pokecrystal-board/audio/music/lookyoungster.asm

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Music_LookYoungster:
channel_count 3
channel 1, Music_LookYoungster_Ch1
channel 2, Music_LookYoungster_Ch2
channel 3, Music_LookYoungster_Ch3
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Music_LookYoungster_Ch1:
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tempo 118
volume 7, 7
stereo_panning FALSE, TRUE
duty_cycle 3
note_type 12, 10, 3
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octave 3
note G_, 1
note G#, 1
note A_, 1
note A#, 1
volume_envelope 3, -6
note B_, 16
volume_envelope 12, 3
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octave 4
note C_, 1
rest 3
note C_, 4
rest 2
note C_, 6
volume_envelope 11, 3
.mainloop:
rest 2
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octave 3
note G_, 1
rest 1
note B_, 1
rest 1
note G_, 1
rest 1
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octave 4
note D_, 1
rest 1
note C_, 1
rest 3
note C_, 1
rest 1
rest 16
rest 2
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octave 3
note G_, 1
rest 1
note B_, 1
rest 1
note G_, 1
rest 1
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octave 4
note D_, 1
rest 1
note C_, 1
rest 3
note C_, 1
rest 1
rest 16
sound_loop 0, .mainloop
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sound_ret ; unused
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Music_LookYoungster_Ch2:
stereo_panning TRUE, FALSE
vibrato 18, 2, 6
duty_cycle 1
note_type 12, 10, 3
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octave 3
note B_, 1
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octave 4
note C_, 1
note C#, 1
note D_, 1
volume_envelope 3, -6
note_type 12, 2, -6
note G_, 16
note_type 12, 11, 3
volume_envelope 12, 3
note F_, 1
rest 3
note F_, 4
rest 2
note F#, 6
.mainloop:
duty_cycle 3
volume_envelope 11, 3
rest 2
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octave 3
note B_, 1
rest 1
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octave 4
note D_, 1
rest 1
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octave 3
note B_, 1
rest 1
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octave 4
note G_, 1
rest 1
note F_, 1
rest 3
note F_, 1
rest 1
volume_envelope 9, 7
duty_cycle 2
note D#, 1
note F_, 1
note D#, 1
note D_, 1
note C_, 1
rest 1
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octave 3
note G#, 1
rest 3
note F_, 1
rest 1
note G_, 1
rest 1
note G#, 1
rest 1
duty_cycle 3
volume_envelope 11, 3
rest 2
note B_, 1
rest 1
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octave 4
note D_, 1
rest 1
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octave 3
note B_, 1
rest 1
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octave 4
note G_, 1
rest 1
note F_, 1
rest 3
note F_, 1
rest 1
duty_cycle 2
volume_envelope 9, 7
note G#, 1
note A#, 1
note G#, 1
note G_, 1
note F_, 1
rest 1
note C_, 1
rest 3
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octave 3
note G#, 1
rest 1
note A#, 1
rest 1
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octave 4
note C_, 1
rest 1
sound_loop 0, .mainloop
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sound_ret ; unused
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Music_LookYoungster_Ch3:
stereo_panning TRUE, TRUE
vibrato 2, 2, 4
note_type 12, 2, 5
rest 4
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octave 2
note G_, 1
rest 1
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octave 3
note G_, 1
rest 1
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octave 2
note G_, 1
rest 1
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octave 3
note G_, 1
rest 1
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octave 2
note G_, 1
rest 1
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octave 3
note G_, 1
rest 1
volume_envelope 1, 5
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octave 2
note G_, 1
rest 1
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octave 3
note G_, 1
rest 1
note D_, 1
rest 3
note D_, 4
rest 2
note G#, 6
volume_envelope 2, 5
.mainloop:
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octave 2
note G_, 1
rest 1
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octave 3
note G_, 1
rest 1
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octave 2
note G_, 1
rest 1
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octave 3
note G_, 1
rest 1
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octave 2
note G_, 1
rest 1
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octave 3
note G_, 1
rest 1
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octave 2
note G_, 1
rest 1
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octave 3
note G_, 1
rest 1
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octave 2
note F_, 1
rest 1
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octave 3
note D#, 1
rest 1
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octave 2
note F_, 1
rest 1
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octave 3
note D#, 1
rest 1
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octave 2
note F_, 1
rest 1
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octave 3
note D#, 1
rest 1
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octave 2
note F_, 1
rest 1
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octave 3
note D#, 1
rest 1
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octave 2
note G_, 1
rest 1
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octave 3
note G_, 1
rest 1
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octave 2
note G_, 1
rest 1
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octave 3
note G_, 1
rest 1
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octave 2
note G_, 1
rest 1
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octave 3
note G_, 1
rest 1
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octave 2
note G_, 1
rest 1
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octave 3
note G_, 1
rest 1
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octave 2
note G#, 1
rest 1
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octave 3
note D#, 1
rest 1
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octave 2
note G#, 1
rest 1
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octave 3
note D#, 1
rest 1
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octave 2
note G#, 1
rest 1
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octave 3
note D#, 1
rest 1
note G_, 1
rest 1
note G#, 1
rest 1
sound_loop 0, .mainloop
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sound_ret ; unused