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xy_trigger handles $0 padding, so map scripts are simpler
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@@ -114,7 +114,7 @@ VictoryRoadGate_MapEventHeader:
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.XYTriggers:
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db 1
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xy_trigger 0, $b, $a, $0, VictoryRoadGateBadgeCheckTrigger, $0, $0
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xy_trigger 0, $b, $a, VictoryRoadGateBadgeCheckTrigger
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.Signposts:
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db 0
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