finish off object gfx pointers and dont use BANK() for null pointers

fixes 2f5b9b96

definitely did this in the original commit...
This commit is contained in:
yenatch 2013-12-20 00:48:27 -05:00
parent 0d3308f68c
commit 046d85f37a

View File

@ -5040,6 +5040,7 @@ INCBIN "baserom.gbc", $ce85e, $cfcf6 - $ce85e
AnimObjGFX: ; cfcf6 AnimObjGFX: ; cfcf6
object_gfx: MACRO object_gfx: MACRO
; label, # tiles
db \2 db \2
db BANK(\1) db BANK(\1)
dw \1 dw \1
@ -5082,7 +5083,14 @@ ENDM
object_gfx AnimObj34GFX, 48 object_gfx AnimObj34GFX, 48
object_gfx AnimObj35GFX, 18 object_gfx AnimObj35GFX, 18
object_gfx AnimObj36GFX, 38 object_gfx AnimObj36GFX, 38
object_gfx 0000, 1 object_gfx AnimObj37GFX, 35
object_gfx 0000, 1 object_gfx AnimObj38GFX, 18
object_gfx AnimObj39GFX, 24
; null pointers
db 1
dbw 0, 0
db 1
dbw 0, 0
; cfd9e ; cfd9e