use map constants for wildmons sections

This commit is contained in:
Bryan Bishop 2012-05-28 10:30:45 -05:00
parent a9b0eb4d87
commit 0aecb683a0
2 changed files with 171 additions and 155 deletions

View File

@ -1298,6 +1298,22 @@ def generate_map_constants_dimensions():
output += label + "_WIDTH EQU %d\n" % (map_names[map_group][map_id]["header_new"].second_map_header.width.byte)
return output
def transform_wildmons(asm):
""" Converts a wildmons section to use map constants.
input: wildmons text. """
asmlines = asm.split("\n")
returnlines = []
for line in asmlines:
if "; " in line and not ("day" in line or "morn" in line or "nite" in line or "0x" in line or "encounter" in line) \
and line != "" and line.split("; ")[0] != "":
map_group = int(line.split("\tdb ")[1].split(",")[0].replace("$", "0x"), base=16)
map_id = int(line.split("\tdb ")[1].split(",")[1].replace("$", "0x").split("; ")[0], base=16)
label = get_map_constant_label(map_group=map_group, map_id=map_id)
returnlines.append("\tdb GROUP_"+label+", MAP_"+label) #+" ; " + line.split(";")[1])
else:
returnlines.append(line)
return "\n".join(returnlines)
from pokemon_constants import pokemon_constants
def get_pokemon_constant_by_id(id):

310
main.asm

File diff suppressed because it is too large Load Diff