pokecrystal-board/maps/UndergroundWarehouse.asm

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NASM
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UndergroundWarehouse_MapScriptHeader:
; trigger count
db 0
; callback count
db 1
; callbacks
dbw 5, UnknownScript_0x7d950
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UnknownScript_0x7d950:
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clearevent EVENT_SWITCH_1
clearevent EVENT_SWITCH_2
clearevent EVENT_SWITCH_3
clearevent EVENT_EMERGENCY_SWITCH
clearevent EVENT_SWITCH_4
clearevent EVENT_SWITCH_5
clearevent EVENT_SWITCH_6
clearevent EVENT_SWITCH_7
clearevent EVENT_SWITCH_8
clearevent EVENT_SWITCH_9
clearevent EVENT_SWITCH_10
clearevent EVENT_SWITCH_11
clearevent EVENT_SWITCH_12
clearevent EVENT_SWITCH_13
clearevent EVENT_SWITCH_14
writebyte $0
copyvartobyte UndergroundSwitchPositions
return
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TrainerGruntM24:
; bit/flag number
dw EVENT_BEAT_ROCKET_GRUNTM_24
; trainer group && trainer id
db GRUNTM, 24
; text when seen
dw GruntM24SeenText
; text when trainer beaten
dw GruntM24BeatenText
; script when lost
dw $0000
; script when talk again
dw GruntM24Script
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GruntM24Script:
talkaftercancel
loadfont
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writetext UnknownText_0x7da48
closetext
loadmovesprites
end
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TrainerGruntM14:
; bit/flag number
dw EVENT_BEAT_ROCKET_GRUNTM_14
; trainer group && trainer id
db GRUNTM, 14
; text when seen
dw GruntM14SeenText
; text when trainer beaten
dw GruntM14BeatenText
; script when lost
dw $0000
; script when talk again
dw GruntM14Script
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GruntM14Script:
talkaftercancel
loadfont
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writetext UnknownText_0x7db01
closetext
loadmovesprites
end
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TrainerGruntM15:
; bit/flag number
dw EVENT_BEAT_ROCKET_GRUNTM_15
; trainer group && trainer id
db GRUNTM, 15
; text when seen
dw GruntM15SeenText
; text when trainer beaten
dw GruntM15BeatenText
; script when lost
dw $0000
; script when talk again
dw GruntM15Script
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GruntM15Script:
talkaftercancel
loadfont
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writetext UnknownText_0x7db8e
closetext
loadmovesprites
end
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GentlemanScript_0x7d9bf:
faceplayer
loadfont
checkevent EVENT_04A
iftrue UnknownScript_0x7d9de
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writetext UnknownText_0x7dbc6
keeptextopen
verbosegiveitem CARD_KEY, 1
setevent EVENT_04A
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setevent EVENT_WAREHOUSE_LAYOUT_1
clearevent EVENT_WAREHOUSE_LAYOUT_2
clearevent EVENT_WAREHOUSE_LAYOUT_3
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writetext UnknownText_0x7dc5b
keeptextopen
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UnknownScript_0x7d9de:
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writetext UnknownText_0x7dc8d
closetext
loadmovesprites
end
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ItemFragment_0x7d9e4:
db MAX_ETHER, 1
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ItemFragment_0x7d9e6:
db TM_SLEEP_TALK, 1
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ItemFragment_0x7d9e8:
db ULTRA_BALL, 1
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GruntM24SeenText:
text "How did you get"
line "this far?"
para "I guess it can't"
line "be helped. I'll"
cont "dispose of you."
done
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GruntM24BeatenText:
text "I got disposed of…"
done
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UnknownText_0x7da48:
text "TEAM ROCKET will"
line "keep going, wait-"
cont "ing for the return"
cont "of GIOVANNI."
para "We'll do whatever"
line "it takes."
done
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GruntM14SeenText:
text "You're not going"
line "any farther!"
para "I don't show mercy"
line "to my enemies, not"
cont "even brats!"
done
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GruntM14BeatenText:
text "Blast it!"
done
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UnknownText_0x7db01:
text "I lost…"
para "Please forgive me,"
line "GIOVANNI!"
done
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GruntM15SeenText:
text "Hyuck-hyuck-hyuck!"
line "I remember you!"
para "You got me good"
line "at our hideout!"
done
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GruntM15BeatenText:
text "Hyuck-hyuck-hyuck!"
line "So, that's how?"
done
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UnknownText_0x7db8e:
text "Hyuck-hyuck-hyuck!"
line "That was a blast!"
cont "I'll remember you!"
done
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UnknownText_0x7dbc6:
text "DIRECTOR: Who?"
line "What? You came to"
cont "rescue me?"
para "Thank you!"
para "The RADIO TOWER!"
para "What's happening"
line "there?"
para "Taken over by TEAM"
line "ROCKET?"
para "Here. Take this"
line "CARD KEY."
done
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UnknownText_0x7dc5b:
text "DIRECTOR: Use that"
line "to open the shut-"
cont "ters on 3F."
done
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UnknownText_0x7dc8d:
text "I'm begging you to"
line "help."
para "There's no telling"
line "what they'll do if"
para "they control the"
line "transmitter."
para "They may even be"
line "able to control"
para "#MON using a"
line "special signal!"
para "You're the only"
line "one I can call on."
para "Please save the"
line "RADIO TOWER…"
para "And all the #-"
line "MON nationwide!"
done
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UndergroundWarehouse_MapEventHeader:
; filler
db 0, 0
; warps
db 3
warp_def $c, $2, 2, GROUP_UNDERGROUND_PATH_SWITCH_ROOM_ENTRANCES, MAP_UNDERGROUND_PATH_SWITCH_ROOM_ENTRANCES
warp_def $c, $3, 3, GROUP_UNDERGROUND_PATH_SWITCH_ROOM_ENTRANCES, MAP_UNDERGROUND_PATH_SWITCH_ROOM_ENTRANCES
warp_def $2, $11, 1, GROUP_GOLDENROD_DEPT_STORE_B1F, MAP_GOLDENROD_DEPT_STORE_B1F
; xy triggers
db 0
; signposts
db 0
; people-events
db 7
person_event SPRITE_ROCKET, 12, 13, UP << 2 | $3, $0, -1, -1, $2, 3, TrainerGruntM24, EVENT_6CE
person_event SPRITE_ROCKET, 19, 12, UP << 2 | $3, $0, -1, -1, $2, 3, TrainerGruntM14, EVENT_6CE
person_event SPRITE_ROCKET, 7, 18, LEFT << 2 | $1, $0, -1, -1, $2, 4, TrainerGruntM15, EVENT_6CE
person_event SPRITE_GENTLEMAN, 12, 16, DOWN << 2 | $3, $0, -1, -1, $0, 0, GentlemanScript_0x7d9bf, EVENT_6CE
person_event SPRITE_POKE_BALL, 19, 22, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x7d9e4, EVENT_679
person_event SPRITE_POKE_BALL, 13, 17, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x7d9e6, EVENT_67A
person_event SPRITE_POKE_BALL, 5, 6, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x7d9e8, EVENT_655