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InitSpriteAnimStruct <-> _InitSpriteAnimStruct
These were the wrong way around, as the function in home should not be prefixed
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@@ -17,16 +17,16 @@ PushLYOverrides::
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ld [wRequested2bpp], a
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ret
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_InitSpriteAnimStruct::
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InitSpriteAnimStruct::
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ld [wSpriteAnimIDBuffer], a
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ldh a, [hROMBank]
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push af
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ld a, BANK(InitSpriteAnimStruct)
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ld a, BANK(_InitSpriteAnimStruct)
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rst Bankswitch
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ld a, [wSpriteAnimIDBuffer]
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call InitSpriteAnimStruct
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call _InitSpriteAnimStruct
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pop af
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rst Bankswitch
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