InitSpriteAnimStruct <-> _InitSpriteAnimStruct

These were the wrong way around, as the function in home should not be
prefixed
This commit is contained in:
mid-kid
2020-02-11 13:42:36 +01:00
parent 53cf08b6b3
commit 0d81f1c470
19 changed files with 78 additions and 78 deletions

View File

@@ -500,7 +500,7 @@ MobileTradeAnim_ShowPlayerMonToBeSent:
call Function108bec
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL
call _InitSpriteAnimStruct
call InitSpriteAnimStruct
ld de, SFX_BALL_POOF
call PlaySFX
hlcoord 0, 0
@@ -534,7 +534,7 @@ MobileTradeAnim_ShowOTMonFromTrade:
ldh [hWY], a
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL
call _InitSpriteAnimStruct
call InitSpriteAnimStruct
call Function108b45
ld a, $1
call Function108b98
@@ -633,7 +633,7 @@ MobileTradeAnim_ShowPlayerMonForGTS:
call Function108c2b
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL
call _InitSpriteAnimStruct
call InitSpriteAnimStruct
ld de, SFX_BALL_POOF
call PlaySFX
hlcoord 0, 0
@@ -676,7 +676,7 @@ MobileTradeAnim_ShowOTMonFromGTS:
ldh [hWY], a
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL
call _InitSpriteAnimStruct
call InitSpriteAnimStruct
call Function108b45
ld a, $1
call Function108b98
@@ -744,7 +744,7 @@ MobileTradeAnim_GetOddEgg:
ldh [hWY], a
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL
call _InitSpriteAnimStruct
call InitSpriteAnimStruct
call Function108b45
ld a, $1
call Function108b98
@@ -926,7 +926,7 @@ MobileTradeAnim_GiveTrademon1:
jr nz, .next
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_CABLE_BULGE
call _InitSpriteAnimStruct
call InitSpriteAnimStruct
.next
ld c, 1
@@ -951,7 +951,7 @@ MobileTradeAnim_GiveTrademon1:
.init
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_CABLE_BULGE
call _InitSpriteAnimStruct
call InitSpriteAnimStruct
xor a
call Function108ad4
jr .next2
@@ -981,7 +981,7 @@ MobileTradeAnim_GiveTrademon2:
call Function108b5a
depixel 9, 10, 2, 0
ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_PING
call _InitSpriteAnimStruct
call InitSpriteAnimStruct
ld de, SFX_FORESIGHT
call PlaySFX
ld c, 10
@@ -990,7 +990,7 @@ MobileTradeAnim_GiveTrademon2:
ld [wcf64], a
depixel 9, 10, 2, 0
ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_PULSE
call _InitSpriteAnimStruct
call InitSpriteAnimStruct
.loop
ldh a, [hSCY]
cp $90
@@ -1016,7 +1016,7 @@ MobileTradeAnim_05:
call WaitMobileTradeSpriteAnims
depixel 30, 10, 2, 0
ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_PULSE
call _InitSpriteAnimStruct
call InitSpriteAnimStruct
call GetMobileTradeAnimByte
ld de, SFX_THROW_BALL
call PlaySFX
@@ -1037,7 +1037,7 @@ MobileTradeAnim_07:
call DelayFrames
depixel 30, 10, 2, 0
ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_PULSE
call _InitSpriteAnimStruct
call InitSpriteAnimStruct
call GetMobileTradeAnimByte
ld de, SFX_THROW_BALL
call PlaySFX
@@ -1060,7 +1060,7 @@ MobileTradeAnim_GetTrademon1:
farcall DeinitializeAllSprites
depixel 9, 10, 2, 0
ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_PING
call _InitSpriteAnimStruct
call InitSpriteAnimStruct
ld de, SFX_GLASS_TING_2
call PlaySFX
call Function108af4
@@ -1095,13 +1095,13 @@ MobileTradeAnim_GetTrademon2:
.asm_1088c5
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_CABLE_BULGE
call _InitSpriteAnimStruct
call InitSpriteAnimStruct
jr .asm_1088e7
.asm_1088cf
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_CABLE_BULGE
call _InitSpriteAnimStruct
call InitSpriteAnimStruct
xor a
call Function108ad4
jr .asm_1088e7