pokecrystal-board/audio/music/gamecorner.asm

809 lines
11 KiB
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Music_GameCorner:
channel_count 4
channel 1, Music_GameCorner_Ch1
channel 2, Music_GameCorner_Ch2
channel 3, Music_GameCorner_Ch3
channel 4, Music_GameCorner_Ch4
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Music_GameCorner_Ch1:
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tempo 147
volume 7, 7
stereo_panning 0, 1
note_type 12, 9, 1
rest 8
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Music_GameCorner_branch_edd84:
volume_envelope 9, 1
rest 16
rest 16
rest 16
rest 16
sound_call Music_GameCorner_branch_ede03
sound_call Music_GameCorner_branch_ede03
sound_call Music_GameCorner_branch_ede03
sound_call Music_GameCorner_branch_ede13
rest 16
rest 16
rest 16
rest 16
rest 16
sound_call Music_GameCorner_branch_ede03
sound_call Music_GameCorner_branch_ede03
sound_call Music_GameCorner_branch_ede03
sound_call Music_GameCorner_branch_ede13
octave 3
rest 2
note G#, 3
note G#, 3
note A#, 2
note A#, 2
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note G#, 2
note G_, 2
volume_envelope 7, 1
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Music_GameCorner_branch_eddb1:
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octave 4
note G#, 1
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octave 5
note C_, 1
note F_, 1
note C_, 1
sound_loop 4, Music_GameCorner_branch_eddb1
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Music_GameCorner_branch_eddbb:
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octave 4
note A#, 1
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octave 5
note D_, 1
note G_, 1
note D_, 1
sound_loop 4, Music_GameCorner_branch_eddbb
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Music_GameCorner_branch_eddc5:
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octave 4
note D#, 1
note G_, 1
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octave 5
note C_, 1
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octave 4
note G_, 1
sound_loop 4, Music_GameCorner_branch_eddc5
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Music_GameCorner_branch_eddd0:
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octave 4
note F_, 1
note A_, 1
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octave 5
note C_, 1
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octave 4
note A_, 1
sound_loop 4, Music_GameCorner_branch_eddd0
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Music_GameCorner_branch_edddb:
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octave 4
note G#, 1
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octave 5
note C_, 1
note F_, 1
note C_, 1
sound_loop 4, Music_GameCorner_branch_edddb
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Music_GameCorner_branch_edde5:
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octave 4
note A#, 1
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octave 5
note D_, 1
note G_, 1
note D_, 1
sound_loop 4, Music_GameCorner_branch_edde5
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Music_GameCorner_branch_eddef:
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octave 4
note B_, 1
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octave 5
note D_, 1
note G_, 1
note D_, 1
sound_loop 4, Music_GameCorner_branch_eddef
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octave 3
note D_, 1
note D_, 1
note D_, 3
note F_, 2
note F_, 9
sound_loop 0, Music_GameCorner_branch_edd84
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Music_GameCorner_branch_ede03:
rest 2
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octave 4
note A#, 3
note G_, 3
note D#, 3
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octave 3
note F_, 3
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note F_, 2
rest 2
note G#, 3
note G#, 3
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note A#, 2
note A#, 2
note G#, 1
note A#, 3
sound_ret
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Music_GameCorner_branch_ede13:
rest 2
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octave 4
note A#, 3
note G_, 3
note D#, 3
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octave 3
note F_, 3
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note F_, 2
sound_ret
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Music_GameCorner_Ch2:
stereo_panning 1, 1
vibrato 8, 2, 4
note_type 12, 10, 1
rest 8
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Music_GameCorner_branch_ede25:
volume_envelope 9, 2
duty_cycle 1
sound_call Music_GameCorner_branch_ede75
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octave 1
note F_, 2
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octave 3
note G#, 2
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octave 1
note F_, 1
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octave 3
note G#, 2
volume_envelope 10, 4
note G#, 3
volume_envelope 9, 2
note G_, 2
note A#, 1
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octave 4
note C_, 3
sound_call Music_GameCorner_branch_ede75
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octave 4
note F_, 2
note D#, 2
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note F_, 1
note D#, 2
volume_envelope 10, 4
note G_, 3
note F_, 4
duty_cycle 2
volume_envelope 12, 7
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octave 3
note D#, 1
note F_, 1
note G_, 6
note F_, 6
note C_, 4
note D_, 6
note D#, 6
note F_, 4
note D_, 6
note C_, 6
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octave 2
note A#, 4
note A_, 4
rest 10
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octave 3
note D#, 1
note F_, 1
note G_, 6
note F_, 6
note C_, 4
note D_, 6
note D#, 6
note F_, 2
note D#, 1
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note F_, 1
note G_, 16
volume_envelope 9, 2
note G_, 1
note G_, 1
note G_, 3
note A#, 2
note A#, 9
volume_envelope 10, 4
sound_loop 0, Music_GameCorner_branch_ede25
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Music_GameCorner_branch_ede75:
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octave 1
note C_, 2
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octave 3
note D#, 3
note D#, 3
note D#, 3
note F_, 3
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note F_, 2
octave 1
note C_, 2
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octave 3
note D#, 3
note D#, 3
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note F_, 2
note F_, 2
note D#, 1
note F_, 3
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octave 1
note C_, 2
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octave 3
note D#, 3
note D#, 3
note D#, 3
note F_, 3
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note F_, 2
octave 1
note C_, 2
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octave 3
note D#, 3
note D#, 3
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note F_, 2
note C_, 2
note D#, 1
note F_, 3
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octave 1
note C_, 2
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octave 5
note D_, 3
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octave 4
note A#, 3
note G_, 2
note C_, 2
note D_, 2
note D#, 2
note F_, 2
note D#, 2
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note F_, 1
note D#, 2
volume_envelope 10, 4
note F_, 3
note G_, 4
volume_envelope 9, 2
note F#, 1
note F_, 1
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octave 1
note C_, 2
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octave 5
note D_, 3
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octave 4
note A#, 3
note G_, 2
note C_, 2
note D_, 2
note D#, 2
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octave 1
note F_, 1
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octave 4
note F_, 1
note D#, 2
note G_, 1
note D#, 2
volume_envelope 10, 4
note A#, 3
note A_, 2
volume_envelope 9, 2
note A#, 1
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octave 5
note C_, 3
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octave 1
note C_, 2
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octave 5
note D_, 3
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octave 4
note A#, 3
note G_, 2
note C_, 2
note D_, 2
note D#, 2
note F_, 2
note D#, 2
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note F_, 1
note D#, 2
volume_envelope 10, 4
note F_, 3
note G_, 4
volume_envelope 9, 2
note F#, 1
note F_, 1
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octave 1
note C_, 2
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octave 5
note D_, 3
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octave 4
note A#, 3
note G_, 2
note C_, 2
note D_, 2
note D#, 2
sound_ret
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Music_GameCorner_Ch3:
vibrato 8, 2, 2
note_type 12, 1, 4
rest 8
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Music_GameCorner_branch_edeef:
stereo_panning 1, 1
note_type 12, 1, 4
sound_call Music_GameCorner_branch_edfdd
sound_call Music_GameCorner_branch_edff8
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octave 4
note G_, 1
note A_, 3
sound_call Music_GameCorner_branch_edfdd
sound_call Music_GameCorner_branch_edff8
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octave 4
note A#, 1
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octave 5
note C_, 3
stereo_panning 1, 0
sound_call Music_GameCorner_branch_edfdd
sound_call Music_GameCorner_branch_ee00c
sound_call Music_GameCorner_branch_edfdd
sound_call Music_GameCorner_branch_ee024
sound_call Music_GameCorner_branch_edfdd
sound_call Music_GameCorner_branch_ee00c
sound_call Music_GameCorner_branch_edfdd
stereo_panning 1, 1
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octave 2
note F_, 1
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octave 3
note F_, 1
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octave 5
note C_, 1
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octave 4
note F_, 1
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octave 2
note F_, 1
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octave 5
note C_, 1
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octave 3
note F_, 1
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octave 5
note D#, 3
note D_, 1
rest 1
note D#, 1
note F_, 1
rest 2
sound_call Music_GameCorner_branch_edfdd
sound_call Music_GameCorner_branch_edff8
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octave 4
note G_, 1
note A_, 3
sound_call Music_GameCorner_branch_edfdd
sound_call Music_GameCorner_branch_edff8
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octave 4
note A#, 1
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octave 5
note C_, 3
stereo_panning 1, 0
sound_call Music_GameCorner_branch_edfdd
sound_call Music_GameCorner_branch_ee00c
sound_call Music_GameCorner_branch_edfdd
sound_call Music_GameCorner_branch_ee024
sound_call Music_GameCorner_branch_edfdd
sound_call Music_GameCorner_branch_ee00c
sound_call Music_GameCorner_branch_edfdd
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octave 2
note F_, 1
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octave 3
note F_, 1
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octave 5
note C_, 1
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octave 4
note F_, 1
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octave 3
note F_, 1
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octave 5
note C_, 1
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octave 4
note F_, 1
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octave 3
note F_, 1
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octave 5
note D#, 1
rest 1
note D_, 1
rest 1
note C_, 1
rest 1
octave 4
note A#, 1
rest 1
volume_envelope 1, 5
sound_call Music_GameCorner_branch_ee03f
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octave 2
note C_, 2
rest 1
note C_, 1
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octave 3
note C_, 1
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octave 2
note C_, 1
rest 1
note C_, 1
note C_, 1
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octave 3
note C_, 1
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octave 2
note C_, 2
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octave 3
note C_, 1
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octave 2
note C_, 1
rest 1
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octave 3
note C_, 1
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octave 2
note F_, 2
rest 1
note F_, 1
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octave 3
note F_, 1
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octave 2
note F_, 1
rest 1
note F_, 1
note F_, 1
octave 3
note F_, 1
octave 2
note F_, 2
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octave 3
note F_, 1
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octave 2
note F_, 1
rest 1
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octave 3
note F_, 1
sound_call Music_GameCorner_branch_ee03f
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octave 2
note G_, 2
rest 1
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note G_, 1
octave 3
note G_, 1
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octave 2
note G_, 1
rest 1
note G_, 1
note G_, 1
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octave 3
note G_, 1
octave 2
note G_, 2
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octave 3
note G_, 1
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octave 2
note G_, 1
rest 1
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octave 3
note G_, 1
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octave 2
note B_, 1
note B_, 1
note B_, 1
rest 2
note B_, 1
rest 1
note B_, 1
rest 4
note_type 6, 1, 5
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octave 3
note D_, 1
note C_, 1
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octave 2
note B_, 1
note A_, 1
note G_, 1
note F_, 1
note E_, 1
note D_, 1
sound_loop 0, Music_GameCorner_branch_edeef
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Music_GameCorner_branch_edfdd:
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octave 2
note C_, 1
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octave 3
note C_, 1
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octave 4
note G_, 1
note C_, 1
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octave 3
note C_, 1
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octave 4
note G_, 1
note C_, 1
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octave 3
note C_, 1
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octave 4
note G_, 1
note C_, 1
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octave 3
note C_, 1
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octave 4
note A_, 1
note C_, 1
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octave 3
note C_, 1
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octave 4
note A_, 2
sound_ret
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Music_GameCorner_branch_edff8:
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octave 2
note C_, 1
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octave 3
note C_, 1
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octave 4
note G_, 1
note C_, 1
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octave 3
note C_, 1
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octave 4
note G_, 1
note C_, 1
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octave 3
note C_, 1
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octave 4
note A#, 1
rest 1
note A_, 1
rest 1
sound_ret
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Music_GameCorner_branch_ee00c:
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octave 2
note F_, 1
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octave 3
note F_, 1
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octave 5
note C_, 1
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octave 4
note F_, 1
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octave 3
note F_, 1
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octave 5
note C_, 1
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octave 4
note F_, 1
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octave 3
note F_, 1
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octave 5
note D#, 1
rest 1
note D_, 1
rest 1
note C_, 1
note D_, 3
sound_ret
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Music_GameCorner_branch_ee024:
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octave 2
note F_, 1
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octave 3
note F_, 1
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octave 5
note C_, 1
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octave 4
note F_, 1
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octave 3
note F_, 1
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octave 5
note C_, 1
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octave 4
note F_, 1
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octave 3
note F_, 1
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octave 5
note D#, 1
rest 1
note D_, 1
rest 1
note C_, 1
note D_, 1
octave 3
note F_, 1
rest 1
sound_ret
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Music_GameCorner_branch_ee03f:
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octave 2
note F_, 2
rest 1
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note F_, 1
octave 3
note F_, 1
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octave 2
note F_, 1
rest 1
note F_, 1
note F_, 1
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octave 3
note F_, 1
octave 2
note F_, 2
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octave 3
note F_, 1
2013-11-06 22:18:50 -08:00
octave 2
note F_, 1
rest 1
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octave 3
note F_, 1
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octave 2
note G_, 2
rest 1
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note G_, 1
octave 3
note G_, 1
2013-11-06 22:18:50 -08:00
octave 2
note G_, 1
rest 1
note G_, 1
note G_, 1
2013-11-06 22:18:50 -08:00
octave 3
note G_, 1
2013-11-06 22:18:50 -08:00
octave 2
note F_, 1
2013-11-06 22:18:50 -08:00
octave 3
note F_, 1
2013-11-06 22:18:50 -08:00
octave 2
note D#, 1
2013-11-06 22:18:50 -08:00
octave 3
note D#, 1
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octave 2
note D_, 1
2013-11-06 22:18:50 -08:00
octave 3
note D_, 1
sound_ret
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Music_GameCorner_Ch4:
toggle_noise 3
dspeed 12
dspeed 8
dnote 3, 1
dnote 3, 1
dnote 3, 1
dspeed 12
dnote 3, 1
dnote 3, 1
dnote 3, 2
dnote 3, 1
dnote 3, 1
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Music_GameCorner_branch_ee07f:
sound_call Music_GameCorner_branch_ee106
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Music_GameCorner_branch_ee082:
dnote 11, 2
dnote 7, 2
dnote 3, 2
dnote 7, 2
dnote 11, 2
dnote 7, 2
dnote 3, 2
dnote 7, 2
sound_loop 6, Music_GameCorner_branch_ee082
sound_call Music_GameCorner_branch_ee10f
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Music_GameCorner_branch_ee091:
dnote 11, 2
dnote 7, 2
dnote 3, 2
dnote 7, 2
dnote 11, 2
dnote 7, 2
dnote 3, 2
dnote 7, 2
sound_loop 3, Music_GameCorner_branch_ee091
rest 12
dnote 3, 1
dnote 3, 1
dnote 7, 2
sound_call Music_GameCorner_branch_ee106
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Music_GameCorner_branch_ee0a4:
dnote 11, 2
dnote 7, 2
dnote 3, 2
dnote 7, 2
dnote 11, 2
dnote 7, 2
dnote 3, 2
dnote 7, 2
sound_loop 6, Music_GameCorner_branch_ee0a4
sound_call Music_GameCorner_branch_ee10f
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Music_GameCorner_branch_ee0b3:
dnote 11, 2
dnote 7, 2
dnote 3, 2
dnote 7, 2
dnote 11, 2
dnote 7, 2
dnote 3, 2
dnote 7, 2
sound_loop 3, Music_GameCorner_branch_ee0b3
dnote 11, 2
dnote 7, 2
dnote 3, 2
dnote 7, 2
dnote 4, 2
dnote 7, 2
dnote 3, 1
dnote 3, 1
dnote 3, 1
dnote 3, 1
2018-06-24 07:09:41 -07:00
Music_GameCorner_branch_ee0c9:
dnote 11, 2
dnote 7, 1
dnote 4, 1
dnote 3, 1
dnote 4, 1
dnote 7, 1
dnote 4, 1
dnote 4, 1
dnote 3, 1
dnote 7, 1
dnote 4, 1
dnote 3, 2
dnote 7, 2
sound_loop 3, Music_GameCorner_branch_ee0c9
dnote 11, 2
dnote 7, 1
dnote 4, 1
dnote 3, 1
dnote 4, 1
dnote 7, 1
dnote 4, 1
dnote 4, 1
dnote 3, 1
dnote 7, 1
dnote 4, 1
dnote 3, 2
dnote 3, 1
dnote 3, 1
2018-06-24 07:09:41 -07:00
Music_GameCorner_branch_ee0e8:
dnote 11, 2
dnote 7, 1
dnote 4, 1
dnote 3, 1
dnote 4, 1
dnote 7, 1
dnote 4, 1
dnote 4, 1
dnote 3, 1
dnote 7, 1
dnote 4, 1
dnote 3, 2
dnote 7, 2
sound_loop 3, Music_GameCorner_branch_ee0e8
dnote 3, 1
dnote 3, 1
dnote 3, 2
dnote 11, 1
dnote 7, 2
dnote 7, 5
dnote 3, 1
dnote 3, 1
dnote 4, 2
sound_loop 0, Music_GameCorner_branch_ee07f
2013-11-06 22:18:50 -08:00
2018-06-24 07:09:41 -07:00
Music_GameCorner_branch_ee106:
dnote 1, 2
dnote 7, 2
dnote 3, 2
dnote 7, 2
dnote 11, 2
dnote 7, 2
dnote 3, 2
dnote 7, 2
sound_ret
2013-11-06 22:18:50 -08:00
2018-06-24 07:09:41 -07:00
Music_GameCorner_branch_ee10f:
dnote 11, 2
dnote 7, 2
dnote 3, 2
dnote 7, 2
dnote 11, 2
dnote 7, 2
dnote 3, 1
dnote 3, 1
dnote 7, 2
sound_ret