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InitSpriteAnimStruct <-> _InitSpriteAnimStruct
These were the wrong way around, as the function in home should not be prefixed
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@@ -782,7 +782,7 @@ EggHatch_CrackShell:
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ld d, a
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ld e, 11 * 8
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ld a, SPRITE_ANIM_INDEX_EGG_CRACK
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call _InitSpriteAnimStruct
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call InitSpriteAnimStruct
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ld hl, SPRITEANIMSTRUCT_TILE_ID
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add hl, bc
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ld [hl], $0
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@@ -810,7 +810,7 @@ Hatch_InitShellFragments:
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push bc
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ld a, SPRITE_ANIM_INDEX_EGG_HATCH
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call _InitSpriteAnimStruct
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call InitSpriteAnimStruct
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ld hl, SPRITEANIMSTRUCT_TILE_ID
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add hl, bc
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