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Move some more constants out of misc_constants.asm
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@ -5,48 +5,48 @@ INCLUDE "macros.asm"
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INCLUDE "hram.asm"
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INCLUDE "constants/hardware_constants.asm"
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INCLUDE "constants/deco_constants.asm"
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INCLUDE "constants/wram_constants.asm"
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INCLUDE "constants/pokemon_constants.asm"
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INCLUDE "constants/type_constants.asm"
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INCLUDE "constants/move_constants.asm"
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INCLUDE "constants/move_effect_constants.asm"
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INCLUDE "constants/battle_constants.asm"
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INCLUDE "constants/misc_constants.asm"
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INCLUDE "constants/input_constants.asm"
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INCLUDE "constants/gfx_constants.asm"
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INCLUDE "constants/text_constants.asm"
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INCLUDE "constants/audio_constants.asm"
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INCLUDE "constants/battle_anim_constants.asm"
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INCLUDE "constants/battle_constants.asm"
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INCLUDE "constants/battle_tower_constants.asm"
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INCLUDE "constants/collision_constants.asm"
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INCLUDE "constants/credits_constants.asm"
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INCLUDE "constants/cry_constants.asm"
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INCLUDE "constants/engine_flags.asm"
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INCLUDE "constants/event_flags.asm"
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INCLUDE "constants/icon_constants.asm"
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INCLUDE "constants/item_constants.asm"
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INCLUDE "constants/item_data_constants.asm"
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INCLUDE "constants/landmark_constants.asm"
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INCLUDE "constants/map_constants.asm"
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INCLUDE "constants/map_data_constants.asm"
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INCLUDE "constants/map_setup_constants.asm"
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INCLUDE "constants/landmark_constants.asm"
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INCLUDE "constants/item_constants.asm"
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INCLUDE "constants/item_data_constants.asm"
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INCLUDE "constants/trainer_constants.asm"
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INCLUDE "constants/trainer_data_constants.asm"
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INCLUDE "constants/script_constants.asm"
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INCLUDE "constants/event_flags.asm"
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INCLUDE "constants/engine_flags.asm"
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INCLUDE "constants/music_constants.asm"
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INCLUDE "constants/sfx_constants.asm"
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INCLUDE "constants/phone_constants.asm"
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INCLUDE "constants/credits_constants.asm"
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INCLUDE "constants/gfx_constants.asm"
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INCLUDE "constants/input_constants.asm"
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INCLUDE "constants/pokemon_data_constants.asm"
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INCLUDE "constants/icon_constants.asm"
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INCLUDE "constants/serial_constants.asm"
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INCLUDE "constants/menu_constants.asm"
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INCLUDE "constants/mobile_constants.asm"
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INCLUDE "constants/text_constants.asm"
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INCLUDE "constants/misc_constants.asm"
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INCLUDE "constants/std_constants.asm"
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INCLUDE "constants/deco_constants.asm"
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INCLUDE "constants/radio_constants.asm"
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INCLUDE "constants/move_constants.asm"
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INCLUDE "constants/move_effect_constants.asm"
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INCLUDE "constants/music_constants.asm"
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INCLUDE "constants/npctrade_constants.asm"
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INCLUDE "constants/phone_constants.asm"
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INCLUDE "constants/pokemon_constants.asm"
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INCLUDE "constants/pokemon_data_constants.asm"
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INCLUDE "constants/printer_constants.asm"
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INCLUDE "constants/radio_constants.asm"
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INCLUDE "constants/scgb_constants.asm"
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INCLUDE "constants/script_constants.asm"
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INCLUDE "constants/serial_constants.asm"
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INCLUDE "constants/sfx_constants.asm"
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INCLUDE "constants/sprite_anim_constants.asm"
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INCLUDE "constants/sprite_constants.asm"
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INCLUDE "constants/sprite_data_constants.asm"
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INCLUDE "constants/sprite_anim_constants.asm"
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INCLUDE "constants/std_constants.asm"
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INCLUDE "constants/tileset_constants.asm"
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INCLUDE "constants/collision_constants.asm"
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INCLUDE "constants/scgb_constants.asm"
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INCLUDE "constants/battle_tower_constants.asm"
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INCLUDE "constants/cry_constants.asm"
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INCLUDE "constants/audio_constants.asm"
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INCLUDE "constants/printer_constants.asm"
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INCLUDE "constants/menu_constants.asm"
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INCLUDE "constants/trainer_constants.asm"
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INCLUDE "constants/trainer_data_constants.asm"
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INCLUDE "constants/type_constants.asm"
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@ -25,6 +25,11 @@ EXP_BAR_LENGTH EQU 8 ; tiles
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HP_BAR_LENGTH_PX EQU HP_BAR_LENGTH * TILE_WIDTH ; pixels
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EXP_BAR_LENGTH_PX EQU EXP_BAR_LENGTH * TILE_WIDTH ; pixels
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; GetHPPal return values (see home.asm)
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HP_GREEN EQU 0
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HP_YELLOW EQU 1
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HP_RED EQU 2
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; sprite_oam_struct members (see macros/wram.asm)
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const_def
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@ -11,11 +11,6 @@ RESET_FLAG EQU 0
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SET_FLAG EQU 1
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CHECK_FLAG EQU 2
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; GetHPPal return values (see home.asm)
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HP_GREEN EQU 0
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HP_YELLOW EQU 1
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HP_RED EQU 2
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; G/S version ID: 0 = Gold, 1 = Silver (used by checkver)
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GS_VERSION EQU 0
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@ -27,6 +22,24 @@ SAVE_CHECK_VALUE_2 EQU 127
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HMENURETURN_SCRIPT EQU %10000000
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HMENURETURN_ASM EQU %11111111
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; time of day boundaries
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MORN_HOUR EQU 4 ; 4 AM
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DAY_HOUR EQU 10 ; 10 AM
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NITE_HOUR EQU 18 ; 6 PM
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NOON_HOUR EQU 12 ; 12 PM
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MAX_HOUR EQU 24 ; 12 AM
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; significant money values
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START_MONEY EQU 3000
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MOM_MONEY EQU 2300
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MAX_MONEY EQU 999999
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MAX_COINS EQU 9999
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MAX_LINK_RECORD EQU 9999
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MAX_DAY_CARE_EXP EQU $500000
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; DoPlayerMovement.DoStep arguments (see engine/player_movement.asm)
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const_def
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const STEP_SLOW ; 0
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@ -38,29 +51,6 @@ HMENURETURN_ASM EQU %11111111
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const STEP_BACK_LEDGE ; 6
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const STEP_WALK_IN_PLACE ; 7
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; time of day boundaries
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MORN_HOUR EQU 4 ; 4 AM
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DAY_HOUR EQU 10 ; 10 AM
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NITE_HOUR EQU 18 ; 6 PM
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NOON_HOUR EQU 12 ; 12 PM
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MAX_HOUR EQU 24 ; 12 AM
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; boxes
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MONS_PER_BOX EQU 20
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NUM_BOXES EQU 14
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; hall of fame
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HOF_MON_LENGTH = 1 + 2 + 2 + 1 + (MON_NAME_LENGTH +- 1) ; species, id, dvs, level, nick
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HOF_LENGTH = 1 + HOF_MON_LENGTH * PARTY_LENGTH + 1 ; win count, party, terminator
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NUM_HOF_TEAMS = 30
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MAX_LINK_RECORD EQU 9999
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; significant money values
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START_MONEY EQU 3000
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MOM_MONEY EQU 2300
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MAX_MONEY EQU 999999
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MAX_COINS EQU 9999
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; ChangeHappiness arguments (see data/happiness_changes.asm)
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const_value = 1
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@ -84,8 +74,6 @@ const_value = 1
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const HAPPINESS_GROOMING ; 12
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const HAPPINESS_GAINLEVELATHOME ; 13
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; day-care
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MAX_DAY_CARE_EXP EQU $500000
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; bug-catching contest
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BUG_CONTEST_MINUTES EQU 20
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@ -120,6 +120,15 @@ CAUGHT_EGG_LEVEL EQU 1
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; maximum number of party pokemon
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PARTY_LENGTH EQU 6
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; boxes
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MONS_PER_BOX EQU 20
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NUM_BOXES EQU 14
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; hall of fame
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HOF_MON_LENGTH = 1 + 2 + 2 + 1 + (MON_NAME_LENGTH +- 1) ; species, id, dvs, level, nick
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HOF_LENGTH = 1 + HOF_MON_LENGTH * PARTY_LENGTH + 1 ; win count, party, terminator
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NUM_HOF_TEAMS = 30
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; evolution types (used in data/pokemon/evos_attacks.asm)
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const_value set 1
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