pokecrystal-board/data/phone/text/jose_caller.asm

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NASM
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JoseAromaText:
text "Hey listen, my"
line "@"
text_ram wStringBuffer4
text "'s stick"
para "has this really"
line "delicious aroma."
para "That aroma gets my"
line "appetite going!"
done
UnknownText_0x174f90:
text "A while ago, my"
line "FARFETCH'D KO'd"
cont "this @"
text_ram wStringBuffer4
text "."
para "You should have"
line "seen FARFETCH'D"
para "wield that stick."
line "Amazing stuff!"
done
UnknownText_0x174ffd:
text "I ran into a wild"
line "@"
text_ram wStringBuffer4
text "…"
para "I was trying to"
line "catch it, but it"
para "took off faster"
line "than I thought it"
para "would. It was a"
line "bit disappointing."
done
UnknownText_0x17507d:
text "Want to battle"
line "again?"
para "For some reason,"
line "my FARFETCH'D is"
para "all worked up and"
line "raring to go."
para "@"
text_ram wStringBuffer5
text "'s"
line "where I'm at."
para "Keep an eye out"
line "for me, OK?"
done
UnknownText_0x175106:
text "Be seeing you!"
done
JoseFoundSomethingText:
text "My FARFETCH'D had"
line "something pretty"
cont "in its beak."
para "Like I promised,"
line "you can have it."
para "Catch up to me on"
line "@"
text_ram wStringBuffer5
text ","
para "and I'll let you"
line "have it."
done
UnknownText_0x17519b:
text "I haven't gotten"
line "what I promised"
cont "you yet."
para "I'll call you as"
line "soon as I get it,"
para "so could you wait"
line "a little longer?"
done
UnknownText_0x17520a:
text "<PLAY_G>, could you"
line "hurry over?"
para "FARFETCH'D is"
line "agitated."
para "If you don't come"
line "soon, it might"
para "smack me with its"
line "stick!"
para "@"
text_ram wStringBuffer5
text "!"
para "Please come as"
line "soon as you can!"
done
UnknownText_0x17529c:
text "What's wrong?"
para "Don't you want"
line "this gift?"
para "Catch up to me on"
line "@"
text_ram wStringBuffer5
text ","
para "and I'll let you"
line "have it."
done