pokecrystal-board/maps/FastShipB1F.asm

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FastShipB1F_MapScriptHeader:
.MapTriggers:
db 2
; triggers
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dw UnknownScript_0x7673a, 0
dw UnknownScript_0x7673b, 0
.MapCallbacks:
db 0
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UnknownScript_0x7673a:
end
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UnknownScript_0x7673b:
end
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UnknownScript_0x7673c:
checkevent EVENT_FAST_SHIP_B1F_SAILOR_RIGHT
iftrue UnknownScript_0x76766
applymovement $3, MovementData_0x76876
moveperson $2, $1e, $6
appear $2
pause 5
disappear $3
end
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UnknownScript_0x76751:
checkevent EVENT_FAST_SHIP_B1F_SAILOR_LEFT
iftrue UnknownScript_0x76766
applymovement $2, MovementData_0x76871
moveperson $3, $1f, $6
appear $3
pause 5
disappear $2
end
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UnknownScript_0x76766:
end
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SailorScript_0x76767:
faceplayer
loadfont
checkevent EVENT_FAST_SHIP_FIRST_TIME
iftrue UnknownScript_0x767a0
checkevent EVENT_FAST_SHIP_LAZY_SAILOR
iftrue UnknownScript_0x7678d
checkevent EVENT_FAST_SHIP_INFORMED_ABOUT_LAZY_SAILOR
iftrue UnknownScript_0x76787
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writetext UnknownText_0x7687b
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waitbutton
closetext
setevent EVENT_FAST_SHIP_INFORMED_ABOUT_LAZY_SAILOR
clearevent EVENT_FAST_SHIP_CABINS_NNW_NNE_NE_SAILOR
end
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UnknownScript_0x76787:
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writetext UnknownText_0x76907
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waitbutton
closetext
end
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UnknownScript_0x7678d:
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writetext UnknownText_0x7692e
checkevent EVENT_FAST_SHIP_FOUND_GIRL
iffalse UnknownScript_0x76799
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waitbutton
closetext
end
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UnknownScript_0x76799:
keeptextopen
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writetext UnknownText_0x7696d
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waitbutton
closetext
end
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UnknownScript_0x767a0:
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writetext UnknownText_0x7699d
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waitbutton
closetext
end
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TrainerSailorJeff:
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trainer EVENT_BEAT_SAILOR_JEFF, SAILOR, JEFF, SailorJeffSeenText, SailorJeffBeatenText, 0, SailorJeffScript
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SailorJeffScript:
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end_if_just_battled
loadfont
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writetext UnknownText_0x76a38
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waitbutton
closetext
end
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TrainerPicnickerDebra:
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trainer EVENT_BEAT_PICNICKER_DEBRA, PICNICKER, DEBRA, PicnickerDebraSeenText, PicnickerDebraBeatenText, 0, PicnickerDebraScript
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PicnickerDebraScript:
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end_if_just_battled
loadfont
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writetext UnknownText_0x76a99
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waitbutton
closetext
end
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TrainerJugglerFritz:
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trainer EVENT_BEAT_JUGGLER_FRITZ, JUGGLER, FRITZ, JugglerFritzSeenText, JugglerFritzBeatenText, 0, JugglerFritzScript
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JugglerFritzScript:
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end_if_just_battled
loadfont
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writetext UnknownText_0x76b02
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waitbutton
closetext
end
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TrainerSailorGarrett:
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trainer EVENT_BEAT_SAILOR_GARRETT, SAILOR, GARRETT, SailorGarrettSeenText, SailorGarrettBeatenText, 0, SailorGarrettScript
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SailorGarrettScript:
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end_if_just_battled
loadfont
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writetext UnknownText_0x76b7a
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waitbutton
closetext
end
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TrainerFisherJonah:
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trainer EVENT_BEAT_FISHER_JONAH, FISHER, JONAH, FisherJonahSeenText, FisherJonahBeatenText, 0, FisherJonahScript
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FisherJonahScript:
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end_if_just_battled
loadfont
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writetext UnknownText_0x76c22
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waitbutton
closetext
end
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TrainerBlackbeltWai:
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trainer EVENT_BEAT_BLACKBELT_WAI, BLACKBELT_T, WAI, BlackbeltWaiSeenText, BlackbeltWaiBeatenText, 0, BlackbeltWaiScript
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BlackbeltWaiScript:
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end_if_just_battled
loadfont
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writetext UnknownText_0x76c9e
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waitbutton
closetext
end
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TrainerSailorKenneth:
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trainer EVENT_BEAT_SAILOR_KENNETH, SAILOR, KENNETH, SailorKennethSeenText, SailorKennethBeatenText, 0, SailorKennethScript
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SailorKennethScript:
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end_if_just_battled
loadfont
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writetext UnknownText_0x76d5f
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waitbutton
closetext
end
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TrainerTeacherShirley:
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trainer EVENT_BEAT_TEACHER_SHIRLEY, TEACHER, SHIRLEY, TeacherShirleySeenText, TeacherShirleyBeatenText, 0, TeacherShirleyScript
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TeacherShirleyScript:
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end_if_just_battled
loadfont
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writetext UnknownText_0x76de1
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waitbutton
closetext
end
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TrainerSchoolboyNate:
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trainer EVENT_BEAT_SCHOOLBOY_NATE, SCHOOLBOY, NATE, SchoolboyNateSeenText, SchoolboyNateBeatenText, 0, SchoolboyNateScript
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SchoolboyNateScript:
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end_if_just_battled
loadfont
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writetext UnknownText_0x76e3d
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waitbutton
closetext
end
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TrainerSchoolboyRicky:
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trainer EVENT_BEAT_SCHOOLBOY_RICKY, SCHOOLBOY, RICKY, SchoolboyRickySeenText, SchoolboyRickyBeatenText, 0, SchoolboyRickyScript
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SchoolboyRickyScript:
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end_if_just_battled
loadfont
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writetext UnknownText_0x76eb6
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waitbutton
closetext
end
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FashShipB1FTrashcan:
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jumpstd trashcan
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MovementData_0x76871:
fix_facing
big_step_right
remove_fixed_facing
turn_head_down
step_end
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MovementData_0x76876:
fix_facing
big_step_left
remove_fixed_facing
turn_head_down
step_end
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UnknownText_0x7687b:
text "Hey, kid. Could I"
line "get you to look"
cont "for my buddy?"
para "He's goofing off"
line "somewhere, that"
cont "lazy bum!"
para "I want to go find"
line "him, but I'm on"
cont "duty right now."
done
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UnknownText_0x76907:
text "Oh, gee…"
para "The CAPTAIN will"
line "be furious…"
done
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UnknownText_0x7692e:
text "Thanks, kid!"
line "I chewed him out"
para "good so he'll quit"
line "slacking off!"
done
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UnknownText_0x7696d:
text "A little girl?"
para "I may have seen"
line "her go by here."
done
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UnknownText_0x7699d:
text "The dining room is"
line "up ahead."
para "The stairs at the"
line "end lead to the"
cont "CAPTAIN's cabin."
done
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SailorJeffSeenText:
text "Nothing beats a"
line "battle when I'm"
cont "on my break."
done
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SailorJeffBeatenText:
text "Win or lose, my"
line "break's over!"
done
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UnknownText_0x76a38:
text "I guess I can't"
line "win if I don't get"
cont "serious."
done
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PicnickerDebraSeenText:
text "I'm so bored."
line "Want to battle?"
done
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PicnickerDebraBeatenText:
text "Yow! You're too"
line "strong!"
done
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UnknownText_0x76a99:
text "SAFFRON, CELADON…"
line "I hear there are"
para "many big cities"
line "in KANTO."
done
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JugglerFritzSeenText:
text "Urrf…"
line "I'm seasick!"
done
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JugglerFritzBeatenText:
text "I can't move any-"
line "more…"
done
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UnknownText_0x76b02:
text "No more ships for"
line "me. Next time,"
para "I'm taking the"
line "MAGNET TRAIN."
done
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SailorGarrettSeenText:
text "This is where we"
line "sailors work!"
done
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SailorGarrettBeatenText:
text "I lost on my home"
line "field…"
done
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UnknownText_0x76b7a:
text "We get different"
line "passengers from"
para "VERMILION CITY to"
line "OLIVINE CITY."
done
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FisherJonahSeenText:
text "Even though we're"
line "out on the sea, I"
cont "can't fish!"
para "This is boring!"
line "Let's battle!"
done
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FisherJonahBeatenText:
text "I… I'm not bored"
line "anymore…"
done
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UnknownText_0x76c22:
text "I plan to fish off"
line "VERMILION's pier."
done
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BlackbeltWaiSeenText:
text "I'm building up my"
line "legs by bracing"
para "against the ship's"
line "rocking!"
done
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BlackbeltWaiBeatenText:
text "Rocked and rolled"
line "over!"
done
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UnknownText_0x76c9e:
text "I couldn't find"
line "the KARATE KING in"
cont "JOHTO."
para "He's supposed to"
line "be training in a"
cont "cave somewhere."
done
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SailorKennethSeenText:
text "I'm a sailor man!"
para "But I'm training"
line "#MON, so I can"
cont "become the CHAMP!"
done
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SailorKennethBeatenText:
text "My lack of train-"
line "ing is obvious…"
done
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UnknownText_0x76d5f:
text "Eight BADGES!"
line "They must prove"
para "that you've beaten"
line "GYM LEADERS."
para "No wonder you're"
line "so good!"
done
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TeacherShirleySeenText:
text "Don't lay a finger"
line "on my students!"
done
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TeacherShirleyBeatenText:
text "Aaack!"
done
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UnknownText_0x76de1:
text "We're on a field"
line "trip to the RUINS"
cont "outside VIOLET."
done
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SchoolboyNateSeenText:
text "Do you know the"
line "RUINS OF ALPH?"
done
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SchoolboyNateBeatenText:
text "Yaargh!"
done
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UnknownText_0x76e3d:
text "Radios pick up"
line "strange signals"
cont "inside the RUINS."
done
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SchoolboyRickySeenText:
text "There are some odd"
line "stone panels in"
cont "the RUINS OF ALPH."
done
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SchoolboyRickyBeatenText:
text "I was done in!"
done
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UnknownText_0x76eb6:
text "I read that there"
line "are four of those"
cont "stone panels."
done
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FastShipB1F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def $b, $5, 11, FAST_SHIP_1F
warp_def $d, $1f, 12, FAST_SHIP_1F
.XYTriggers:
db 2
xy_trigger 0, $7, $1e, $0, UnknownScript_0x7673c, $0, $0
xy_trigger 0, $7, $1f, $0, UnknownScript_0x76751, $0, $0
.Signposts:
db 1
signpost 9, 27, SIGNPOST_READ, FashShipB1FTrashcan
.PersonEvents:
db 12
person_event SPRITE_SAILOR, 6, 30, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, SailorScript_0x76767, EVENT_FAST_SHIP_B1F_SAILOR_LEFT
person_event SPRITE_SAILOR, 6, 31, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, SailorScript_0x76767, EVENT_FAST_SHIP_B1F_SAILOR_RIGHT
person_event SPRITE_SAILOR, 11, 9, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_TRAINER, 3, TrainerSailorJeff, EVENT_FAST_SHIP_PASSENGERS_FIRST_TRIP
person_event SPRITE_LASS, 4, 6, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_TRAINER, 1, TrainerPicnickerDebra, EVENT_FAST_SHIP_PASSENGERS_FIRST_TRIP
person_event SPRITE_SUPER_NERD, 9, 26, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_TRAINER, 1, TrainerJugglerFritz, EVENT_FAST_SHIP_PASSENGERS_FIRST_TRIP
person_event SPRITE_SAILOR, 4, 17, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_TRAINER, 4, TrainerSailorGarrett, EVENT_FAST_SHIP_PASSENGERS_EASTBOUND
person_event SPRITE_FISHER, 8, 25, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_TRAINER, 3, TrainerFisherJonah, EVENT_FAST_SHIP_PASSENGERS_EASTBOUND
person_event SPRITE_BLACK_BELT, 11, 15, SPRITEMOVEDATA_SPINCLOCKWISE, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_TRAINER, 3, TrainerBlackbeltWai, EVENT_FAST_SHIP_PASSENGERS_EASTBOUND
person_event SPRITE_SAILOR, 4, 23, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_TRAINER, 4, TrainerSailorKenneth, EVENT_FAST_SHIP_PASSENGERS_WESTBOUND
person_event SPRITE_TEACHER, 11, 9, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_TRAINER, 3, TrainerTeacherShirley, EVENT_FAST_SHIP_PASSENGERS_WESTBOUND
person_event SPRITE_YOUNGSTER, 9, 14, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_TRAINER, 1, TrainerSchoolboyNate, EVENT_FAST_SHIP_PASSENGERS_WESTBOUND
person_event SPRITE_YOUNGSTER, 11, 14, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_TRAINER, 1, TrainerSchoolboyRicky, EVENT_FAST_SHIP_PASSENGERS_WESTBOUND