pokecrystal-board/audio/music/route3.asm

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Music_Route3:
channel_count 4
channel 1, Music_Route3_Ch1
channel 2, Music_Route3_Ch2
channel 3, Music_Route3_Ch3
channel 4, Music_Route3_Ch4
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Music_Route3_Ch1:
stereo_panning FALSE, TRUE
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tempo 160
volume 7, 7
note_type 12, 9, 1
rest 10
duty_cycle 0
vibrato 20, 0, 6
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octave 3
note C#, 1
note E_, 1
note C#, 1
note E_, 1
note A_, 1
note E_, 1
note C#, 1
note E_, 1
note A_, 1
note E_, 1
note C#, 1
note E_, 1
note C#, 1
note E_, 1
note C#, 1
note E_, 1
note A_, 1
note F_, 1
note D_, 1
note F_, 1
note D_, 1
note F_, 1
note D_, 1
note F_, 1
note C#, 1
note E_, 1
note A_, 1
note E_, 1
note C#, 1
note E_, 1
note F#, 1
note G#, 1
.mainloop:
sound_call .sub1
note G_, 1
note D_, 1
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octave 2
note B_, 1
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octave 3
note D_, 1
note G_, 1
note D_, 1
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octave 2
note B_, 1
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octave 3
note D_, 1
note G_, 1
note D_, 1
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octave 2
note B_, 1
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octave 3
note D_, 1
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octave 2
note B_, 1
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octave 3
note D_, 1
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octave 2
note B_, 1
octave 3
note D_, 1
note A_, 1
note E_, 1
note C#, 1
note E_, 1
note A_, 1
note E_, 1
note C#, 1
note E_, 1
note A_, 1
note E_, 1
note C#, 1
note E_, 1
note C#, 1
note E_, 1
note C#, 1
note E_, 1
note A_, 1
note E_, 1
note C#, 1
note E_, 1
note A_, 1
note E_, 1
note C#, 1
note E_, 1
note A_, 1
note E_, 1
note C#, 1
note E_, 1
note C#, 1
note E_, 1
note C#, 1
note E_, 1
note G_, 1
note D_, 1
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octave 2
note B_, 1
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octave 3
note D_, 1
note G_, 1
note D_, 1
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octave 2
note B_, 1
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octave 3
note D_, 1
note G_, 1
note D_, 1
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octave 2
note B_, 1
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octave 3
note D_, 1
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octave 2
note B_, 1
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octave 3
note D_, 1
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octave 2
note B_, 1
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octave 3
note D_, 1
volume_envelope 6, -7
note G_, 1
note D_, 1
volume_envelope 7, 7
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octave 2
note B_, 1
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octave 3
note D_, 1
note G_, 1
note D_, 1
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note E_, 1
note G#, 1
note B_, 4
volume_envelope 6, -7
octave 3
note G#, 2
note E_, 2
note A_, 2
note G#, 2
note A_, 2
note E_, 8
note D#, 1
note E_, 1
note G#, 2
octave 2
note B_, 4
octave 3
note D_, 2
note E_, 2
note G#, 2
note B_, 2
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note A_, 1
note G#, 1
note F_, 3
note E_, 3
note D_, 2
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octave 2
note A_, 2
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octave 3
note D_, 2
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note E_, 2
note F_, 2
volume_envelope 9, 1
note F#, 1
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note D_, 1
octave 2
note A_, 1
octave 3
note D_, 1
note F#, 1
note A_, 1
note F#, 1
note A_, 1
note B_, 1
note G#, 1
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note E_, 1
note G#, 1
note E_, 1
note G#, 1
note B_, 1
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octave 4
note D_, 1
sound_loop 0, .mainloop
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.sub1:
.sub1loop1:
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octave 3
note A_, 1
note E_, 1
note C#, 1
note E_, 1
sound_loop 3, .sub1loop1
note C#, 1
note E_, 1
note C#, 1
note E_, 1
.sub1loop2:
note A_, 1
note E_, 1
note C#, 1
note E_, 1
sound_loop 3, .sub1loop2
note C#, 1
note E_, 1
note C#, 1
note E_, 1
.sub1loop3:
note G_, 1
note D_, 1
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octave 2
note B_, 1
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octave 3
note D_, 1
sound_loop 3, .sub1loop3
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octave 2
note B_, 1
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octave 3
note D_, 1
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octave 2
note B_, 1
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octave 3
note D_, 1
sound_ret
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Music_Route3_Ch2:
stereo_panning TRUE, FALSE
note_type 12, 5, -6
duty_cycle 2
vibrato 6, 0, 3
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octave 4
note E_, 1
note G_, 1
note G#, 6
volume_envelope 8, 7
note F#, 1
note G#, 1
note A_, 1
rest 7
note C#, 4
note E_, 4
note D_, 4
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octave 3
note B_, 4
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octave 4
note C#, 4
volume_envelope 10, 7
duty_cycle 2
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octave 3
note A_, 1
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octave 4
note C#, 1
note E_, 1
note G#, 1
.mainloop:
volume_envelope 7, -5
sound_call .sub1
note G_, 1
note B_, 10
volume_envelope 11, 7
note B_, 6
volume_envelope 7, -5
rest 4
duty_cycle 3
note G#, 4
sound_call .sub1
note B_, 1
volume_envelope 7, -5
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octave 5
note D_, 5
volume_envelope 11, 7
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octave 5
note D_, 5
duty_cycle 0
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octave 3
note D_, 1
note G_, 1
note B_, 1
rest 1
note G_, 1
note B_, 1
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octave 4
note D_, 4
volume_envelope 8, -7
duty_cycle 2
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octave 4
note E_, 2
note D_, 2
note C#, 2
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octave 3
note B_, 2
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octave 4
note C#, 2
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octave 3
note A_, 8
note G#, 1
note A_, 1
note B_, 2
note E_, 4
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octave 4
note E_, 8
note D_, 1
note C#, 1
note D_, 3
note C#, 3
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octave 3
note A_, 10
duty_cycle 2
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octave 4
note F#, 6
note E_, 1
note F#, 1
note G#, 6
note F#, 1
note G#, 1
sound_loop 0, .mainloop
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.sub1:
note A_, 6
note E_, 1
note A_, 1
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octave 5
note C#, 7
volume_envelope 11, 7
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octave 5
note C#, 3
volume_envelope 7, -5
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octave 4
note E_, 2
note A_, 2
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octave 5
note E_, 2
note D_, 2
note C#, 2
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octave 4
note B_, 2
note A_, 2
note G_, 6
note D_, 1
sound_ret
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Music_Route3_Ch3:
stereo_panning TRUE, TRUE
vibrato 6, 0, 3
note_type 12, 1, 3
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octave 3
note B_, 1
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octave 4
note D_, 1
note E_, 6
note D_, 1
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octave 3
note B_, 1
volume_envelope 1, 4
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octave 3
note A_, 1
rest 1
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octave 2
note A_, 2
rest 2
note A_, 1
note A_, 1
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note A_, 1
rest 1
note A_, 1
rest 1
note A_, 1
rest 1
note G#, 2
sound_call .sub1
.mainloop:
volume_envelope 1, 4
sound_call .sub1
sound_call .sub1
sound_call .sub2
sound_call .sub1
sound_call .sub1
sound_call .sub2
note A_, 2
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octave 3
note C#, 2
note E_, 2
note A_, 6
note G#, 2
note F#, 2
note E_, 2
note D_, 2
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octave 2
note B_, 2
note G#, 2
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note E_, 1
rest 1
note E_, 2
note B_, 2
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octave 3
note E_, 2
note F_, 6
note E_, 2
note D_, 2
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octave 2
note B_, 2
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octave 3
note C_, 2
note C#, 2
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note D_, 1
rest 1
note D_, 2
rest 2
note D_, 1
note D_, 1
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note E_, 1
rest 1
note E_, 2
rest 2
note F#, 1
note G#, 1
sound_loop 0, .mainloop
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.sub1:
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octave 3
note A_, 1
rest 1
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octave 2
note A_, 2
rest 2
note A_, 1
note A_, 1
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note A_, 1
rest 1
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note A_, 1
rest 1
octave 3
note A_, 2
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octave 2
note G#, 2
sound_ret
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.sub2:
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octave 3
note G_, 1
rest 1
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octave 2
note A_, 2
rest 2
note A_, 1
note A_, 1
note A_, 1
rest 1
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note A_, 1
rest 1
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octave 3
note D_, 2
note G_, 2
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note G_, 1
rest 1
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octave 2
note G_, 2
rest 2
note G_, 1
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note G_, 1
note E_, 1
rest 1
note E_, 1
rest 1
note G#, 2
note B_, 2
sound_ret
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Music_Route3_Ch4:
toggle_noise 4
drum_speed 12
rest 10
.mainloop:
drum_speed 12
drum_note 3, 2
drum_note 3, 4
drum_note 3, 1
drum_note 3, 1
drum_note 3, 2
drum_note 3, 2
drum_speed 6
drum_note 2, 1
drum_note 2, 1
drum_note 2, 1
drum_note 2, 1
drum_note 2, 1
drum_note 2, 1
drum_note 2, 1
drum_note 2, 1
sound_loop 0, .mainloop