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Document a bug where Teleport cannot fail for wild Pokémon
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@ -30,6 +30,7 @@ Some fixes are mentioned as breaking compatibility with link battles. This can b
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- [A Disabled but PP Up–enhanced move may not trigger Struggle](#a-disabled-but-pp-upenhanced-move-may-not-trigger-struggle)
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- [A Disabled but PP Up–enhanced move may not trigger Struggle](#a-disabled-but-pp-upenhanced-move-may-not-trigger-struggle)
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- [A Pokémon that fainted from Pursuit will have its old status condition when revived](#a-pokémon-that-fainted-from-pursuit-will-have-its-old-status-condition-when-revived)
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- [A Pokémon that fainted from Pursuit will have its old status condition when revived](#a-pokémon-that-fainted-from-pursuit-will-have-its-old-status-condition-when-revived)
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- [Lock-On and Mind Reader don't always bypass Fly and Dig](#lock-on-and-mind-reader-dont-always-bypass-fly-and-dig)
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- [Lock-On and Mind Reader don't always bypass Fly and Dig](#lock-on-and-mind-reader-dont-always-bypass-fly-and-dig)
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- [Wild Pokémon can always Teleport regardless of level difference](#wild-pokémon-can-always-teleport-regardless-of-level-difference)
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- [Beat Up can desynchronize link battles](#beat-up-can-desynchronize-link-battles)
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- [Beat Up can desynchronize link battles](#beat-up-can-desynchronize-link-battles)
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- [Beat Up works incorrectly with only one Pokémon in the party](#beat-up-works-incorrectly-with-only-one-pokémon-in-the-party)
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- [Beat Up works incorrectly with only one Pokémon in the party](#beat-up-works-incorrectly-with-only-one-pokémon-in-the-party)
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- [Beat Up may fail to raise Substitute](#beat-up-may-fail-to-raise-substitute)
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- [Beat Up may fail to raise Substitute](#beat-up-may-fail-to-raise-substitute)
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@ -693,6 +694,25 @@ This bug affects Attract, Curse, Foresight, Mean Look, Mimic, Nightmare, Spider
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```
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```
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## Wild Pokémon can always Teleport regardless of level difference
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**Fix:** Edit `BattleCommand_Teleport` in [engine/battle/move_effects/teleport.asm](https://github.com/pret/pokecrystal/blob/master/engine/battle/move_effects/teleport.asm):
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```diff
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.loop_enemy
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call BattleRandom
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cp c
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jr nc, .loop_enemy
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srl b
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srl b
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cp b
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- ; This should be jr c, .failed
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- ; As written, it makes enemy use of Teleport always succeed if able
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- jr nc, .run_away
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+ jr c, .failed
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```
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## Beat Up can desynchronize link battles
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## Beat Up can desynchronize link battles
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*Fixing this bug will break compatibility with standard Pokémon Crystal for link battles.*
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*Fixing this bug will break compatibility with standard Pokémon Crystal for link battles.*
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@ -66,10 +66,8 @@ BattleCommand_Teleport:
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srl b
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srl b
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srl b
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srl b
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cp b
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cp b
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; This does the wrong thing. What was
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; This should be jr c, .failed
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; probably intended was jr c, .failed
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; As written, it makes enemy use of Teleport always succeed if able
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; The way this is made makes enemy use
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; of Teleport always succeed if able
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jr nc, .run_away
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jr nc, .run_away
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.run_away
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.run_away
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call UpdateBattleMonInParty
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call UpdateBattleMonInParty
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