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Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10)
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@@ -289,7 +289,7 @@ MemoryGame_CheckMatch:
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add hl, de
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call MemoryGame_PlaceCard
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ld hl, .VictoryText
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call PrintText
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call PrintText1bpp
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ret
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.no_match
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@@ -305,7 +305,7 @@ MemoryGame_CheckMatch:
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call MemoryGame_PlaceCard
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ld hl, MemoryGameDarnText
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call PrintText
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call PrintText1bpp
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ret
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.VictoryText:
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@@ -457,7 +457,7 @@ MemoryGame_InitStrings:
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ld de, .japstr2
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call PlaceString
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ld hl, .dummy_text
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call PrintText
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call PrintText1bpp
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ret
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.dummy_text
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