2023-08-14 11:09:23 -07:00
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BoardMenu::
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; returns the selected menu item (BOARDMENUITEM_*) in wScriptVar upon exit
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ld a, [wBoardMenuLastCursorPosition]
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2023-08-17 04:51:29 -07:00
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cp NUM_BOARD_MENU_ITEMS
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jr c, .ok
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ld a, BOARDMENUITEM_DIE
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.ok
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2023-08-14 11:09:23 -07:00
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ld [wBoardMenuCursorPosition], a
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2023-08-17 04:51:29 -07:00
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; refresh overworld sprites to hide those behind textbox before drawing new graphics
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call UpdateSprites
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2023-08-14 11:09:23 -07:00
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farcall LoadBoardMenuGFX
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2023-08-31 09:51:37 -07:00
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call DrawBoardMenuTilesAndClearPriorityAttr
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2023-08-17 04:51:29 -07:00
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call ApplyBoardMenuSpritePalette
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; allow Pal update to complete, then apply the tilemap
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call DelayFrame
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2023-08-14 11:09:23 -07:00
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call ApplyTilemap
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2023-08-17 04:51:29 -07:00
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; update sprites again to display the sprites of the selected menu item
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ld hl, wDisplaySecondarySprites
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set SECONDARYSPRITES_BOARD_MENU_F, [hl]
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2023-08-14 11:09:23 -07:00
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call UpdateSprites
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.loop
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call GetBoardMenuSelection
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jr c, .done
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ld hl, wBoardMenuCursorPosition
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ld a, [wBoardMenuLastCursorPosition]
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cp [hl]
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jr z, .loop
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; menu item change: refresh board menu OAM and save cursor position
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2023-08-17 04:51:29 -07:00
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call ApplyBoardMenuSpritePalette
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call UpdateSprites
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2023-08-14 11:09:23 -07:00
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ld a, [wBoardMenuCursorPosition]
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ld [wBoardMenuLastCursorPosition], a
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jr .loop
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.done
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2023-08-17 04:51:29 -07:00
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ld hl, wDisplaySecondarySprites
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res SECONDARYSPRITES_BOARD_MENU_F, [hl]
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2023-08-14 11:09:23 -07:00
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ld a, [wBoardMenuCursorPosition]
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ld [wScriptVar], a
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ret
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2023-08-31 09:51:37 -07:00
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DrawBoardMenuTilesAndClearPriorityAttr:
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2023-08-14 11:09:23 -07:00
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hlcoord TEXTBOX_INNERX, TEXTBOX_INNERY
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ld a, BOARD_MENU_BG_FIRST_TILE
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lb bc, 3, 18
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2023-08-31 09:51:37 -07:00
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call FillBoxWithConsecutiveBytes
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hlcoord TEXTBOX_INNERX, TEXTBOX_INNERY, wAttrmap
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ld a, PAL_BG_TEXT
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lb bc, 3, 18
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jp FillBoxWithByte
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2023-08-14 11:09:23 -07:00
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2023-08-17 04:51:29 -07:00
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ApplyBoardMenuSpritePalette:
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2023-08-14 11:09:23 -07:00
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ld hl, BoardMenuItemPals
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2023-08-17 04:51:29 -07:00
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ld a, [wBoardMenuCursorPosition]
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2023-08-14 11:09:23 -07:00
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ld bc, PALETTE_SIZE
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call AddNTimes
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; set wOBPals2 directly rather than wOBPals1 to avoid calling ApplyPals and overwriting other overworld pals
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ld de, wOBPals2 palette PAL_OW_MISC
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ld bc, PALETTE_SIZE
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ld a, BANK(wOBPals2)
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call FarCopyWRAM
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2023-08-17 04:51:29 -07:00
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ld a, TRUE
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ldh [hCGBPalUpdate], a
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2023-08-14 11:09:23 -07:00
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ret
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GetBoardMenuSelection:
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2023-08-17 04:51:29 -07:00
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call JoyTextDelay
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call GetMenuJoypad
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bit A_BUTTON_F, a
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jr nz, .a_button
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bit D_RIGHT_F, a
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jr nz, .d_right
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bit D_LEFT_F, a
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jr nz, .d_left
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xor a
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ret ; nc
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.a_button
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call PlayClickSFX
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call WaitSFX
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2023-08-14 11:09:23 -07:00
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scf
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ret
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2023-08-17 04:51:29 -07:00
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.d_right
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call PlayClickSFX
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ld a, [wBoardMenuCursorPosition]
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inc a
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cp NUM_BOARD_MENU_ITEMS
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jr c, .right_dont_wrap_around
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ld a, BOARDMENUITEM_DIE
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.right_dont_wrap_around
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ld [wBoardMenuCursorPosition], a
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xor a
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ret ; nc
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.d_left
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call PlayClickSFX
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ld a, [wBoardMenuCursorPosition]
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dec a
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cp -1
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jr nz, .left_dont_wrap_around
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ld a, NUM_BOARD_MENU_ITEMS - 1 ; BOARDMENUITEM_EXIT
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.left_dont_wrap_around
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ld [wBoardMenuCursorPosition], a
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xor a
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ret ; nc
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2023-08-14 11:09:23 -07:00
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BoardMenuItemPals:
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INCLUDE "gfx/board/menu.pal"
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