pokecrystal-board/maps/TinTowerRoof.asm

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1008 B
NASM
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TinTowerRoof_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 1
; callbacks
dbw 2, UnknownScript_0x77230
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UnknownScript_0x77230:
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checkevent EVENT_FOUGHT_HO_OH
iftrue UnknownScript_0x77241
checkitem RAINBOW_WING
iftrue UnknownScript_0x7723e
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jump UnknownScript_0x77241
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UnknownScript_0x7723e:
appear $2
return
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UnknownScript_0x77241:
disappear $2
return
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HoOhScript_0x77244:
faceplayer
loadfont
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writetext UnknownText_0x77260
cry HO_OH
pause 15
loadmovesprites
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setevent EVENT_FOUGHT_HO_OH
writecode VAR_BATTLETYPE, BATTLETYPE_FORCEITEM
loadpokedata HO_OH, 60
startbattle
disappear $2
returnafterbattle
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setevent EVENT_SET_WHEN_FOUGHT_HO_OH
end
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UnknownText_0x77260:
text "Shaoooh!"
done
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TinTowerRoof_MapEventHeader:
; filler
db 0, 0
.Warps:
db 1
warp_def $d, $9, 4, TIN_TOWER_9F
.XYTriggers:
db 0
.Signposts:
db 0
.PersonEvents:
db 1
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person_event SPRITE_HO_OH, 5, 9, $16, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, HoOhScript_0x77244, EVENT_TIN_TOWER_ROOF_HO_OH