Move-unique effect commands consistently go in engine/battle/move_effects/

This commit is contained in:
Rangi
2018-01-26 11:36:00 -05:00
parent a0cc4a3392
commit 0cf4eb6895
60 changed files with 2581 additions and 2574 deletions

View File

@@ -0,0 +1,17 @@
BattleCommand_Endure: ; 3766f
; endure
; Endure shares code with Protect. See protect.asm.
call ProtectChance
ret c
ld a, BATTLE_VARS_SUBSTATUS1
call GetBattleVarAddr
set SUBSTATUS_ENDURE, [hl]
call AnimateCurrentMove
ld hl, BracedItselfText
jp StdBattleTextBox
; 37683