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rename a credit constant to avoid conflicts
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@ -80,7 +80,7 @@
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const MONSTER_DESIGN
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const MONSTER_DESIGN
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const GRAPHICS_DESIGN
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const GRAPHICS_DESIGN
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const CREDIT_MUSIC
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const CREDIT_MUSIC
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const SOUND_EFFECTS
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const CREDIT_SOUND_EFFECTS
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const GAME_DESIGN
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const GAME_DESIGN
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const GAME_SCENARIO
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const GAME_SCENARIO
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const TOOL_PROGRAMMING
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const TOOL_PROGRAMMING
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@ -903,7 +903,7 @@ CreditsScript: ; 10acb4
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db CREDITS_WAIT, 12
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db CREDITS_WAIT, 12
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db SOUND_EFFECTS, 0
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db CREDIT_SOUND_EFFECTS, 0
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db MORIKAZU_AOKI, 1
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db MORIKAZU_AOKI, 1
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db JUNICHI_MASUDA, 2
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db JUNICHI_MASUDA, 2
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db TETSUYA_WATANABE, 3
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db TETSUYA_WATANABE, 3
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