You've already forked pokecrystal-board
mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2025-04-09 05:44:44 -07:00
This commit is contained in:
@@ -75,12 +75,6 @@ AreYouABoyOrAreYouAGirl:
|
||||
farcall InitGender
|
||||
ret
|
||||
|
||||
if DEF(_DEBUG)
|
||||
DebugRoom: ; unreferenced
|
||||
farcall _DebugRoom
|
||||
ret
|
||||
endc
|
||||
|
||||
ResetWRAM:
|
||||
xor a
|
||||
ldh [hBGMapMode], a
|
||||
@@ -322,17 +316,11 @@ Continue:
|
||||
ld c, 20
|
||||
call DelayFrames
|
||||
call ConfirmContinue
|
||||
jr nc, .Check1Pass
|
||||
jr nc, .CheckPass
|
||||
call CloseWindow
|
||||
jr .FailToLoad
|
||||
|
||||
.Check1Pass:
|
||||
call Continue_CheckRTC_RestartClock
|
||||
jr nc, .Check2Pass
|
||||
call CloseWindow
|
||||
jr .FailToLoad
|
||||
|
||||
.Check2Pass:
|
||||
.CheckPass:
|
||||
ld a, $8
|
||||
ld [wMusicFade], a
|
||||
ld a, LOW(MUSIC_NONE)
|
||||
@@ -345,7 +333,6 @@ Continue:
|
||||
ld c, 20
|
||||
call DelayFrames
|
||||
farcall JumpRoamMons
|
||||
farcall ClockContinue
|
||||
ld a, [wSpawnAfterChampion]
|
||||
cp SPAWN_LEVEL_1
|
||||
jr z, .SpawnAfterE4
|
||||
@@ -388,21 +375,6 @@ ConfirmContinue:
|
||||
.PressA:
|
||||
ret
|
||||
|
||||
Continue_CheckRTC_RestartClock:
|
||||
call CheckRTCStatus
|
||||
and %10000000 ; Day count exceeded 16383
|
||||
jr z, .pass
|
||||
farcall RestartClock
|
||||
ld a, c
|
||||
and a
|
||||
jr z, .pass
|
||||
scf
|
||||
ret
|
||||
|
||||
.pass
|
||||
xor a
|
||||
ret
|
||||
|
||||
FinishContinueFunction:
|
||||
.loop
|
||||
xor a
|
||||
@@ -424,14 +396,6 @@ FinishContinueFunction:
|
||||
jr .loop
|
||||
|
||||
DisplaySaveInfoOnContinue:
|
||||
call CheckRTCStatus
|
||||
and %10000000
|
||||
jr z, .clock_ok
|
||||
lb de, 4, 8
|
||||
call DisplayContinueDataWithRTCError
|
||||
ret
|
||||
|
||||
.clock_ok
|
||||
lb de, 4, 8
|
||||
call DisplayNormalContinueData
|
||||
ret
|
||||
@@ -448,14 +412,6 @@ DisplayNormalContinueData:
|
||||
call UpdateSprites
|
||||
ret
|
||||
|
||||
DisplayContinueDataWithRTCError:
|
||||
call Continue_LoadMenuHeader
|
||||
call Continue_DisplayBadgesDexPlayerName
|
||||
call Continue_UnknownGameTime
|
||||
call LoadFontsExtra
|
||||
call UpdateSprites
|
||||
ret
|
||||
|
||||
Continue_LoadMenuHeader:
|
||||
xor a
|
||||
ldh [hBGMapMode], a
|
||||
@@ -528,16 +484,6 @@ Continue_PrintGameTime:
|
||||
call Continue_DisplayGameTime
|
||||
ret
|
||||
|
||||
Continue_UnknownGameTime:
|
||||
decoord 9, 8, 0
|
||||
add hl, de
|
||||
ld de, .three_question_marks
|
||||
call PlaceString
|
||||
ret
|
||||
|
||||
.three_question_marks
|
||||
db " ???@"
|
||||
|
||||
Continue_DisplayBadgeCount:
|
||||
push hl
|
||||
ld hl, wJohtoBadges
|
||||
@@ -576,7 +522,6 @@ Continue_DisplayGameTime:
|
||||
jp PrintNum
|
||||
|
||||
OakSpeech:
|
||||
farcall InitClock
|
||||
call RotateFourPalettesLeft
|
||||
call ClearTilemap
|
||||
|
||||
@@ -909,7 +854,6 @@ Intro_PlacePlayerSprite:
|
||||
const TITLESCREENOPTION_DELETE_SAVE_DATA
|
||||
const TITLESCREENOPTION_RESTART
|
||||
const TITLESCREENOPTION_UNUSED
|
||||
const TITLESCREENOPTION_RESET_CLOCK
|
||||
DEF NUM_TITLESCREENOPTIONS EQU const_value
|
||||
|
||||
IntroSequence:
|
||||
@@ -972,7 +916,6 @@ StartTitleScreen:
|
||||
dw DeleteSaveData
|
||||
dw IntroSequence
|
||||
dw IntroSequence
|
||||
dw ResetClock
|
||||
|
||||
.TitleScreen:
|
||||
farcall _TitleScreen
|
||||
@@ -1109,38 +1052,7 @@ TitleScreenMain:
|
||||
cp D_UP + B_BUTTON + SELECT
|
||||
jr z, .delete_save_data
|
||||
|
||||
; To bring up the clock reset dialog:
|
||||
|
||||
; Hold Down + B + Select to initiate the sequence.
|
||||
ldh a, [hClockResetTrigger]
|
||||
cp $34
|
||||
jr z, .check_clock_reset
|
||||
|
||||
ld a, [hl]
|
||||
and D_DOWN + B_BUTTON + SELECT
|
||||
cp D_DOWN + B_BUTTON + SELECT
|
||||
jr nz, .check_start
|
||||
|
||||
ld a, $34
|
||||
ldh [hClockResetTrigger], a
|
||||
jr .check_start
|
||||
|
||||
; Keep Select pressed, and hold Left + Up.
|
||||
; Then let go of Select.
|
||||
.check_clock_reset
|
||||
bit SELECT_F, [hl]
|
||||
jr nz, .check_start
|
||||
|
||||
xor a
|
||||
ldh [hClockResetTrigger], a
|
||||
|
||||
ld a, [hl]
|
||||
and D_LEFT + D_UP
|
||||
cp D_LEFT + D_UP
|
||||
jr z, .reset_clock
|
||||
|
||||
; Press Start or A to start the game.
|
||||
.check_start
|
||||
ld a, [hl]
|
||||
and START | A_BUTTON
|
||||
jr nz, .incave
|
||||
@@ -1177,15 +1089,6 @@ TitleScreenMain:
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
.reset_clock
|
||||
ld a, TITLESCREENOPTION_RESET_CLOCK
|
||||
ld [wTitleScreenSelectedOption], a
|
||||
|
||||
; Return to the intro sequence.
|
||||
ld hl, wJumptableIndex
|
||||
set 7, [hl]
|
||||
ret
|
||||
|
||||
TitleScreenEnd:
|
||||
; Wait until the music is done fading.
|
||||
|
||||
@@ -1208,61 +1111,6 @@ DeleteSaveData:
|
||||
farcall _DeleteSaveData
|
||||
jp Init
|
||||
|
||||
ResetClock:
|
||||
farcall _ResetClock
|
||||
jp Init
|
||||
|
||||
UpdateTitleTrailSprite: ; unreferenced
|
||||
; If bit 0 or 1 of [wTitleScreenTimer] is set, we don't need to be here.
|
||||
ld a, [wTitleScreenTimer]
|
||||
and %00000011
|
||||
ret nz
|
||||
ld bc, wSpriteAnim10
|
||||
ld hl, SPRITEANIMSTRUCT_FRAME
|
||||
add hl, bc
|
||||
ld l, [hl]
|
||||
ld h, 0
|
||||
add hl, hl
|
||||
add hl, hl
|
||||
ld de, .TitleTrailCoords
|
||||
add hl, de
|
||||
; If bit 2 of [wTitleScreenTimer] is set, get the second coords; else, get the first coords
|
||||
ld a, [wTitleScreenTimer]
|
||||
and %00000100
|
||||
srl a
|
||||
srl a
|
||||
ld e, a
|
||||
ld d, 0
|
||||
add hl, de
|
||||
add hl, de
|
||||
ld a, [hli]
|
||||
and a
|
||||
ret z
|
||||
ld e, a
|
||||
ld d, [hl]
|
||||
ld a, SPRITE_ANIM_INDEX_GS_TITLE_TRAIL
|
||||
call InitSpriteAnimStruct
|
||||
ret
|
||||
|
||||
.TitleTrailCoords:
|
||||
MACRO trail_coords
|
||||
rept _NARG / 2
|
||||
DEF _dx = 4
|
||||
if \1 == 0 && \2 == 0
|
||||
DEF _dx = 0
|
||||
endc
|
||||
dbpixel \1, \2, _dx, 0
|
||||
shift 2
|
||||
endr
|
||||
ENDM
|
||||
; frame 0 y, x; frame 1 y, x
|
||||
trail_coords 11, 10, 0, 0
|
||||
trail_coords 11, 13, 11, 11
|
||||
trail_coords 11, 13, 11, 15
|
||||
trail_coords 11, 17, 11, 15
|
||||
trail_coords 0, 0, 11, 15
|
||||
trail_coords 0, 0, 11, 11
|
||||
|
||||
Copyright:
|
||||
call ClearTilemap
|
||||
call LoadFontsExtra
|
||||
|
@@ -55,9 +55,6 @@ MainMenu:
|
||||
db "CONTINUE@"
|
||||
db "NEW GAME@"
|
||||
db "OPTION@"
|
||||
db "MYSTERY GIFT@"
|
||||
db "MOBILE@"
|
||||
db "MOBILE STUDIUM@"
|
||||
if DEF(_DEBUG)
|
||||
db "DEBUG ROOM@"
|
||||
endc
|
||||
@@ -147,58 +144,26 @@ MainMenu_PrintCurrentTimeAndDay:
|
||||
ret
|
||||
|
||||
.PlaceBox:
|
||||
call CheckRTCStatus
|
||||
and %10000000 ; Day count exceeded 16383
|
||||
jr nz, .TimeFail
|
||||
hlcoord 0, 14
|
||||
ld b, 2
|
||||
ld c, 18
|
||||
call Textbox
|
||||
ret
|
||||
|
||||
.TimeFail:
|
||||
call SpeechTextbox
|
||||
ret
|
||||
|
||||
.PlaceTime:
|
||||
ld a, [wSaveFileExists]
|
||||
and a
|
||||
ret z
|
||||
call CheckRTCStatus
|
||||
and $80
|
||||
jp nz, .PrintTimeNotSet
|
||||
call UpdateTime
|
||||
call GetWeekday
|
||||
ld b, a
|
||||
decoord 1, 15
|
||||
call .PrintDayOfWeek
|
||||
ld a, [wTimeOfDay]
|
||||
maskbits NUM_DAYTIMES
|
||||
decoord 4, 16
|
||||
ldh a, [hHours]
|
||||
ld c, a
|
||||
farcall PrintHour
|
||||
ld [hl], ":"
|
||||
inc hl
|
||||
ld de, hMinutes
|
||||
lb bc, PRINTNUM_LEADINGZEROS | 1, 2
|
||||
call PrintNum
|
||||
call .PrintTimeOfDay
|
||||
ret
|
||||
|
||||
.minString: ; unreferenced
|
||||
db "min.@"
|
||||
|
||||
.PrintTimeNotSet:
|
||||
hlcoord 1, 14
|
||||
ld de, .TimeNotSetString
|
||||
call PlaceString
|
||||
ret
|
||||
|
||||
.TimeNotSetString:
|
||||
db "TIME NOT SET@"
|
||||
|
||||
.MainMenuTimeUnknownText: ; unreferenced
|
||||
text_far _MainMenuTimeUnknownText
|
||||
text_end
|
||||
|
||||
.PrintDayOfWeek:
|
||||
push de
|
||||
ld hl, .Days
|
||||
@@ -225,6 +190,22 @@ MainMenu_PrintCurrentTimeAndDay:
|
||||
.Day:
|
||||
db "DAY@"
|
||||
|
||||
.PrintTimeOfDay:
|
||||
push de
|
||||
ld hl, .TimesOfDay
|
||||
call GetNthString
|
||||
ld d, h
|
||||
ld e, l
|
||||
pop hl
|
||||
call PlaceString
|
||||
ret
|
||||
|
||||
.TimesOfDay:
|
||||
db "MORN@"
|
||||
db "DAY@"
|
||||
db "NITE@"
|
||||
db "NITE@"
|
||||
|
||||
ClearTilemapEtc:
|
||||
xor a
|
||||
ldh [hMapAnims], a
|
||||
@@ -245,3 +226,9 @@ MainMenu_Option:
|
||||
MainMenu_Continue:
|
||||
farcall Continue
|
||||
ret
|
||||
|
||||
if DEF(_DEBUG)
|
||||
MainMenu_DebugRoom:
|
||||
farcall _DebugRoom
|
||||
ret
|
||||
endc
|
||||
|
@@ -263,7 +263,7 @@ MenuJoypadLoop:
|
||||
|
||||
Do2DMenuRTCJoypad:
|
||||
.loopRTC
|
||||
call UpdateTimeAndPals
|
||||
call UpdateTimeSensitivePals
|
||||
call Menu_WasButtonPressed
|
||||
ret c
|
||||
ld a, [w2DMenuFlags1]
|
||||
|
@@ -25,13 +25,11 @@ SaveMenu:
|
||||
|
||||
SaveAfterLinkTrade:
|
||||
call PauseGameLogic
|
||||
farcall StageRTCTimeForSave
|
||||
call SavePokemonData
|
||||
call SaveChecksum
|
||||
call SaveBackupPokemonData
|
||||
call SaveBackupChecksum
|
||||
farcall BackupPartyMonMail
|
||||
farcall SaveRTC
|
||||
call ResumeGameLogic
|
||||
ret
|
||||
|
||||
@@ -90,7 +88,6 @@ MoveMonWOMail_InsertMon_SaveGame:
|
||||
ld [wCurBox], a
|
||||
ld a, TRUE
|
||||
ld [wSaveFileExists], a
|
||||
farcall StageRTCTimeForSave
|
||||
call ValidateSave
|
||||
call SaveOptions
|
||||
call SavePlayerData
|
||||
@@ -102,7 +99,6 @@ MoveMonWOMail_InsertMon_SaveGame:
|
||||
call SaveBackupPokemonData
|
||||
call SaveBackupChecksum
|
||||
farcall BackupPartyMonMail
|
||||
farcall SaveRTC
|
||||
call LoadBox
|
||||
call ResumeGameLogic
|
||||
ld de, SFX_SAVE
|
||||
@@ -263,7 +259,6 @@ SavedTheGame:
|
||||
_SaveGameData:
|
||||
ld a, TRUE
|
||||
ld [wSaveFileExists], a
|
||||
farcall StageRTCTimeForSave
|
||||
call ValidateSave
|
||||
call SaveOptions
|
||||
call SavePlayerData
|
||||
@@ -277,7 +272,6 @@ _SaveGameData:
|
||||
call SaveBackupChecksum
|
||||
call UpdateStackTop
|
||||
farcall BackupPartyMonMail
|
||||
farcall SaveRTC
|
||||
ret
|
||||
|
||||
UpdateStackTop:
|
||||
@@ -593,7 +587,6 @@ TryLoadSaveData:
|
||||
ld de, wOptions
|
||||
ld bc, wOptionsEnd - wOptions
|
||||
call CopyBytes
|
||||
call ClearClock
|
||||
ret
|
||||
|
||||
INCLUDE "data/default_options.asm"
|
||||
|
@@ -19,7 +19,6 @@ TrainerCard:
|
||||
set NO_TEXT_SCROLL, [hl]
|
||||
call .InitRAM
|
||||
.loop
|
||||
call UpdateTime
|
||||
call JoyTextDelay
|
||||
ld a, [wJumptableIndex]
|
||||
bit 7, a
|
||||
|
Reference in New Issue
Block a user