTION "Scratch", SRAM
sScratch::
SECTION "SRAM Bank 0", SRAM [$a600], BANK [0]
SECTION "SRAM Bank 0", SRAM
; a600
sPartyMail::
@ -78,7 +78,7 @@ sRTCStatusFlags:: ds 8
sLuckyNumberDay:: ds 1
sLuckyIDNumber:: ds 2
SECTION "Backup Save", SRAM [$b200], BANK [0]
SECTION "Backup Save", SRAM
sBackupOptions:: ds OptionsEnd - Options
s0_b208:: ds 1 ; loaded with 99, used to check save corruption
@ -98,7 +98,7 @@ s0_bf0f:: ds 1 ; loaded with 0x7f, used to check save corruption
sStackTop:: ds 2
SECTION "Save", SRAM, BANK [1]
SECTION "Save", SRAM
sOptions:: ds OptionsEnd - Options
@ -117,13 +117,13 @@ sGameDataEnd::
sChecksum:: ds 2
s1_ad0f:: ds 1 ; loaded with 0x7f, used to check save corruption
SECTION "Active Box", SRAM, BANK [1]
SECTION "Active Box", SRAM
; ad10
box sBox
; b160
ds $f4
SECTION "Link Battle Data", SRAM, BANK [1]
SECTION "Link Battle Data", SRAM
sLinkBattleResults:: ds $c
sLinkBattleStats:: ; b260
@ -145,7 +145,7 @@ sLinkBattleRecord4:: link_battle_record sLinkBattleRecord4
sLinkBattleRecord5:: link_battle_record sLinkBattleRecord5
sLinkBattleStatsEnd::
SECTION "SRAM Hall of Fame", SRAM, BANK [1]
SECTION "SRAM Hall of Fame", SRAM
sHallOfFame:: ; b2c0
; temporary until I can find a way to macrofy it
hall_of_fame sHallOfFame01
@ -193,14 +193,14 @@ sHallOfFame:: ; b2c0
; endr
sHallOfFameEnd::
SECTION "SRAM Crystal Data", SRAM, BANK [1]
SECTION "SRAM Crystal Data", SRAM
sMobileEventIndex:: ds 1 ; be3c
sCrystalData::
ds wCrystalDataEnd - wCrystalData
sMobileEventIndexBackup:: ds 1
SECTION "SRAM Battle Tower", SRAM, BANK [1]
SECTION "SRAM Battle Tower", SRAM
; data of the BattleTower must be in SRAM because you can save and leave between battles
sBattleTowerChallengeState:: ds 1
; 0: normal
@ -235,7 +235,7 @@ SECTION "Boxes 1-7", SRAM, BANK [2]
box sBox6
box sBox7
SECTION "Boxes 8-14", SRAM, BANK [3]
SECTION "Boxes 8-14", SRAM
box sBox8
box sBox9
box sBox10

View File

@ -1,12 +1,12 @@
INCLUDE "includes.asm"
SECTION "Text 1", ROMX, BANK[$6F]
SECTION "Text 1", ROMX
INCLUDE "text/common_1.asm"
SECTION "Text 2", ROMX, BANK[$70]
SECTION "Text 2", ROMX
INCLUDE "text/common_2.asm"
INCLUDE "text/common_3.asm"
SECTION "Text 3", ROMX, BANK[$71]
SECTION "Text 3", ROMX
INCLUDE "text/common_4.asm"
INCLUDE "text/common_5.asm"

View File

@ -32,7 +32,7 @@ _AnimateTileset:: ; fc000
ld h, [hl]
ld l, a
jp [hl]
jp hl
; fc01b
Tileset00Anim: ; 0xfc01b
@ -420,7 +420,7 @@ ScrollTileDown: ; fc36a
AnimateFountain: ; fc387
ld hl, [sp+0]
ld hl, sp+0
ld b, h
ld c, l
ld hl, .frames
@ -462,7 +462,7 @@ AnimateWaterTile: ; fc402
; Draw a water tile for the current frame in VRAM tile at de.
; Save sp in bc (see WriteTile).
ld hl, [sp+0]
ld hl, sp+0
ld b, h
ld c, l
@ -497,7 +497,7 @@ WaterTileFrames: ; fc41c
ForestTreeLeftAnimation: ; fc45c
ld hl, [sp+0]
ld hl, sp+0
ld b, h
ld c, l
@ -539,7 +539,7 @@ ForestTreeRightFrames: ; fc4a4
ForestTreeRightAnimation: ; fc4c4
ld hl, [sp+0]
ld hl, sp+0
ld b, h
ld c, l
@ -574,7 +574,7 @@ ForestTreeRightAnimation: ; fc4c4
ForestTreeLeftAnimation2: ; fc4f2
ld hl, [sp+0]
ld hl, sp+0
ld b, h
ld c, l
@ -606,7 +606,7 @@ ForestTreeLeftAnimation2: ; fc4f2
ForestTreeRightAnimation2: ; fc51c
ld hl, [sp+0]
ld hl, sp+0
ld b, h
ld c, l
@ -671,7 +671,7 @@ AnimateFlowerTile: ; fc56d
; No parameters.
; Save sp in bc (see WriteTile).
ld hl, [sp+0]
ld hl, sp+0
ld b, h
ld c, l
@ -707,7 +707,7 @@ FlowerTileFrames: ; fc58c
SafariFountainAnim1: ; fc5cc
; Splash in the bottom-right corner of the fountain.
ld hl, [sp+0]
ld hl, sp+0
ld b, h
ld c, l
ld a, [TileAnimationTimer]
@ -729,7 +729,7 @@ SafariFountainAnim1: ; fc5cc
SafariFountainAnim2: ; fc5eb
; Splash in the top-left corner of the fountain.
ld hl, [sp+0]
ld hl, sp+0
ld b, h
ld c, l
ld a, [TileAnimationTimer]
@ -760,7 +760,7 @@ AnimateSproutPillarTile: ; fc645
; Destination (VRAM)
; Address of the first tile in the frame array
ld hl, [sp+0]
ld hl, sp+0
ld b, h
ld c, l
@ -820,7 +820,7 @@ AnimateWhirlpoolTile: ; fc678
; Only does one of 4 tiles at a time.
; Save sp in bc (see WriteTile).
ld hl, [sp+0]
ld hl, sp+0
ld b, h
ld c, l
@ -860,7 +860,7 @@ WriteTileFromBuffer: ; fc696
; Write tiledata at wTileAnimBuffer to de.
; wTileAnimBuffer is loaded to sp for WriteTile.
ld hl, [sp+0]
ld hl, sp+0
ld b, h
ld c, l
@ -877,7 +877,7 @@ WriteTileToBuffer: ; fc6a2
; Write tiledata de to wTileAnimBuffer.
; de is loaded to sp for WriteTile.
ld hl, [sp+0]
ld hl, sp+0
ld b, h
ld c, l

View File

@ -68,7 +68,7 @@ ReadTrainerParty: ; 39771
ld l, a
ld bc, .done
push bc
jp [hl]
jp hl
.done
jp ComputeTrainerReward

View File

@ -11,7 +11,7 @@ StackTop::
ds 1
SECTION "Audio", WRAM0
SECTION "Audio RAM", WRAM0
wMusic::
MusicPlaying:: ; c100
; nonzero if playing
@ -216,7 +216,7 @@ TilePermissions:: ; c2fe
ds 1
SECTION "wSpriteAnims", WRAM0 [$c300]
SECTION "wSpriteAnims", WRAM0
; wc300 - wc313 is a 10x2 dictionary.
; keys: taken from third column of SpriteAnimSeqData
; values: VTiles
@ -310,7 +310,7 @@ wc3fb:: ds 1
wc3fc:: ds 4
SECTION "Sprites", WRAM0 [$c400]
SECTION "Sprites", WRAM0
Sprites:: ; c400
; 4 bytes per sprite
@ -898,7 +898,7 @@ wMiscEnd::
wc7e8:: ds 24 ; ????
SECTION "Overworld Map", WRAM0 [$c800]
SECTION "Overworld Map", WRAM0
OverworldMap:: ; c800
ds 1300
@ -1514,7 +1514,7 @@ wDaysSince:: ds 1
wRAM0End:: ; cfd8
SECTION "WRAM 1", WRAMX, BANK [1]
SECTION "WRAM 1", WRAMX
wd000:: ds 1
DefaultSpawnpoint::
@ -2193,7 +2193,7 @@ TimeOfDay:: ; d269
ds 1
SECTION "Enemy Party", WRAMX, BANK [1]
SECTION "Enemy Party", WRAMX
wPokedexShowPointerAddr::
wd26b:: ds 1
wd26c:: ds 1
@ -2204,7 +2204,7 @@ wd271:: ds 5
ds wd26b - @
; SECTION "Enemy Party", WRAMX, BANK [1]
; SECTION "Enemy Party", WRAMX
OTPlayerName:: ds NAME_LENGTH ; d26b
OTPlayerID:: ds 2 ; d276
ds 8
@ -2530,7 +2530,7 @@ FarfetchdPosition:: ; d964
ds 13
;SECTION "Map Triggers", WRAMX, BANK [1]
;SECTION "Map Triggers", WRAMX
wPokecenter2FTrigger:: ds 1 ; d972
wTradeCenterTrigger:: ds 1 ; d973
@ -2615,7 +2615,7 @@ wMobileBattleRoomTrigger:: ds 1 ; d9c0
ds 49
;SECTION "Events", WRAMX, BANK [1]
;SECTION "Events", WRAMX
wJackFightCount:: ds 1 ; d9f2
wBeverlyFightCount:: ds 1 ; unused
@ -2808,7 +2808,7 @@ wScreenSave:: ds 6 * 5
wMapDataEnd::
SECTION "Party", WRAMX, BANK [1]
SECTION "Party", WRAMX
wPokemonData::
@ -2907,7 +2907,7 @@ wMagikarpRecordHoldersName:: ds NAME_LENGTH
wPokemonDataEnd::
wGameDataEnd::
SECTION "Pic Animations", WRAMX, BANK [2]
SECTION "Pic Animations", WRAMX
TempTileMap::
; 20x18 grid of 8x8 tiles
@ -2946,7 +2946,7 @@ wPokeAnimBitmaskBuffer:: ds 7
wPokeAnimStructEnd::
SECTION "Battle Tower", WRAMX, BANK [3]
SECTION "Battle Tower", WRAMX
w3_d000:: ds 1 ; d000
w3_d001:: ds 1
@ -2997,7 +2997,7 @@ w3_dd68:: ds SCREEN_WIDTH * SCREEN_HEIGHT
w3_dfec:: ds $10
w3_dffc:: ds 4
SECTION "GBC Video", WRAMX, BANK [5]
SECTION "GBC Video", WRAMX
; 8 4-color palettes
UnknBGPals:: ds 8 palettes ; d000
@ -3022,7 +3022,7 @@ LYOverridesBackup:: ; d200
LYOverridesBackupEnd::
SECTION "Battle Animations", WRAMX [$d300], BANK [5]
SECTION "Battle Animations", WRAMX
wBattleAnimTileDict:: ds 10
@ -3087,7 +3087,7 @@ wSurfWaveBGEffectEnd::
ds -$e
wBattleAnimEnd::
SECTION "WRAM 5 MOBILE", WRAMX [$d800], BANK [5]
SECTION "WRAM 5 MOBILE", WRAMX
w5_d800:: ds $200
w5_da00:: ds $200
w5_dc00:: ds $d
@ -3098,7 +3098,7 @@ w5_MobileOpponentBattleStartMessage:: ds $c ; dc26
w5_MobileOpponentBattleWinMessage:: ds $c ; dc32
w5_MobileOpponentBattleLossMessage:: ds $c ; dc3e
SECTION "WRAM 6", WRAMX, BANK [6]
SECTION "WRAM 6", WRAMX
wDecompressScratch::
wScratchTileMap::
@ -3109,6 +3109,6 @@ w6_d800::
INCLUDE "sram.asm"
SECTION "WRAM 7", WRAMX, BANK [7]
SECTION "WRAM 7", WRAMX
wWindowStack:: ds $1000 - 1
wWindowStackBottom:: ds 1