pokecrystal-board/audio/music/lighthouse.asm

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Music_Lighthouse:
channel_count 4
channel 1, Music_Lighthouse_Ch1
channel 2, Music_Lighthouse_Ch2
channel 3, Music_Lighthouse_Ch3
channel 4, Music_Lighthouse_Ch4
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Music_Lighthouse_Ch1:
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tempo 144
volume 7, 7
duty_cycle 3
pitch_offset 4
vibrato 8, 4, 5
stereo_panning FALSE, TRUE
.mainloop:
note_type 12, 11, 3
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octave 3
note C#, 8
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octave 2
note F#, 2
note G#, 2
note A_, 2
note B_, 2
octave 3
note C#, 4
octave 2
note B_, 4
note A_, 4
note B_, 4
note G#, 1
rest 7
octave 3
note C_, 4
octave 2
note G#, 1
rest 1
note G#, 1
rest 1
note G#, 1
rest 1
note C_, 2
note D#, 1
rest 1
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note F#, 1
rest 1
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note G#, 1
rest 1
note A_, 1
rest 1
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note A_, 1
rest 1
note A_, 1
rest 1
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octave 3
note C#, 8
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octave 2
note C#, 2
note F#, 2
note G#, 2
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octave 3
note C_, 2
note D_, 2
note C#, 2
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octave 2
note A_, 2
note G#, 2
note A_, 2
note G#, 2
note F#, 2
note A_, 2
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note G#, 1
rest 7
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octave 3
note C_, 12
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octave 2
note G#, 1
rest 1
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note G#, 1
rest 1
note G#, 1
rest 3
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octave 3
note C_, 1
rest 3
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octave 2
note A_, 4
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octave 3
note A_, 4
note G#, 4
note F#, 4
note E_, 4
note D#, 4
note C#, 4
note E_, 4
note F#, 2
note E_, 2
note D#, 12
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octave 2
note B_, 2
note A_, 2
note B_, 2
note A_, 2
note G#, 8
note A_, 4
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octave 3
note A_, 4
note G#, 2
note F#, 2
note E_, 2
note F#, 2
note E_, 2
note D#, 2
note C#, 2
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octave 2
note B_, 2
note A_, 2
note B_, 2
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octave 3
note C#, 2
note D#, 2
note E_, 2
note F#, 2
note G#, 12
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octave 2
note B_, 2
note A_, 2
note B_, 2
note A_, 2
note G#, 8
sound_loop 0, .mainloop
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Music_Lighthouse_Ch2:
duty_cycle 3
pitch_offset 2
vibrato 16, 4, 5
.mainloop:
note_type 12, 12, 5
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octave 3
note G#, 12
note F#, 2
note G#, 2
note A_, 8
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octave 4
note C#, 8
note C_, 1
rest 7
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octave 3
note G#, 16
volume_envelope 12, 5
note C#, 1
rest 1
note C#, 1
rest 1
note C#, 1
rest 1
note C#, 1
rest 1
note G#, 12
note F#, 2
note G#, 2
note A_, 8
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octave 4
note C#, 8
note C_, 1
rest 7
note D#, 12
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octave 3
note D#, 1
rest 1
note D#, 1
rest 1
note D#, 1
rest 3
note D#, 1
rest 3
octave 4
note E_, 12
note D#, 2
note C#, 2
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octave 3
note G#, 12
note A#, 4
note B_, 2
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octave 4
note C#, 2
note D#, 12
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octave 3
note D#, 2
note C#, 2
note D#, 2
note C#, 2
note C_, 8
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octave 4
note E_, 12
note D#, 2
note C#, 2
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octave 3
note G#, 12
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octave 4
note C_, 4
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octave 3
note B_, 2
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octave 4
note C_, 2
note D#, 12
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octave 3
note D#, 2
note C#, 2
note D#, 2
note C#, 2
note C_, 8
sound_loop 0, .mainloop
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Music_Lighthouse_Ch3:
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note_type 12, 1, 9
stereo_panning TRUE, FALSE
.mainloop:
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octave 2
note G#, 2
rest 2
note D#, 2
rest 2
note F#, 2
rest 2
note G_, 2
rest 2
.loop1:
note G#, 2
rest 2
note D#, 2
rest 2
note F#, 2
rest 2
note A_, 2
rest 2
sound_loop 2, .loop1
note G#, 2
rest 2
note D#, 2
rest 2
note F#, 2
rest 2
note A_, 2
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octave 3
note C_, 2
note C#, 2
rest 2
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octave 2
note G#, 2
rest 2
note A_, 2
rest 2
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octave 3
note C_, 2
rest 2
.loop2:
note C#, 2
rest 2
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octave 2
note G#, 2
rest 2
note A_, 2
rest 2
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octave 3
note D_, 2
rest 2
sound_loop 2, .loop2
note C#, 2
rest 2
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octave 2
note G#, 2
rest 2
note A_, 2
rest 2
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octave 3
note D#, 2
note F#, 2
.loop3:
note E_, 2
rest 2
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octave 2
note B_, 2
rest 2
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octave 3
note C_, 2
rest 2
note F_, 2
rest 2
sound_loop 8, .loop3
sound_loop 0, .mainloop
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Music_Lighthouse_Ch4:
toggle_noise 0
drum_speed 12
.mainloop:
stereo_panning FALSE, TRUE
drum_note 9, 4
drum_note 6, 2
drum_note 9, 4
drum_note 6, 2
drum_note 10, 2
drum_note 11, 2
stereo_panning TRUE, TRUE
drum_note 9, 2
drum_note 6, 4
drum_note 9, 2
drum_note 6, 4
drum_note 9, 2
drum_note 10, 2
sound_loop 0, .mainloop