const_def N

This commit is contained in:
Rangi 2018-01-31 11:38:45 -05:00
parent 9e368eee1f
commit 08891da822
370 changed files with 397 additions and 393 deletions

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@ -708,7 +708,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
const BATTLEANIMOAMSET_D7 const BATTLEANIMOAMSET_D7
; BattleBGEffects indexes (see engine/battle_anims/bg_effects.asm) ; BattleBGEffects indexes (see engine/battle_anims/bg_effects.asm)
const_value set 1 const_def 1
const ANIM_BG_FLASH_INVERTED const ANIM_BG_FLASH_INVERTED
const ANIM_BG_FLASH_WHITE const ANIM_BG_FLASH_WHITE
const ANIM_BG_WHITE_HUES const ANIM_BG_WHITE_HUES
@ -764,7 +764,7 @@ const_value set 1
const ANIM_BG_35 const ANIM_BG_35
; AnimObjGFX indexes (see data/battle_anims/object_gfx.asm) ; AnimObjGFX indexes (see data/battle_anims/object_gfx.asm)
const_value set 1 const_def 1
const ANIM_GFX_HIT const ANIM_GFX_HIT
const ANIM_GFX_CUT const ANIM_GFX_CUT
const ANIM_GFX_FIRE const ANIM_GFX_FIRE

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@ -55,7 +55,7 @@ MOVE_LENGTH EQU const_value
; indexes for: ; indexes for:
; - PlayerStats and EnemyStats (see wram.asm) ; - PlayerStats and EnemyStats (see wram.asm)
; - party_struct and battle_struct members (see macros/wram.asm) ; - party_struct and battle_struct members (see macros/wram.asm)
const_value set 1 const_def 1
const STAT_HP const STAT_HP
const STAT_ATK const STAT_ATK
const STAT_DEF const STAT_DEF
@ -76,7 +76,7 @@ ATKDEFDV_SHINY EQU $EA
SPDSPCDV_SHINY EQU $AA SPDSPCDV_SHINY EQU $AA
; battle classes (wBattleMode values) ; battle classes (wBattleMode values)
const_value set 1 const_def 1
const WILD_BATTLE const WILD_BATTLE
const TRAINER_BATTLE const TRAINER_BATTLE
@ -151,7 +151,7 @@ const_value set 1
; status condition bit flags ; status condition bit flags
SLP EQU %111 ; 0-7 turns SLP EQU %111 ; 0-7 turns
const_value set 3 const_def 3
const PSN const PSN
const BRN const BRN
const FRZ const FRZ

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@ -47,7 +47,7 @@ BATTLE_TOWER_STRUCT_LENGTH EQU $e0 ; NAME_LENGTH + BATTLETOWER_PARTY_LENGTH * (P
MOBILE_EVENT_OBJECT_GS_BALL EQU $b MOBILE_EVENT_OBJECT_GS_BALL EQU $b
; BattleTowerText arguments (see engine/events/battle_tower/trainer_text.asm) ; BattleTowerText arguments (see engine/events/battle_tower/trainer_text.asm)
const_value set 1 const_def 1
const BATTLETOWERTEXT_INTRO const BATTLETOWERTEXT_INTRO
const BATTLETOWERTEXT_WIN_TEXT const BATTLETOWERTEXT_WIN_TEXT
const BATTLETOWERTEXT_LOSS_TEXT const BATTLETOWERTEXT_LOSS_TEXT

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@ -105,7 +105,7 @@
const PAAD_TESTING const PAAD_TESTING
; CreditsScript indexes (see data/credits_script.asm) ; CreditsScript indexes (see data/credits_script.asm)
const_value set -7 const_def -7
const CREDITS_THEEND const CREDITS_THEEND
const CREDITS_WAIT2 const CREDITS_WAIT2
const CREDITS_MUSIC const CREDITS_MUSIC

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@ -10,7 +10,7 @@
ITEMATTR_STRUCT_LENGTH EQU const_value ITEMATTR_STRUCT_LENGTH EQU const_value
; item types ; item types
const_value set 1 const_def 1
const ITEM ; 1 const ITEM ; 1
const KEY_ITEM ; 2 const KEY_ITEM ; 2
const BALL ; 3 const BALL ; 3
@ -65,7 +65,7 @@ MAIL_STRUCT_LENGTH EQU $2f ; mailmsg struct
const HELD_7 const HELD_7
const HELD_CLEANSE_TAG const HELD_CLEANSE_TAG
const_value set 10 const_def 10
const HELD_HEAL_POISON const HELD_HEAL_POISON
const HELD_HEAL_FREEZE const HELD_HEAL_FREEZE
const HELD_HEAL_BURN const HELD_HEAL_BURN
@ -74,7 +74,7 @@ const_value set 10
const HELD_HEAL_STATUS const HELD_HEAL_STATUS
const HELD_HEAL_CONFUSION const HELD_HEAL_CONFUSION
const_value set 20 const_def 20
const HELD_PREVENT_POISON const HELD_PREVENT_POISON
const HELD_PREVENT_BURN const HELD_PREVENT_BURN
const HELD_PREVENT_FREEZE const HELD_PREVENT_FREEZE
@ -82,7 +82,7 @@ const_value set 20
const HELD_PREVENT_PARALYZE const HELD_PREVENT_PARALYZE
const HELD_PREVENT_CONFUSE const HELD_PREVENT_CONFUSE
const_value set 30 const_def 30
const HELD_30 const HELD_30
const HELD_ATTACK_UP const HELD_ATTACK_UP
const HELD_DEFENSE_UP const HELD_DEFENSE_UP
@ -93,12 +93,12 @@ const_value set 30
const HELD_EVASION_UP const HELD_EVASION_UP
const HELD_38 const HELD_38
const_value set 40 const_def 40
const HELD_40 const HELD_40
const HELD_41 const HELD_41
const HELD_METAL_POWDER const HELD_METAL_POWDER
const_value set 50 const_def 50
const HELD_NORMAL_BOOST const HELD_NORMAL_BOOST
const HELD_FIGHTING_BOOST const HELD_FIGHTING_BOOST
const HELD_FLYING_BOOST const HELD_FLYING_BOOST
@ -117,7 +117,7 @@ const_value set 50
const HELD_DARK_BOOST const HELD_DARK_BOOST
const HELD_STEEL_BOOST const HELD_STEEL_BOOST
const_value set 70 const_def 70
const HELD_CATCH_CHANCE const HELD_CATCH_CHANCE
const HELD_71 const HELD_71
const HELD_ESCAPE const HELD_ESCAPE

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@ -18,7 +18,7 @@ MAP_NONE EQU 0
NUM_MAPDEF_ATTRIBUTES EQU const_value NUM_MAPDEF_ATTRIBUTES EQU const_value
; map environments (wEnvironment) ; map environments (wEnvironment)
const_value set 1 const_def 1
const TOWN const TOWN
const ROUTE const ROUTE
const INDOOR const INDOOR

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@ -1,6 +1,6 @@
; hMapEntryMethod values ; hMapEntryMethod values
; MapSetupScripts indexes (see data/maps/setup_scripts.asm) ; MapSetupScripts indexes (see data/maps/setup_scripts.asm)
const_value set $f1 const_def $f1
const MAPSETUP_WARP ; f1 const MAPSETUP_WARP ; f1
const MAPSETUP_CONTINUE ; f2 const MAPSETUP_CONTINUE ; f2
const MAPSETUP_RELOADMAP ; f3 const MAPSETUP_RELOADMAP ; f3
@ -67,7 +67,7 @@ const_value set $f1
map_end EQU -1 map_end EQU -1
; callback types ; callback types
const_value set 1 const_def 1
const MAPCALLBACK_TILES const MAPCALLBACK_TILES
const MAPCALLBACK_OBJECTS const MAPCALLBACK_OBJECTS
const MAPCALLBACK_CMDQUEUE const MAPCALLBACK_CMDQUEUE

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@ -35,8 +35,8 @@
; MonMenuOptions indexes (see data/mon_menu.asm) ; MonMenuOptions indexes (see data/mon_menu.asm)
; used by PokemonActionSubmenu (see engine/start_menu.asm) ; used by PokemonActionSubmenu (see engine/start_menu.asm)
const_value set 1 const_def 1
; moves ; moves
const MONMENUITEM_CUT ; 1 const MONMENUITEM_CUT ; 1
const MONMENUITEM_FLY ; 2 const MONMENUITEM_FLY ; 2
const MONMENUITEM_SURF ; 3 const MONMENUITEM_SURF ; 3
@ -51,7 +51,7 @@ const_value set 1
const MONMENUITEM_ROCKSMASH ; 12 const MONMENUITEM_ROCKSMASH ; 12
const MONMENUITEM_MILKDRINK ; 13 const MONMENUITEM_MILKDRINK ; 13
const MONMENUITEM_SWEETSCENT ; 14 const MONMENUITEM_SWEETSCENT ; 14
; options ; options
const MONMENUITEM_STATS ; 15 const MONMENUITEM_STATS ; 15
const MONMENUITEM_SWITCH ; 16 const MONMENUITEM_SWITCH ; 16
const MONMENUITEM_ITEM ; 17 const MONMENUITEM_ITEM ; 17
@ -84,7 +84,7 @@ HMENURETURN_ASM EQU %11111111
const PARTYMENUACTION_GIVE_ITEM const PARTYMENUACTION_GIVE_ITEM
const PARTYMENUACTION_MOBILE ; mobile const PARTYMENUACTION_MOBILE ; mobile
; PrintPartyMenuActionText arguments (see engine/party_menu.asm) ; PrintPartyMenuActionText arguments (see engine/party_menu.asm)
const_value set $f0 const_def $f0
const PARTYMENUTEXT_HEAL_PSN const PARTYMENUTEXT_HEAL_PSN
const PARTYMENUTEXT_HEAL_BRN const PARTYMENUTEXT_HEAL_BRN
const PARTYMENUTEXT_HEAL_FRZ const PARTYMENUTEXT_HEAL_FRZ

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@ -18,7 +18,7 @@
; - BitmasksPointers (see gfx/pokemon/bitmask_pointers.asm) ; - BitmasksPointers (see gfx/pokemon/bitmask_pointers.asm)
; - FramesPointers (see gfx/pokemon/frame_pointers.asm) ; - FramesPointers (see gfx/pokemon/frame_pointers.asm)
; - Footprints (see gfx/footprints.asm) ; - Footprints (see gfx/footprints.asm)
const_value set 1 const_def 1
const BULBASAUR ; 01 const BULBASAUR ; 01
const IVYSAUR ; 02 const IVYSAUR ; 02
const VENUSAUR ; 03 const VENUSAUR ; 03
@ -284,7 +284,7 @@ NUM_POKEMON EQU const_value +- 1
; - UnownAnimationIdlePointers (see gfx/pokemon/unown_idle_pointers.asm) ; - UnownAnimationIdlePointers (see gfx/pokemon/unown_idle_pointers.asm)
; - UnownBitmasksPointers (see gfx/pokemon/unown_bitmask_pointers.asm) ; - UnownBitmasksPointers (see gfx/pokemon/unown_bitmask_pointers.asm)
; - UnownFramesPointers (see gfx/pokemon/unown_frame_pointers.asm) ; - UnownFramesPointers (see gfx/pokemon/unown_frame_pointers.asm)
const_value set 1 const_def 1
const UNOWN_A ; 1 const UNOWN_A ; 1
const UNOWN_B ; 2 const UNOWN_B ; 2
const UNOWN_C ; 3 const UNOWN_C ; 3

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@ -45,7 +45,7 @@ GENDERLESS EQU 255
const SLOW const SLOW
; BaseEggGroups values ; BaseEggGroups values
const_value set 1 const_def 1
const MONSTER ; 1 const MONSTER ; 1
const AMPHIBIAN ; 2 const AMPHIBIAN ; 2
const INSECT ; 3 const INSECT ; 3
@ -131,7 +131,7 @@ NUM_HOF_TEAMS = 30
; evolution types (used in data/pokemon/evos_attacks.asm) ; evolution types (used in data/pokemon/evos_attacks.asm)
const_value set 1 const_def 1
const EVOLVE_LEVEL const EVOLVE_LEVEL
const EVOLVE_ITEM const EVOLVE_ITEM
const EVOLVE_TRADE const EVOLVE_TRADE
@ -139,13 +139,13 @@ const_value set 1
const EVOLVE_STAT const EVOLVE_STAT
; EVOLVE_HAPPINESS triggers ; EVOLVE_HAPPINESS triggers
const_value set 1 const_def 1
const TR_ANYTIME const TR_ANYTIME
const TR_MORNDAY const TR_MORNDAY
const TR_NITE const TR_NITE
; EVOLVE_STAT triggers ; EVOLVE_STAT triggers
const_value set 1 const_def 1
const ATK_GT_DEF const ATK_GT_DEF
const ATK_LT_DEF const ATK_LT_DEF
const ATK_EQ_DEF const ATK_EQ_DEF

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@ -1,5 +1,5 @@
; wPrinterStatus ; wPrinterStatus
const_value set 1 const_def 1
const PRINTER_STATUS_CHECKING const PRINTER_STATUS_CHECKING
const PRINTER_STATUS_TRANSMITTING const PRINTER_STATUS_TRANSMITTING
const PRINTER_STATUS_PRINTING const PRINTER_STATUS_PRINTING

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@ -76,7 +76,7 @@ RETVAR_EXECUTE EQU (2 << 6)
; PlayerEventScriptPointers indexes (see engine/events.asm) ; PlayerEventScriptPointers indexes (see engine/events.asm)
const_value set -1 const_def -1
const PLAYEREVENT_MAPSCRIPT const PLAYEREVENT_MAPSCRIPT
const PLAYEREVENT_NONE const PLAYEREVENT_NONE
const PLAYEREVENT_SEENBYTRAINER const PLAYEREVENT_SEENBYTRAINER
@ -168,7 +168,7 @@ EMOTE_MEM EQU -1
; fruittree arguments ; fruittree arguments
; FruitTreeItems indexes (see data/items/fruit_trees.asm) ; FruitTreeItems indexes (see data/items/fruit_trees.asm)
const_value set 1 const_def 1
const FRUITTREE_ROUTE_29 ; 01 const FRUITTREE_ROUTE_29 ; 01
const FRUITTREE_ROUTE_30_1 ; 02 const FRUITTREE_ROUTE_30_1 ; 02
const FRUITTREE_ROUTE_38 ; 03 const FRUITTREE_ROUTE_38 ; 03
@ -275,7 +275,7 @@ NUM_UNOWN_PUZZLES EQU const_value
const UNOWNWORDS_HO_OH ; 3 const UNOWNWORDS_HO_OH ; 3
; MoveTutor writebyte arguments ; MoveTutor writebyte arguments
const_value set 1 const_def 1
const MOVETUTOR_FLAMETHROWER ; 1 const MOVETUTOR_FLAMETHROWER ; 1
const MOVETUTOR_THUNDERBOLT ; 2 const MOVETUTOR_THUNDERBOLT ; 2
const MOVETUTOR_ICE_BEAM ; 3 const MOVETUTOR_ICE_BEAM ; 3

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@ -106,7 +106,7 @@
const SPRITE_STANDING_YOUNGSTER ; 66 const SPRITE_STANDING_YOUNGSTER ; 66
; SpriteMons indexes (see data/sprites/sprite_mons.asm) ; SpriteMons indexes (see data/sprites/sprite_mons.asm)
const_value set $80 const_def $80
SPRITE_POKEMON EQU const_value SPRITE_POKEMON EQU const_value
const SPRITE_UNOWN ; 80 const SPRITE_UNOWN ; 80
const SPRITE_GEODUDE ; 81 const SPRITE_GEODUDE ; 81
@ -145,12 +145,12 @@ SPRITE_POKEMON EQU const_value
const SPRITE_HO_OH ; a2 const SPRITE_HO_OH ; a2
; special GetMonSprite values (see engine/overworld.asm) ; special GetMonSprite values (see engine/overworld.asm)
const_value set $e0 const_def $e0
const SPRITE_DAY_CARE_MON_1 ; e0 const SPRITE_DAY_CARE_MON_1 ; e0
const SPRITE_DAY_CARE_MON_2 ; e1 const SPRITE_DAY_CARE_MON_2 ; e1
; VariableSprites indexes (see wram.asm) ; VariableSprites indexes (see wram.asm)
const_value set $f0 const_def $f0
SPRITE_VARS EQU const_value SPRITE_VARS EQU const_value
const SPRITE_CONSOLE ; f0 const SPRITE_CONSOLE ; f0
const SPRITE_DOLL_1 ; f1 const SPRITE_DOLL_1 ; f1

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@ -9,7 +9,7 @@
NUM_SPRITEDATA_FIELDS EQU const_value NUM_SPRITEDATA_FIELDS EQU const_value
; sprite types ; sprite types
const_value set 1 const_def 1
const WALKING_SPRITE ; 1 const WALKING_SPRITE ; 1
const STANDING_SPRITE ; 2 const STANDING_SPRITE ; 2
const STILL_SPRITE ; 3 const STILL_SPRITE ; 3
@ -27,7 +27,7 @@ const_value set 1
; object_events set bit 3 so as not to use the sprite's default palette ; object_events set bit 3 so as not to use the sprite's default palette
; MapObjectPals indexes (see gfx/overworld/npc_sprites.pal) ; MapObjectPals indexes (see gfx/overworld/npc_sprites.pal)
const_value set (1 << 3) const_def 1 << 3
const PAL_NPC_RED ; 8 const PAL_NPC_RED ; 8
const PAL_NPC_BLUE ; 9 const PAL_NPC_BLUE ; 9
const PAL_NPC_GREEN ; a const PAL_NPC_GREEN ; a

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@ -9,7 +9,7 @@ TRAINER_CLASS_NAME_LENGTH EQU 13
NAME_LENGTH_JAPANESE EQU 6 NAME_LENGTH_JAPANESE EQU 6
; GetName types (see home/names.asm) ; GetName types (see home/names.asm)
const_value set 1 const_def 1
const MON_NAME ; 1 const MON_NAME ; 1
const MOVE_NAME ; 2 const MOVE_NAME ; 2
const DUMMY_NAME ; 3 const DUMMY_NAME ; 3
@ -31,7 +31,7 @@ TEXTBOX_Y EQU SCREEN_HEIGHT - TEXTBOX_HEIGHT
TEXTBOX_INNERY EQU TEXTBOX_Y + 2 TEXTBOX_INNERY EQU TEXTBOX_Y + 2
; PrintNum bit flags ; PrintNum bit flags
const_value set 5 const_def 5
const PRINTNUM_MONEY_F ; 5 const PRINTNUM_MONEY_F ; 5
const PRINTNUM_RIGHTALIGN_F ; 6 const PRINTNUM_RIGHTALIGN_F ; 6
const PRINTNUM_LEADINGZEROS_F ; 7 const PRINTNUM_LEADINGZEROS_F ; 7

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@ -1,5 +1,5 @@
; Tilesets indexes (see data/tilesets.asm) ; Tilesets indexes (see data/tilesets.asm)
const_value set 1 const_def 1
const TILESET_JOHTO ; 01 const TILESET_JOHTO ; 01
const TILESET_JOHTO_MODERN ; 02 const TILESET_JOHTO_MODERN ; 02
const TILESET_KANTO ; 03 const TILESET_KANTO ; 03

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@ -21,7 +21,7 @@ GAMETIMERPAUSE_TIMER_PAUSED_F EQU 0
GAMETIMERPAUSE_MOBILE_7_F EQU 7 GAMETIMERPAUSE_MOBILE_7_F EQU 7
; Options:: ; cfcc ; Options:: ; cfcc
const_value set 4 const_def 4
const NO_TEXT_SCROLL ; 4 const NO_TEXT_SCROLL ; 4
const STEREO ; 5 const STEREO ; 5
const BATTLE_SHIFT ; 6 const BATTLE_SHIFT ; 6
@ -60,7 +60,7 @@ GBPRINTER_DARKEST EQU $7f
const MENU_ACCOUNT ; 0 const MENU_ACCOUNT ; 0
; WalkingDirection:: ; d043 ; WalkingDirection:: ; d043
const_value set -1 const_def -1
const STANDING ; -1 const STANDING ; -1
const DOWN ; 0 const DOWN ; 0
const UP ; 1 const UP ; 1

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@ -1,5 +1,5 @@
; MonMenuOptionStrings indexes ; MonMenuOptionStrings indexes
const_value set 1 const_def 1
const MONMENUVALUE_STATS ; 1 const MONMENUVALUE_STATS ; 1
const MONMENUVALUE_SWITCH ; 2 const MONMENUVALUE_SWITCH ; 2
const MONMENUVALUE_ITEM ; 3 const MONMENUVALUE_ITEM ; 3

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@ -24,7 +24,7 @@
## Object constants ## Object constants
<pre> <pre>
const_value set 2 ; object constants const_def 2 ; object constants
const <i>MAPNAME</i>_<i>OBJECTNAME</i> const <i>MAPNAME</i>_<i>OBJECTNAME</i>
</pre> </pre>

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@ -1,4 +1,4 @@
const_value set $6a const_def $6a
const DEBUGTEST_UP_ARROW ; $6a const DEBUGTEST_UP_ARROW ; $6a
const DEBUGTEST_TICKS ; $6b const DEBUGTEST_TICKS ; $6b
const DEBUGTEST_WHITE ; $6c const DEBUGTEST_WHITE ; $6c

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