pokecrystal-board/script_macros.asm

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; This file is generated by generate_macros.
givepoke: MACRO
db $2d
db \1
db \2
db \3
db \4
dw \5
dw \6
ENDM
_2call: MACRO
db $00
dw \1
ENDM
_3call: MACRO
db $01
dw \1
ENDM
_2ptcall: MACRO
db $02
dw \1
ENDM
_2jump: MACRO
db $03
dw \1
ENDM
_3jump: MACRO
db $04
dw \1
ENDM
_2ptjump: MACRO
db $05
dw \1
ENDM
if_equal: MACRO
db $06
db \1
dw \2
ENDM
if_not_equal: MACRO
db $07
db \1
dw \2
ENDM
iffalse: MACRO
db $08
dw \1
ENDM
iftrue: MACRO
db $09
dw \1
ENDM
if_less_than: MACRO
db $0a
db \1
dw \2
ENDM
if_greater_than: MACRO
db $0b
db \1
dw \2
ENDM
jumpstd: MACRO
db $0c
dw \1
ENDM
callstd: MACRO
db $0d
dw \1
ENDM
_3callasm: MACRO
db $0e
dw \1
ENDM
special: MACRO
db $0f
dw \1
ENDM
_2ptcallasm: MACRO
db $10
dw \1
ENDM
checkmaptriggers: MACRO
db $11
db \1
db \2
ENDM
domaptrigger: MACRO
db $12
db \1
db \2
db \3
ENDM
checktriggers: MACRO
db $13
ENDM
dotrigger: MACRO
db $14
db \1
ENDM
writebyte: MACRO
db $15
db \1
ENDM
addvar: MACRO
db $16
db \1
ENDM
random: MACRO
db $17
db \1
ENDM
checkver: MACRO
db $18
ENDM
copybytetovar: MACRO
db $19
dw \1
ENDM
copyvartobyte: MACRO
db $1a
dw \1
ENDM
loadvar: MACRO
db $1b
dw \1
db \2
ENDM
checkcode: MACRO
db $1c
db \1
ENDM
writevarcode: MACRO
db $1d
db \1
ENDM
writecode: MACRO
db $1e
db \1
db \2
ENDM
giveitem: MACRO
db $1f
db \1
db \2
ENDM
takeitem: MACRO
db $20
db \1
db \2
ENDM
checkitem: MACRO
db $21
db \1
ENDM
givemoney: MACRO
db $22
db \1
dw \2
ENDM
takemoney: MACRO
db $23
db \1
dw \2
ENDM
checkmonkey: MACRO
db $24
db \1
dw \2
ENDM
givecoins: MACRO
db $25
dw \1
ENDM
takecoins: MACRO
db $26
dw \1
ENDM
checkcoins: MACRO
db $27
dw \1
ENDM
addcellnum: MACRO
db $28
db \1
ENDM
delcellnum: MACRO
db $29
db \1
ENDM
checkcellnum: MACRO
db $2a
db \1
ENDM
checktime: MACRO
db $2b
db \1
ENDM
checkpoke: MACRO
db $2c
db \1
ENDM
giveegg: MACRO
db $2e
db \1
db \2
ENDM
givepokeitem: MACRO
db $2f
dw \1
ENDM
checkpokeitem: MACRO
db $30
dw \1
ENDM
checkbit1: MACRO
db $31
dw \1
ENDM
clearbit1: MACRO
db $32
dw \1
ENDM
setbit1: MACRO
db $33
dw \1
ENDM
checkbit2: MACRO
db $34
dw \1
ENDM
clearbit2: MACRO
db $35
dw \1
ENDM
setbit2: MACRO
db $36
dw \1
ENDM
wildoff: MACRO
db $37
ENDM
wildon: MACRO
db $38
ENDM
xycompare: MACRO
db $39
dw \1
ENDM
warpmod: MACRO
db $3a
db \1
db \2
db \3
ENDM
blackoutmod: MACRO
db $3b
db \1
db \2
ENDM
warp: MACRO
db $3c
db \1
db \2
db \3
db \4
ENDM
readmoney: MACRO
db $3d
db \1
db \2
ENDM
readcoins: MACRO
db $3e
db \1
ENDM
RAM2MEM: MACRO
db $3f
db \1
ENDM
pokenamemem: MACRO
db $40
db \1
db \2
ENDM
itemtotext: MACRO
db $41
db \1
db \2
ENDM
mapnametotext: MACRO
db $42
db \1
ENDM
trainertotext: MACRO
db $43
db \1
db \2
db \3
ENDM
stringtotext: MACRO
db $44
dw \1
db \2
ENDM
itemnotify: MACRO
db $45
ENDM
pocketisfull: MACRO
db $46
ENDM
loadfont: MACRO
db $47
ENDM
refreshscreen: MACRO
db $48
db \1
ENDM
loadmovesprites: MACRO
db $49
ENDM
loadbytec1ce: MACRO
db $4a
db \1
ENDM
_3writetext: MACRO
db $4b
dw \1
ENDM
_2writetext: MACRO
db $4c
dw \1
ENDM
repeattext: MACRO
db $4d
db \1
db \2
ENDM
yesorno: MACRO
db $4e
ENDM
loadmenudata: MACRO
db $4f
dw \1
ENDM
writebackup: MACRO
db $50
ENDM
jumptextfaceplayer: MACRO
db $51
dw \1
ENDM
jumptext: MACRO
db $53
dw \1
ENDM
closetext: MACRO
db $54
ENDM
keeptextopen: MACRO
db $55
ENDM
pokepic: MACRO
db $56
db \1
ENDM
pokepicyesorno: MACRO
db $57
ENDM
interpretmenu: MACRO
db $58
ENDM
interpretmenu2: MACRO
db $59
ENDM
loadpikachudata: MACRO
db $5a
ENDM
battlecheck: MACRO
db $5b
ENDM
loadtrainerdata: MACRO
db $5c
ENDM
loadpokedata: MACRO
db $5d
db \1
db \2
ENDM
loadtrainer: MACRO
db $5e
db \1
db \2
ENDM
startbattle: MACRO
db $5f
ENDM
returnafterbattle: MACRO
db $60
ENDM
catchtutorial: MACRO
db $61
db \1
ENDM
trainertext: MACRO
db $62
db \1
ENDM
trainerstatus: MACRO
db $63
db \1
ENDM
winlosstext: MACRO
db $64
dw \1
dw \2
ENDM
scripttalkafter: MACRO
db $65
ENDM
talkaftercancel: MACRO
db $66
ENDM
talkaftercheck: MACRO
db $67
ENDM
setlasttalked: MACRO
db $68
db \1
ENDM
applymovement: MACRO
db $69
db \1
dw \2
ENDM
applymovement2: MACRO
db $6a
dw \1
ENDM
faceplayer: MACRO
db $6b
ENDM
faceperson: MACRO
db $6c
db \1
db \2
ENDM
variablesprite: MACRO
db $6d
db \1
db \2
ENDM
disappear: MACRO
db $6e
db \1
ENDM
appear: MACRO
db $6f
db \1
ENDM
follow: MACRO
db $70
db \1
db \2
ENDM
stopfollow: MACRO
db $71
ENDM
moveperson: MACRO
db $72
db \1
db \2
db \3
ENDM
writepersonxy: MACRO
db $73
db \1
ENDM
loademote: MACRO
db $74
db \1
ENDM
showemote: MACRO
db $75
db \1
db \2
db \3
ENDM
spriteface: MACRO
db $76
db \1
db \2
ENDM
follownotexact: MACRO
db $77
db \1
db \2
ENDM
earthquake: MACRO
db $78
db \1
ENDM
changemap: MACRO
db $79
dw \1
ENDM
changeblock: MACRO
db $7a
db \1
db \2
db \3
ENDM
reloadmap: MACRO
db $7b
ENDM
reloadmappart: MACRO
db $7c
ENDM
writecmdqueue: MACRO
db $7d
dw \1
ENDM
delcmdqueue: MACRO
db $7e
db \1
ENDM
playmusic: MACRO
db $7f
dw \1
ENDM
playrammusic: MACRO
db $80
ENDM
musicfadeout: MACRO
db $81
dw \1
db \2
ENDM
playmapmusic: MACRO
db $82
ENDM
reloadmapmusic: MACRO
db $83
ENDM
cry: MACRO
db $84
db \1
db \2
ENDM
playsound: MACRO
db $85
dw \1
ENDM
waitbutton: MACRO
db $86
ENDM
warpsound: MACRO
db $87
ENDM
specialsound: MACRO
db $88
ENDM
passtoengine: MACRO
db $89
dw \1
ENDM
newloadmap: MACRO
db $8a
db \1
ENDM
pause: MACRO
db $8b
db \1
ENDM
deactivatefacing: MACRO
db $8c
db \1
ENDM
priorityjump: MACRO
db $8d
dw \1
ENDM
warpcheck: MACRO
db $8e
ENDM
ptpriorityjump: MACRO
db $8f
dw \1
ENDM
return: MACRO
db $90
ENDM
end: MACRO
db $91
ENDM
reloadandreturn: MACRO
db $92
ENDM
resetfuncs: MACRO
db $93
ENDM
pokemart: MACRO
db $94
db \1
dw \2
ENDM
elevator: MACRO
db $95
dw \1
ENDM
trade: MACRO
db $96
db \1
ENDM
askforphonenumber: MACRO
db $97
db \1
ENDM
phonecall: MACRO
db $98
dw \1
ENDM
hangup: MACRO
db $99
ENDM
describedecoration: MACRO
db $9a
db \1
ENDM
fruittree: MACRO
db $9b
db \1
ENDM
specialphonecall: MACRO
db $9c
db \1
db \2
ENDM
checkphonecall: MACRO
db $9d
ENDM
verbosegiveitem: MACRO
db $9e
db \1
db \2
ENDM
verbosegiveitem2: MACRO
db $9f
db \1
ENDM
loadwilddata: MACRO
db $a0
db \1
db \2
ENDM
halloffame: MACRO
db $a1
ENDM
credits: MACRO
db $a2
ENDM
warpfacing: MACRO
db $a3
db \1
db \2
db \3
db \4
db \5
ENDM
storetext: MACRO
db $a4
dw \1
db \2
ENDM
displaylocation: MACRO
db $a5
db \1
ENDM
unknown0xa8: MACRO
db $a8
db \1
ENDM
unknown0xb2: MACRO
db $b2
db \1
ENDM
unknown0xcc: MACRO
db $cc
ENDM