pokecrystal-board/maps/Route31VioletGate.asm

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1.1 KiB
NASM
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Route31VioletGate_MapScriptHeader: ; 0x197632
; trigger count
db 0
; callback count
db 0
; 0x197634
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OfficerScript_0x197634: ; 0x197634
jumptextfaceplayer UnknownText_0x19763a
; 0x197637
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CooltrainerFScript_0x197637: ; 0x197637
jumptextfaceplayer UnknownText_0x197661
; 0x19763a
UnknownText_0x19763a: ; 0x19763a
db $0, "Hi there!", $4f
db "Did you visit", $55
db "SPROUT TOWER?", $57
; 0x197661
UnknownText_0x197661: ; 0x197661
db $0, "I came too far", $4f
db "out. I'd better", $55
db "phone home!", $57
; 0x19768c
Route31VioletGate_MapEventHeader: ; 0x19768c
; filler
db 0, 0
; warps
db 4
warp_def $4, $0, 8, GROUP_VIOLET_CITY, MAP_VIOLET_CITY
warp_def $5, $0, 9, GROUP_VIOLET_CITY, MAP_VIOLET_CITY
warp_def $4, $9, 1, GROUP_ROUTE_31, MAP_ROUTE_31
warp_def $5, $9, 2, GROUP_ROUTE_31, MAP_ROUTE_31
; xy triggers
db 0
; signposts
db 0
; people-events
db 2
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person_event SPRITE_OFFICER, 6, 9, $6, $0, 255, 255, $80, 0, OfficerScript_0x197634, $ffff
person_event SPRITE_COOLTRAINER_F, 6, 5, $3, $0, 255, 255, $90, 0, CooltrainerFScript_0x197637, $ffff
; 0x1976c0