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Move-unique effect commands consistently go in engine/battle/move_effects/
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10
engine/battle/move_effects/hidden_power.asm
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10
engine/battle/move_effects/hidden_power.asm
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@@ -0,0 +1,10 @@
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BattleCommand_HiddenPower: ; 37be8
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; hiddenpower
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ld a, [AttackMissed]
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and a
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ret nz
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farcall HiddenPowerDamage
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ret
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; 37bf4
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