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Consolidate monster structs in wram and sram.
The PartyMon struct is really the box struct with volatile variables like status added. Some other labels have been reworked. Move structs no longer have explicit labels since their location is arbitrary and usually shared.
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@@ -1,3 +1,4 @@
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PARTY_LENGTH EQU 6
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; strings
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PLAYER_NAME_LENGTH EQU 8
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@@ -16,7 +17,8 @@ TRAINER_NAME EQU 7
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; boxes
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NUM_BOXES EQU 14
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MONS_PER_BOX EQU 20
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NUM_BOXES EQU 14
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; predefs
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