2021-05-30 12:51:49 -07:00
|
|
|
sprite_anim_obj_gfx: MACRO
|
|
|
|
; # tiles, gfx pointer
|
|
|
|
db \1
|
|
|
|
dbw \2, \3
|
|
|
|
ENDM
|
|
|
|
|
2020-10-30 14:32:09 -07:00
|
|
|
UnusedSpriteAnimGFX:
|
|
|
|
; entries correspond to SPRITE_ANIM_DICT_* constants
|
2021-05-30 12:51:49 -07:00
|
|
|
table_width 4, UnusedSpriteAnimGFX
|
2020-10-30 14:32:09 -07:00
|
|
|
; # tiles, gfx bank, gfx pointer
|
|
|
|
; (all pointers were dummied out to .DeletedGFX)
|
2021-05-30 12:51:49 -07:00
|
|
|
sprite_anim_obj_gfx 128, $01, .DeletedGFX ; SPRITE_ANIM_DICT_DEFAULT
|
|
|
|
sprite_anim_obj_gfx 128, $01, .DeletedGFX ; unused
|
|
|
|
sprite_anim_obj_gfx 128, $01, .DeletedGFX ; unused
|
|
|
|
sprite_anim_obj_gfx 128, $01, .DeletedGFX ; unused
|
|
|
|
sprite_anim_obj_gfx 16, $37, .DeletedGFX ; unused
|
|
|
|
sprite_anim_obj_gfx 16, $11, .DeletedGFX ; SPRITE_ANIM_DICT_TEXT_CURSOR
|
|
|
|
sprite_anim_obj_gfx 16, $39, .DeletedGFX ; SPRITE_ANIM_DICT_GS_SPLASH (the bank includes engine/movie/splash.asm)
|
|
|
|
sprite_anim_obj_gfx 16, $24, .DeletedGFX ; SPRITE_ANIM_DICT_SLOTS (the bank includes engine/games/slot_machine.asm)
|
|
|
|
sprite_anim_obj_gfx 16, $21, .DeletedGFX ; SPRITE_ANIM_DICT_ARROW_CURSOR
|
|
|
|
assert_table_length NUM_SPRITE_ANIM_GFX
|
2020-10-30 14:32:09 -07:00
|
|
|
|
|
|
|
.DeletedGFX
|