pokecrystal-board/engine/facings.asm

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NASM
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Facings: ; 4049
dw Facing00
dw Facing01
dw Facing02
dw Facing03
dw Facing04
dw Facing05
dw Facing06
dw Facing07
dw Facing08
dw Facing09
dw Facing10
dw Facing11
dw Facing12
dw Facing13
dw Facing14
dw Facing15
dw Facing16
dw Facing17
dw Facing18
dw Facing19
dw Facing20
dw Facing21
dw Facing22
dw Facing23
dw Facing24
dw Facing25
dw Facing26
dw Facing27
dw Facing28
dw Facing29
dw Facing30
dw Facing31
FacingsEnd: dw 0
NUM_FACINGS EQU (FacingsEnd - Facings) / 2
; Tables used as a reference to transform OAM data.
; Format:
; db y, x, attributes, tile index
; Attributes:
X_FLIP EQU 1 << OAM_X_FLIP
Y_FLIP EQU 1 << OAM_Y_FLIP
BEHIND_BG EQU 1 << OAM_PRIORITY
Facing00:
Facing02:
Facing24:
Facing26: ; 408b
db 4 ; #
db 0, 0, 0, $00
db 0, 8, 0, $01
db 8, 0, 2, $02
db 8, 8, 2, $03
; 409c
Facing01: ; 409c
db 4 ; #
db 0, 0, 0, $80
db 0, 8, 0, $81
db 8, 0, 2, $82
db 8, 8, 2, $83
; 40ad
Facing03: ; 40ad
db 4 ; #
db 0, 8, X_FLIP, $80
db 0, 0, X_FLIP, $81
db 8, 8, 2 | X_FLIP, $82
db 8, 0, 2 | X_FLIP, $83
; 40be
Facing04:
Facing06: ; 40be
db 4 ; #
db 0, 0, 0, $04
db 0, 8, 0, $05
db 8, 0, 2, $06
db 8, 8, 2, $07
; 40cf
Facing05: ; 40cf
db 4 ; #
db 0, 0, 0, $84
db 0, 8, 0, $85
db 8, 0, 2, $86
db 8, 8, 2, $87
; 40e0
Facing07: ; 40e0
db 4 ; #
db 0, 8, X_FLIP, $84
db 0, 0, X_FLIP, $85
db 8, 8, 2 | X_FLIP, $86
db 8, 0, 2 | X_FLIP, $87
; 40f1
Facing08:
Facing10: ; 40f1
db 4 ; #
db 0, 0, 0, $08
db 0, 8, 0, $09
db 8, 0, 2, $0a
db 8, 8, 2, $0b
; 4102
Facing12:
Facing14: ; 4102
db 4 ; #
db 0, 8, X_FLIP, $08
db 0, 0, X_FLIP, $09
db 8, 8, 2 | X_FLIP, $0a
db 8, 0, 2 | X_FLIP, $0b
; 4113
Facing09:
Facing11: ; 4113
db 4 ; #
db 0, 0, 0, $88
db 0, 8, 0, $89
db 8, 0, 2, $8a
db 8, 8, 2, $8b
; 4124
Facing13:
Facing15: ; 4124
db 4 ; #
db 0, 8, X_FLIP, $88
db 0, 0, X_FLIP, $89
db 8, 8, 2 | X_FLIP, $8a
db 8, 0, 2 | X_FLIP, $8b
; 4135
Facing16: ; 4135
db 5 ; #
db 0, 0, 0, $00
db 0, 8, 0, $01
db 8, 0, 2, $02
db 8, 8, 2, $03
db 16, 0, 4, $fc
; 414a
Facing17: ; 414a
db 5 ; #
db 0, 0, 0, $04
db 0, 8, 0, $05
db 8, 0, 2, $06
db 8, 8, 2, $07
db -8, 0, 4, $fc
; 415f
Facing18: ; 415f
db 5 ; #
db 0, 0, 0, $08
db 0, 8, 0, $09
db 8, 0, 2, $0a
db 8, 8, 2, $0b
db 5, -8, 4 | X_FLIP, $fd
; 4174
Facing19: ; 4174
db 5 ; #
db 0, 8, X_FLIP, $08
db 0, 0, X_FLIP, $09
db 8, 8, 2 | X_FLIP, $0a
db 8, 0, 2 | X_FLIP, $0b
db 5, 16, 4, $fd
; 4189
Facing20: ; 4189
db 4 ; #
db 0, 0, 4, $f8
db 0, 8, 4, $f9
db 8, 0, 4, $fa
db 8, 8, 4, $fb
; 419a
Facing21: ; 419a
db 2 ; #
db 0, 0, 4, $fc
db 0, 8, 4 | X_FLIP, $fc
; 41a3
Facing23: ; 41a3
db 16 ; #
db 0, 0, 0, $00
db 0, 8, 0, $01
db 8, 0, 0, $02
db 8, 8, 0, $03
db 16, 0, 0, $04
db 16, 8, 0, $05
db 24, 0, 0, $06
db 24, 8, 0, $07
db 0, 24, X_FLIP, $00
db 0, 16, X_FLIP, $01
db 8, 24, X_FLIP, $02
db 8, 16, X_FLIP, $03
db 16, 24, X_FLIP, $04
db 16, 16, X_FLIP, $05
db 24, 24, X_FLIP, $06
db 24, 16, X_FLIP, $07
; 41e4
Facing25: ; 41e4
db 4 ; #
db 0, 0, 0, $04
db 0, 8, 0, $05
db 8, 0, 0, $06
db 8, 8, 0, $07
; 41f5
Facing27: ; 41f5
db 4 ; #
db 0, 8, X_FLIP, $04
db 0, 0, X_FLIP, $05
db 8, 8, X_FLIP, $06
db 8, 0, X_FLIP, $07
; 4206
Facing22: ; 4206
db 14 ; #
db 0, 0, 0, $00
db 0, 8, 0, $01
db 8, 0, 0, $04
db 8, 8, 0, $05
db 16, 8, 0, $07
db 24, 8, 0, $0a
db 0, 24, 0, $03
db 0, 16, 0, $02
db 8, 24, X_FLIP, $02
db 8, 16, 0, $06
db 16, 24, 0, $09
db 16, 16, 0, $08
db 24, 24, X_FLIP, $04
db 24, 16, 0, $0b
; 423f
Facing28: ; 423f
db 4 ; #
db 0, 0, 4, $fe
db 0, 8, 4, $fe
db 8, 0, 4, $fe
db 8, 8, 4, $fe
; 4250
Facing29: ; 4250
db 4 ; #
db 0, 0, 4, $ff
db 0, 8, 4, $ff
db 8, 0, 4, $ff
db 8, 8, 4, $ff
; 4261
Facing30: ; 4261
db 2 ; #
db 8, 0, 4, $fe
db 8, 8, 4 | X_FLIP, $fe
; 426a
Facing31: ; 426a
db 2 ; #
db 9, -1, 4, $fe
db 9, 9, 4 | X_FLIP, $fe
; 4273