Merge pull request #319 from JimB16/master

Added comments and changed labels (mainly for AI- and Battle-Functions)
This commit is contained in:
yenatch 2015-10-27 14:30:22 -04:00
commit 006d14640c
32 changed files with 717 additions and 638 deletions

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@ -9,7 +9,7 @@ AI_SwitchOrTryItem: ; 38000
and a
ret nz
callba Function3e8d1
callba CheckSubstatus_RechargeChargedRampageBideRollout
ret nz
ld a, [PlayerSubStatus5]
@ -24,6 +24,7 @@ AI_SwitchOrTryItem: ; 38000
ld a, [InBattleTowerBattle] ; Load always the first TrainerClass for BattleTower-Trainers
and a
jr nz, .ok
ld a, [TrainerClass]
dec a
ld bc, 7

View File

@ -176,7 +176,7 @@ AI_Types: ; 38635
push de
ld a, 1
ld [hBattleTurn], a
callab Function347c8
callab HowEffectiveIsTheMovetypeAgainstTheEnemyPkmn
pop de
pop bc
pop hl
@ -431,7 +431,7 @@ AI_Smart_LeechHit: ; 387f7
push hl
ld a, 1
ld [hBattleTurn], a
callab Function347c8
callab HowEffectiveIsTheMovetypeAgainstTheEnemyPkmn
pop hl
; 60% chance to discourage this move if not very effective.
@ -512,7 +512,7 @@ AI_Smart_LockOn: ; 3881d
push hl
push bc
callba Function347c8
callba HowEffectiveIsTheMovetypeAgainstTheEnemyPkmn
ld a, [wd265]
cp $a
pop bc
@ -1384,7 +1384,7 @@ AI_Smart_Mimic: ; 38ba8
ld a, $1
ld [hBattleTurn], a
callab Function347c8
callab HowEffectiveIsTheMovetypeAgainstTheEnemyPkmn
ld a, [wd265]
cp $a
@ -1783,8 +1783,8 @@ AI_Smart_PriorityHit: ; 38d5a
ld [hBattleTurn], a
push hl
callab EnemyAttackDamage
callab BattleCommand62
callab BattleCommand07
callab BattleCommand_DamageCalcWithStats
callab BattleCommand_CalcDamageTypeMultiplier
pop hl
ld a, [CurDamage + 1]
ld c, a
@ -1830,7 +1830,7 @@ AI_Smart_Conversion2: ; 38d98
xor a
ld [hBattleTurn], a
callab Function347c8
callab HowEffectiveIsTheMovetypeAgainstTheEnemyPkmn
ld a, [wd265]
cp $a
@ -2496,7 +2496,7 @@ AI_Smart_HiddenPower: ; 3909e
; Calculate Hidden Power's type and base power based on enemy's DVs.
callab HiddenPowerDamage
callab Function347c8
callab HowEffectiveIsTheMovetypeAgainstTheEnemyPkmn
pop hl
; Discourage Hidden Power if not very effective.
@ -3380,8 +3380,8 @@ AIDamageCalc: ; 393e7
.asm_39400
callab EnemyAttackDamage
callab BattleCommand62
callab BattleCommand07
callab BattleCommand_DamageCalcWithStats
callab BattleCommand_CalcDamageTypeMultiplier
ret
.ConstantDamageEffects
@ -3498,7 +3498,7 @@ AI_Status: ; 39453
push de
ld a, 1
ld [hBattleTurn], a
callab Function347c8
callab HowEffectiveIsTheMovetypeAgainstTheEnemyPkmn
pop de
pop bc
pop hl

File diff suppressed because it is too large Load Diff

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@ -8,7 +8,7 @@ BattleCommandPointers: ; 3fd28
dw BattleCommand04 ; 34555
dw BattleCommand05 ; 34631
dw BattleCommand06 ; 352dc
dw BattleCommand07 ; 346d2
dw BattleCommand_CalcDamageTypeMultiplier ; 346d2 - 07
dw BattleCommand08 ; 34cfd
dw BattleCommand09 ; 34d32
dw BattleCommand0a ; 34eee
@ -99,7 +99,7 @@ BattleCommandPointers: ; 3fd28
dw BattleCommand5f ; 377ce
dw BattleCommand60 ; 3784b
dw BattleCommand61 ; 37874
dw BattleCommand62 ; 35612
dw BattleCommand_DamageCalcWithStats ; 35612 - 62
dw BattleCommand63 ; 3790e
dw BattleCommand64 ; 37939
dw BattleCommand65 ; 37972
@ -148,7 +148,7 @@ BattleCommandPointers: ; 3fd28
dw BattleCommand90 ; 34ecc
dw BattleCommand91 ; 34fdb
dw BattleCommand92 ; 34fd1
dw BattleCommand93 ; 34ffd
dw BattleCommand_SwitchTurn ; 34ffd - 93
dw BattleCommand94 ; 36a82
dw BattleCommand95 ; 37c1a
dw BattleCommand96 ; 37c55
@ -170,7 +170,7 @@ BattleCommandPointers: ; 3fd28
dw BattleCommanda6 ; 365af
dw BattleCommanda7 ; 365c3
dw BattleCommanda8 ; 355b5
dw BattleCommanda9 ; 355d5
dw BattleCommand_IfAttackMissedResetDamage ; 355d5 - a9
dw BattleCommandaa ; 37e80
dw BattleCommandab ; 34f57
dw BattleCommandac ; 3658f

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@ -385,9 +385,9 @@ CantMove: ; 341f0
Function34216: ; 34216
call SwitchTurn
call BattleCommand_SwitchTurn
call CantMove
jp SwitchTurn
jp BattleCommand_SwitchTurn
; 3421f
@ -539,7 +539,7 @@ CheckEnemyTurn: ; 3421f
ld hl, HurtItselfText
call StdBattleTextBox
call Function355dd
call BattleCommand62
call BattleCommand_DamageCalcWithStats
call BattleCommand0a
xor a
ld [wcfca], a
@ -652,7 +652,7 @@ HitConfusion: ; 343a5
ld [CriticalHit], a
call Function355dd
call BattleCommand62
call BattleCommand_DamageCalcWithStats
call BattleCommand0a
xor a
@ -1336,8 +1336,8 @@ BattleCommand4f: ; 346cd
; 346d2
BattleCommand07: ; 346d2
; stab
BattleCommand_CalcDamageTypeMultiplier: ; 346d2
; STAB = Same Type Attack Bonus
ld a, BATTLE_VARS_MOVE_ANIM
call GetBattleVar
cp STRUGGLE
@ -1354,7 +1354,7 @@ BattleCommand07: ; 346d2
ld a, [hBattleTurn]
and a
jr z, .go
jr z, .go ; Who Attacks and who Defends
ld hl, EnemyMonType1
ld a, [hli]
@ -1512,7 +1512,7 @@ endr
jr .TypesLoop
.end
call Function347c8
call HowEffectiveIsTheMovetypeAgainstTheEnemyPkmn
ld a, [wd265]
ld b, a
ld a, [TypeModifier]
@ -1523,7 +1523,7 @@ endr
; 347c8
Function347c8: ; 347c8
HowEffectiveIsTheMovetypeAgainstTheEnemyPkmn: ; 347c8
ld hl, EnemyMonType1
ld a, [hBattleTurn]
and a
@ -1601,7 +1601,7 @@ Function347d3: ; 347d3
BattleCommanda3: ; 34833
call Function347c8
call HowEffectiveIsTheMovetypeAgainstTheEnemyPkmn
ld a, [wd265]
and a
ld a, 10 ; 1.0
@ -2874,8 +2874,7 @@ BattleCommand91_92: ; 34feb
; 34ffd
SwitchTurn: ; 34ffd
BattleCommand93: ; 34ffd
BattleCommand_SwitchTurn: ; 34ffd
; switchturn
ld a, [hBattleTurn]
@ -3248,7 +3247,7 @@ BattleCommand11: ; 351c0
predef Functionc6e0
call RefreshBattleHuds
call SwitchTurn
call BattleCommand_SwitchTurn
xor a
ld [wcfca], a
ld [FXAnimIDHi], a
@ -3256,7 +3255,7 @@ BattleCommand11: ; 351c0
ld [wc689], a
ld a, $c2
call Function37e44
call SwitchTurn
call BattleCommand_SwitchTurn
jr .asm_3524d ; 3522f $1c
@ -3307,10 +3306,10 @@ BattleCommand12: ; 35250
ret z
ld [de], a
call SwitchTurn
call BattleCommand_SwitchTurn
ld hl, RageBuildingText
call StdBattleTextBox
jp SwitchTurn
jp BattleCommand_SwitchTurn
; 3527b
@ -3934,6 +3933,7 @@ BattleCommanda8: ; 355b5
ld a, [wc72d]
and a
ret nz
jp PrintButItFailed
; 355bd
@ -3954,14 +3954,14 @@ Function355bd: ; 355bd
call GetPartyLocation
pop bc
ret
; 355d5
BattleCommanda9: ; 355d5
BattleCommand_IfAttackMissedResetDamage: ; 355d5
; clearmissdamage
ld a, [AttackMissed]
and a
ret z
jp ResetDamage
; 355dd
@ -4004,7 +4004,7 @@ endr
; 35612
BattleCommand62: ; 35612
BattleCommand_DamageCalcWithStats: ; 35612
; damagecalc
; Return a damage value for move power d, player level e, enemy defense c and player attack b.
@ -4138,12 +4138,12 @@ endr
; Update CurDamage (capped at 997).
ld hl, CurDamage
ld b, [hl]
ld a, [$ffb6]
ld a, [hQuotient + 2]
add b
ld [$ffb6], a
jr nc, .asm_356a5
ld a, [$ffb5]
ld a, [hQuotient + 1]
inc a
ld [$ffb5], a
and a
@ -4397,22 +4397,22 @@ BattleCommand3f: ; 35726
ld a, [hBattleTurn]
and a
ld a, [hl]
jr nz, .asm_357f8
jr nz, .notPlayersTurn
ld hl, wPlayerMoveStruct + MOVE_POWER
ld [hl], a
push hl
call PlayerAttackDamage
jr .asm_35800
jr .notEnemysTurn
.asm_357f8
.notPlayersTurn
ld hl, wEnemyMoveStruct + MOVE_POWER
ld [hl], a
push hl
call EnemyAttackDamage
.asm_35800
call BattleCommand62
.notEnemysTurn
call BattleCommand_DamageCalcWithStats
pop hl
ld [hl], 1
ret
@ -4754,7 +4754,7 @@ BattleCommand44: ; 359e6
cp CURSE_T
jr z, .asm_35a50
call AnimateCurrentMove
call SwitchTurn
call BattleCommand_SwitchTurn
.asm_35a13
call BattleRandom
@ -4775,7 +4775,7 @@ BattleCommand44: ; 359e6
push hl
ld a, d
ld [hl], a
call Function347c8
call HowEffectiveIsTheMovetypeAgainstTheEnemyPkmn
pop hl
pop af
ld [hl], a
@ -4783,7 +4783,7 @@ BattleCommand44: ; 359e6
ld a, [wd265]
cp $a
jr nc, .asm_35a13
call SwitchTurn
call BattleCommand_SwitchTurn
ld a, [hl]
ld [wd265], a
@ -5457,13 +5457,13 @@ Function35de0: ; 35de0
ld hl, SubFadedText
call StdBattleTextBox
call SwitchTurn
call BattleCommand_SwitchTurn
call BattleCommanda7
ld a, BATTLE_VARS_SUBSTATUS3
call GetBattleVar
and 1 << SUBSTATUS_FLYING | 1 << SUBSTATUS_UNDERGROUND
call z, Function37ec7
call SwitchTurn
call BattleCommand_SwitchTurn
ld a, BATTLE_VARS_MOVE_EFFECT
call GetBattleVarAddr
@ -6539,15 +6539,15 @@ Function3641a: ; 3641a
and a
jr z, .Player
call SwitchTurn
call BattleCommand_SwitchTurn
call Function365d7
call SwitchTurn
call BattleCommand_SwitchTurn
jr .end
.Player
call SwitchTurn
call BattleCommand_SwitchTurn
call Function365fd
call SwitchTurn
call BattleCommand_SwitchTurn
.end
ld a, 1
and a
@ -6828,7 +6828,7 @@ Function365d7: ; 365d7
ld hl, BadgeStatBoosts
call CallBattleCore
call SwitchTurn
call BattleCommand_SwitchTurn
ld hl, Function3ec39
call CallBattleCore
@ -6836,7 +6836,7 @@ Function365d7: ; 365d7
ld hl, Function3ec76
call CallBattleCore
jp SwitchTurn
jp BattleCommand_SwitchTurn
; 365fd
@ -6848,7 +6848,7 @@ Function365fd: ; 365fd
ld a, $5
call Function3661d
call SwitchTurn
call BattleCommand_SwitchTurn
ld hl, Function3ec39
call CallBattleCore
@ -6856,7 +6856,7 @@ Function365fd: ; 365fd
ld hl, Function3ec76
call CallBattleCore
jp SwitchTurn
jp BattleCommand_SwitchTurn
; 3661d
@ -7056,10 +7056,10 @@ BattleCommand3e: ; 3671a
ld [de], a
jr nz, .asm_3674c ; 36730 $1a
res 1, [hl]
call SwitchTurn
call BattleCommand_SwitchTurn
call Function37962
push af
call SwitchTurn
call BattleCommand_SwitchTurn
pop af
jr nz, .asm_3674c ; 3673f $b
set 7, [hl]
@ -7202,7 +7202,7 @@ BattleCommand23: ; 3680f
ld a, [BattleType]
cp BATTLETYPE_SHINY
jp z, .asm_36969
cp $9
cp BATTLETYPE_TRAP
jp z, .asm_36969
cp BATTLETYPE_CELEBI
jp z, .asm_36969
@ -8823,10 +8823,10 @@ BattleCommand2c: ; 3713e
call CallBattleCore
.asm_371a9
call AnimateCurrentMove
call SwitchTurn
call BattleCommand_SwitchTurn
ld hl, Function3ccef
call CallBattleCore
call SwitchTurn
call BattleCommand_SwitchTurn
call UpdateUserInParty
call RefreshBattleHuds
ld hl, RegainedHealthText
@ -9500,7 +9500,7 @@ BattleCommand61: ; 37874
push de
.asm_3787d
call BattleCommand07
call BattleCommand_CalcDamageTypeMultiplier
ld a, [wLinkMode]
cp $3
@ -9544,7 +9544,7 @@ BattleCommand61: ; 37874
ld a, $3
ld [wc689], a
call AnimateCurrentMove
call SwitchTurn
call BattleCommand_SwitchTurn
ld hl, AICheckPlayerMaxHP
ld a, [hBattleTurn]
and a
@ -9557,18 +9557,18 @@ BattleCommand61: ; 37874
ld hl, GetQuarterMaxHP
call CallBattleCore
call SwitchTurn
call BattleCommand_SwitchTurn
ld hl, Function3ccef
call CallBattleCore
call SwitchTurn
call BattleCommand_SwitchTurn
ld hl, RegainedHealthText
call StdBattleTextBox
call SwitchTurn
call BattleCommand_SwitchTurn
call UpdateOpponentInParty
jr .asm_37904 ; 378f1 $11
.asm_378f3
call SwitchTurn
call BattleCommand_SwitchTurn
call Function37ed5
jr nc, .asm_37904 ; 378f9 $9
call AnimateFailedMove
@ -9733,7 +9733,7 @@ BattleCommand67: ; 379c9
call DelayFrames
; Transition into switchmon menu
call Function1d6e
call LoadMenuDataHeader_0x1d75
callba Function3d2f7
callba ForcePickSwitchMonInBattle
@ -9748,7 +9748,7 @@ BattleCommand67: ; 379c9
call ClearBox
ld b, 1
call GetSGBLayout
call Function32f9
call SetPalettes
call BatonPass_LinkPlayerSwitch
; Mobile link battles handle entrances differently
@ -9789,7 +9789,7 @@ BattleCommand67: ; 379c9
call CallBattleCore
ld a, 1
ld [wd265], a
ld hl, Function3ecab
ld hl, ApplyStatLevelMultiplierOnAllStats
call CallBattleCore
ld hl, SpikesDamage
@ -9807,7 +9807,7 @@ BatonPass_LinkPlayerSwitch: ; 37a67
ld a, 1
ld [wd0ec], a
call Function1d6e
call LoadMenuDataHeader_0x1d75
ld hl, Function3e8e4
call CallBattleCore
call WriteBackup
@ -9823,7 +9823,7 @@ BatonPass_LinkEnemySwitch: ; 37a82
and a
ret z
call Function1d6e
call LoadMenuDataHeader_0x1d75
ld hl, Function3e8e4
call CallBattleCore
@ -10094,11 +10094,11 @@ endr
rst FarCall
call AnimateCurrentMove
call SwitchTurn
call BattleCommand_SwitchTurn
callab Function3ccef
call SwitchTurn
call BattleCommand_SwitchTurn
call UpdateUserInParty
; 'regained health!'
@ -10596,11 +10596,11 @@ Function37e54: ; 37e54
push hl
push de
push bc
call SwitchTurn
call BattleCommand_SwitchTurn
callab PlayBattleAnim
call SwitchTurn
call BattleCommand_SwitchTurn
pop bc
pop de
pop hl

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@ -44,10 +44,10 @@ BattleCommand54: ; 37588
call AnimateCurrentMove
ld a, $2
call Function36532
call SwitchTurn
call BattleCommand_SwitchTurn
call BattleCommand8d
call ResetMiss
call SwitchTurn
call BattleCommand_SwitchTurn
call BattleCommand70
call BattleCommand8c
call ResetMiss

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@ -187,7 +187,7 @@ Function109847:: ; 109847
ld [hLCDStatCustom], a
call GetCreditsPalette
call Function32f9
call SetPalettes
ld a, [hVBlank]
push af
ld a, $5
@ -447,7 +447,7 @@ endr
xor a
ld [wcf64], a ; frame
call GetCreditsPalette
call Function32f9 ; update hw pal registers
call SetPalettes ; update hw pal registers
jr .loop
.clear

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@ -33,7 +33,7 @@ Function1dd709: ; 1dd709
call WaitBGMap
ld b, $8
call GetSGBLayout
call Function32f9
call SetPalettes
call DelayFrame
ret
; 1dd760

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@ -1034,9 +1034,11 @@ DoRepelStep: ; 96bd7
ld a, [wRepelEffect]
and a
ret z
dec a
ld [wRepelEffect], a
ret nz
ld a, BANK(RepelWoreOffScript)
ld hl, RepelWoreOffScript
call CallScript

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@ -164,7 +164,7 @@ MenuData2_0x1012c: ; 0x1012c
Jumptable_10137: ; 10137
dw Function10159
dw Function10492
dw Function10492_ret
; 1013b
MenuDataHeader_0x1013b: ; 0x1013b
@ -186,7 +186,7 @@ MenuData2_0x10143: ; 0x10143
Jumptable_10153: ; 10153
dw Function10159
dw Function103fd
dw Function10492
dw Function10492_ret
; 10159
Function10159: ; 10159
@ -330,7 +330,7 @@ Jumptable_1026a: ; 1026a
dw Function103fd
dw Function10364
dw Function103c2
dw Function10492
dw Function10492_ret
; 10274
MenuDataHeader_0x10274: ; 0x10274
@ -354,7 +354,7 @@ Jumptable_10291: ; 10291
dw Function10311
dw Function103fd
dw Function10364
dw Function10492
dw Function10492_ret
; 10299
MenuDataHeader_0x10299: ; 0x10299
@ -374,7 +374,7 @@ MenuData2_0x102a1: ; 0x102a1
Jumptable_102ac: ; 102ac
dw Function10311
dw Function10492
dw Function10492_ret
; 102b0
MenuDataHeader_0x102b0: ; 0x102b0
@ -396,7 +396,7 @@ MenuData2_0x102b8: ; 0x102b8
Jumptable_102c7: ; 102c7
dw Function10311
dw Function103c2
dw Function10492
dw Function10492_ret
; 102cd
MenuDataHeader_0x102cd: ; 0x102cd
@ -420,7 +420,7 @@ Jumptable_102ea: ; 102ea
dw Function103fd
dw Function10364
dw Function103c2
dw Function10492
dw Function10492_ret
; 102f2
MenuDataHeader_0x102f2: ; 0x102f2
@ -442,7 +442,7 @@ MenuData2_0x102fa: ; 0x102fa
Jumptable_1030b: ; 1030b
dw Function103fd
dw Function10364
dw Function10492
dw Function10492_ret
; 10311
Function10311: ; 10311
@ -484,7 +484,7 @@ Function10311: ; 10311
call Function10a40
ret
.NoPokemon
ld hl, UnknownText_0x10af8
ld hl, TextJump_YouDontHaveAPkmn
call Function10889
ret
@ -602,16 +602,19 @@ Function103fd: ; 103fd
callba WritePartyMenuTilemap
callba PrintPartyMenuText
call WaitBGMap
call Function32f9
call SetPalettes
call DelayFrame
callba PartyMenuSelect
jr c, .asm_10475
ld a, [CurPartySpecies]
cp EGG
jr nz, .asm_10453
ld hl, UnknownText_0x1048d
ld hl, TextJump_AnEGGCantHoldAnItem
call PrintText
jr .asm_10427
.asm_10453
ld a, [wJumptableIndex]
push af
@ -638,18 +641,18 @@ Function103fd: ; 103fd
ret
Function10486: ; 10486 (4:4486)
ld hl, UnknownText_0x10af8
ld hl, TextJump_YouDontHaveAPkmn
call Function10889
ret
; 1048d (4:448d)
UnknownText_0x1048d: ; 0x1048d
TextJump_AnEGGCantHoldAnItem: ; 0x1048d
; An EGG can't hold an item.
text_jump UnknownText_0x1c0b7f
text_jump Text_AnEGGCantHoldAnItem
db "@"
; 0x10492
Function10492: ; 10492
Function10492_ret: ; 10492
ret
; 10493
@ -1517,7 +1520,7 @@ Function10a40: ; 10a40
call WaitBGMap
ld b, SCREEN_WIDTH
call GetSGBLayout
call Function32f9
call SetPalettes
call DelayFrame
ret
; 10a4f
@ -1660,9 +1663,9 @@ UnknownText_0x10af3: ; 0x10af3
db "@"
; 0x10af8
UnknownText_0x10af8: ; 0x10af8
TextJump_YouDontHaveAPkmn: ; 0x10af8
; You don't have a #MON!
text_jump UnknownText_0x1c0c17
text_jump Text_YouDontHaveAPkmn
db "@"
; 0x10afd
@ -1690,9 +1693,10 @@ UnknownText_0x10b0c: ; 0x10b0c
db "@"
; 0x10b11
UnknownText_0x10b11: ; 0x10b11
; You can't use it in a battle.
text_jump UnknownText_0x1c0c85
TextJump_YouCantUseItInABattle: ; 0x10b11
; Doesn't seem to be used anywhere
; "You can't use it in a battle."
text_jump Text_YouCantUseItInABattle
db "@"
; 0x10b16

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@ -38,11 +38,11 @@ PredefPointers:: ; 856b
add_predef FillPP
add_predef TryAddMonToParty
add_predef Functionda96
add_predef Functiondb3f ; $8
add_predef SentGetPkmnIntoFromBox
add_predef SentPkmnIntoBox
add_predef GiveEgg
add_predef Functionc6e0
add_predef Functione167
add_predef CalcPkmnStats
add_predef Functione17b
add_predef CanLearnTMHMMove
add_predef GetTMHMMove
@ -50,7 +50,7 @@ PredefPointers:: ; 856b
add_predef PrintMoveDesc
add_predef UpdatePlayerHUD
add_predef FillBox
add_predef Function3d873
add_predef CheckPlayerPartyForFitPkmn
add_predef UpdateEnemyHUD
add_predef StartBattle
add_predef FillInExpBar
@ -61,7 +61,7 @@ PredefPointers:: ; 856b
add_predef Function421e6
add_predef Function28f63
add_predef Function28f24
add_predef Function5084a
add_predef CopyPkmnToTempMon
add_predef ListMoves ; $20
add_predef Function50d2e
add_predef Function50cdb

View File

@ -1,5 +1,5 @@
Function14a1a: ; 14a1a
call Function1d6e
call LoadMenuDataHeader_0x1d75
callba Function5e9a
call SpeechTextBox
call UpdateSprites

View File

@ -23,7 +23,7 @@ UnknownText_0x88013: ; 0x88013
; 0x88018
Special_SelectApricornForKurt: ; 88018
call Function1d6e
call LoadMenuDataHeader_0x1d75
ld c, $1
xor a
ld [wd0e4], a
@ -52,7 +52,7 @@ Special_SelectApricornForKurt: ; 88018
call Kurt_GiveUpSelectedQuantityOfSelectedApricorn
.done
call Function1d7d
call Call_ExitMenu
ret
; 88055

View File

@ -103,7 +103,7 @@ endr
.AccessBankOfMom: ; 162a8
ld hl, UnknownText_0x1665d
call PrintText
call Function1d6e
call LoadMenuDataHeader_0x1d75
ld hl, MenuDataHeader_0x166b5
call CopyMenuDataHeader
call InterpretMenu2
@ -148,7 +148,7 @@ endr
ld [hl], a
ld a, $5
ld [wcf64], a
call Function1d6e
call LoadMenuDataHeader_0x1d75
call Function16517
call Function1656b
call Function16571
@ -216,7 +216,7 @@ endr
ld [hl], a
ld a, $5
ld [wcf64], a
call Function1d6e
call LoadMenuDataHeader_0x1d75
call Function16512
call Function1656b
call Function16571

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@ -19,7 +19,7 @@ MoveDeletion:
jr z, .asm_2c5ca
ld hl, UnknownText_0x2c5ea
call PrintText
call Function1d6e
call LoadMenuDataHeader_0x1d75
callba Function12f5b
push af
call Function2b74

View File

@ -70,6 +70,7 @@ Function2ebb:: ; 2ebb
ld a, [wc2cc]
bit 1, a
ret z
ld a, [hJoyDown]
bit 1, a ; B_BUTTON
ret
@ -212,7 +213,8 @@ HideSprites:: ; 3016
INCLUDE "home/copy2.asm"
Function309d:: ; 309d
LoadTileMapToTempTileMap:: ; 309d
; Load TileMap into TempTileMap
ld a, [rSVBK]
push af
ld a, BANK(w2_d000)
@ -226,16 +228,17 @@ Function309d:: ; 309d
ret
; 30b4
Function30b4:: ; 30b4
Call_LoadTempTileMapToTileMap:: ; 30b4
xor a
ld [hBGMapMode], a
call Function30bf
call LoadTempTileMapToTileMap
ld a, 1
ld [hBGMapMode], a
ret
; 30bf
Function30bf:: ; 30bf
LoadTempTileMapToTileMap:: ; 30bf
; Load TempTileMap into TileMap
ld a, [rSVBK]
push af
ld a, BANK(w2_d000)
@ -682,11 +685,12 @@ endr
; 32f9
Function32f9:: ; 32f9
SetPalettes:: ; 32f9
; Inits the Palettes
; depending on the system the monochromes palettes or color palettes
ld a, [hCGB]
and a
jr nz, .asm_3309
jr nz, .SetPalettesForGameBoyColor
ld a, $e4
ld [rBGP], a
ld a, $d0
@ -694,7 +698,7 @@ Function32f9:: ; 32f9
ld [rOBP1], a
ret
.asm_3309
.SetPalettesForGameBoyColor
push de
ld a, $e4
call DmgToCgbBGPals
@ -965,10 +969,10 @@ GetPokemonName:: ; 343b
ld h, 0
ld l, a
rept 2
add hl, hl
add hl, hl ; hl = hl * 4
endr
add hl, de
add hl, hl
add hl, de ; hl = (hl*4) + de
add hl, hl ; hl = (5*hl) + (5*hl)
ld de, PokemonNames
add hl, de
@ -1165,7 +1169,7 @@ Function3524:: ; 3524
ld hl, VramState
bit 0, [hl]
jp nz, UpdateTimePals
jp Function32f9
jp SetPalettes
; 352f
Function352f:: ; 352f

View File

@ -1957,7 +1957,7 @@ CheckStandingOnXYTrigger:: ; 2ae7
FadeToMenu:: ; 2b29
xor a
ld [hBGMapMode], a
call Function1d6e
call LoadMenuDataHeader_0x1d75
callba FadeBlackBGMap
call ClearSprites
call DisableSpriteUpdates
@ -1969,14 +1969,14 @@ Function2b3c:: ; 2b3c
call WhiteBGMap
call Function2bae
call UpdateSprites
call Function1d7d
call Call_ExitMenu
call Functiond90
jr Function2b5c
; 2b4d
Function2b4d:: ; 2b4d
call WhiteBGMap
call Function1d7d
call Call_ExitMenu
call Function2bae
call UpdateSprites
call Functiond90

View File

@ -52,7 +52,7 @@ MenuTextBoxBackup:: ; 1d67
ret
; 1d6e
Function1d6e:: ; 1d6e
LoadMenuDataHeader_0x1d75:: ; 1d6e
ld hl, MenuDataHeader_0x1d75
call LoadMenuDataHeader
ret
@ -66,7 +66,7 @@ MenuDataHeader_0x1d75:: ; 1d75
db 1 ; default option
; 1d7d
Function1d7d:: ; 1d7d
Call_ExitMenu:: ; 1d7d
call ExitMenu
ret
; 1d81

View File

@ -273,15 +273,15 @@ Function83b:: ; 83b
; 862
Function862:: ; 862
call Function309d
call LoadTileMapToTempTileMap
callab Function4000
call Function87d
jp Function30b4
jp Call_LoadTempTileMapToTileMap
; 871
Function871:: ; 871
call Function309d
call LoadTileMapToTempTileMap
callab Function4000
jp Function87d
; 87d

View File

@ -87,7 +87,7 @@ hRandom EQU $ffe1
hRandomAdd EQU $ffe1
hRandomSub EQU $ffe2
hSecondsBackup EQU $ffe3
hBattleTurn EQU $ffe4
hBattleTurn EQU $ffe4 ; Which trainers turn is it? 0: Player, 1: Opponent Trainer
hCGBPalUpdate EQU $ffe5
hCGB EQU $ffe6
hSGB EQU $ffe7

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