pokecrystal-board/audio/music/tintower.asm

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Music_TinTower:
channel_count 4
channel 1, Music_TinTower_Ch1
channel 2, Music_TinTower_Ch2
channel 3, Music_TinTower_Ch3
channel 4, Music_TinTower_Ch4
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Music_TinTower_Ch1:
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tempo 208
volume 7, 7
duty_cycle 3
pitch_offset 4
vibrato 8, 4, 5
.mainloop:
stereo_panning TRUE, FALSE
note_type 12, 10, 5
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octave 3
note G_, 4
note C_, 4
note G#, 8
note G_, 4
note C_, 4
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octave 2
note A#, 2
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octave 3
note C_, 2
note C#, 2
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octave 2
note A#, 2
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octave 3
note G_, 4
note C_, 4
note G#, 4
note F_, 4
note G_, 4
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octave 2
note G_, 4
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octave 3
note G_, 6
note A#, 2
note G_, 2
note F_, 2
note C#, 2
note G_, 2
note G#, 8
note G_, 4
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octave 4
note C_, 4
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octave 3
note G#, 2
note G_, 2
note F_, 2
note G#, 2
note G_, 2
note C#, 2
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octave 2
note A#, 2
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octave 3
note G_, 2
note G#, 4
note F_, 4
note G_, 4
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octave 2
note G_, 4
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octave 3
note G_, 8
volume_envelope 10, 2
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octave 2
note G_, 4
note G_, 12
note G_, 4
note G_, 8
volume_envelope 10, 7
note G_, 4
volume_envelope 10, 2
note G#, 4
note G#, 8
volume_envelope 10, 7
note G_, 4
volume_envelope 10, 2
note G#, 4
note G#, 8
volume_envelope 10, 7
note A#, 4
volume_envelope 10, 2
note G_, 4
note G_, 12
note G_, 4
note G_, 12
note G_, 4
note G_, 12
note G_, 4
note G_, 8
volume_envelope 10, 5
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octave 3
note A#, 4
sound_loop 0, .mainloop
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Music_TinTower_Ch2:
duty_cycle 3
pitch_offset 2
vibrato 24, 4, 4
.mainloop:
stereo_panning TRUE, TRUE
.loop1:
note_type 12, 11, 5
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octave 4
note C_, 4
note C_, 4
note C#, 2
note C_, 2
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octave 3
note A#, 2
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octave 4
note C#, 2
note C_, 4
note F_, 4
note C#, 4
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octave 3
note A#, 4
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octave 4
note C_, 4
note C_, 4
note C#, 2
note C_, 2
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octave 3
note A#, 2
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octave 4
note C#, 2
note C_, 4
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octave 3
note C_, 4
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octave 4
note C_, 8
stereo_panning FALSE, TRUE
sound_loop 2, .loop1
volume_envelope 11, 2
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octave 3
note C_, 4
note C_, 12
note C_, 4
note C_, 8
volume_envelope 11, 7
note C_, 4
volume_envelope 11, 2
note C#, 4
note C#, 8
volume_envelope 11, 7
note C_, 4
volume_envelope 11, 2
note C#, 4
note C#, 8
volume_envelope 11, 7
note D#, 4
volume_envelope 9, 0
stereo_panning TRUE, TRUE
note G_, 4
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octave 4
note C_, 4
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octave 3
note A#, 2
note G#, 2
note G_, 2
note G#, 2
note G_, 4
note C_, 4
note G_, 8
note G_, 4
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octave 4
note C_, 4
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octave 3
note A#, 2
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octave 4
note C_, 2
note C#, 2
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octave 3
note A#, 2
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octave 4
note C_, 4
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octave 3
note C_, 4
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octave 4
note C_, 6
volume_envelope 9, 5
note C#, 2
sound_loop 0, .mainloop
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Music_TinTower_Ch3:
note_type 12, 1, 4
.mainloop:
rest 16
rest 16
rest 16
rest 10
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octave 2
note G_, 2
note G#, 2
note A#, 2
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octave 3
note C_, 8
note C#, 8
note E_, 8
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octave 2
note A#, 2
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octave 3
note C_, 2
note C#, 2
note D#, 2
note C_, 8
note C#, 8
note E_, 8
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octave 4
note C_, 8
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octave 3
note C_, 1
rest 3
note C_, 1
rest 11
note C_, 1
rest 3
note C_, 1
rest 7
note C_, 4
note C#, 1
rest 3
note C#, 1
rest 7
note C_, 4
note C#, 1
rest 3
note C#, 1
rest 7
note D#, 4
stereo_panning FALSE, TRUE
note C_, 1
rest 3
note C_, 1
rest 11
note C_, 1
rest 3
note C_, 1
rest 3
stereo_panning TRUE, TRUE
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octave 2
note A#, 2
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octave 3
note C_, 2
note C#, 2
note D#, 2
stereo_panning FALSE, TRUE
note C_, 1
rest 3
note C_, 1
rest 11
note C_, 1
rest 3
note C_, 1
rest 11
stereo_panning TRUE, TRUE
sound_loop 0, .mainloop
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Music_TinTower_Ch4:
toggle_noise 0
drum_speed 12
.mainloop:
stereo_panning FALSE, TRUE
drum_note 8, 2
stereo_panning TRUE, FALSE
drum_note 8, 1
drum_note 8, 1
stereo_panning FALSE, TRUE
drum_note 8, 2
stereo_panning TRUE, FALSE
drum_note 6, 4
stereo_panning FALSE, TRUE
drum_note 8, 2
drum_note 8, 2
drum_note 6, 2
stereo_panning TRUE, FALSE
drum_note 8, 2
stereo_panning FALSE, TRUE
drum_note 8, 1
drum_note 8, 1
stereo_panning TRUE, FALSE
drum_note 8, 2
stereo_panning FALSE, TRUE
drum_note 6, 4
stereo_panning TRUE, FALSE
drum_note 8, 2
drum_note 8, 2
drum_note 6, 2
sound_loop 0, .mainloop