mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
166 lines
3.4 KiB
C
166 lines
3.4 KiB
C
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#include <unistd.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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static void usage(void) {
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printf("Usage: pokemon_animation_graphics [-o outfile] [-t mapfile] 2bpp_file dimensions_file\n");
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exit(1);
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}
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struct Tilemap {
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uint8_t* data;
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int size;
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};
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struct Graphic {
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uint8_t* data;
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int size;
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};
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void transpose_tiles(uint8_t* tiles, int width, int size, int tile_size) {
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int i;
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int j;
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uint8_t* new_tiles;
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new_tiles = malloc(size);
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for (i = 0; i < size; i++) {
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j = i / tile_size * width * tile_size;
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j = j % size + tile_size * (j / size) + i % tile_size;
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new_tiles[j] = tiles[i];
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}
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memcpy(tiles, new_tiles, size);
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free(new_tiles);
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}
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int get_tile_index(uint8_t* tile, uint8_t* tiles, int num_tiles) {
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int i;
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int j;
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for (i = 0; i < num_tiles; i++) {
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for (j = 0; j < 16; j++) {
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if (tile[j] != tiles[16 * i + j]) {
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break;
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}
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}
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if (j == 16) {
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return i;
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}
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}
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return -1;
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}
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void create_tilemap(struct Tilemap* tilemap, struct Graphic* graphic, char* graphics_filename, int width, int height) {
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long graphics_size;
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uint8_t* graphics;
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FILE* f;
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int tile;
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int num_tiles;
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int i;
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f = fopen(graphics_filename, "rb");
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fseek(f, 0, SEEK_END);
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graphics_size = ftell(f);
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rewind(f);
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graphics = malloc(graphics_size);
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fread(graphics, 1, graphics_size, f);
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fclose(f);
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// transpose each frame
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for (i = 0; i < graphics_size / (width * height); i++) {
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transpose_tiles(graphics + i * (width * height) * 16, width, width * height * 16, 16);
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}
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// first frame is naively populated with redundant tiles
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num_tiles = width * height;
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tilemap->data = malloc(graphics_size / 16);
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for (i = 0; i < num_tiles; i++) {
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tilemap->data[tilemap->size] = i;
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tilemap->size++;
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}
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for (i = width * height; i < graphics_size / 16; i++) {
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tile = get_tile_index(graphics + i * 16, graphics, i);
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if (tile == -1) {
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tilemap->data[tilemap->size] = num_tiles;
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tilemap->size++;
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num_tiles++;
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} else {
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tilemap->data[tilemap->size] = tile;
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tilemap->size++;
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}
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}
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graphic->data = malloc(tilemap->size * 16);
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graphic->size = 16 * width * height;
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memcpy(graphic->data, graphics, graphic->size);
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for (i = width * height; i < tilemap->size; i++) {
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tile = get_tile_index(graphics + 16 * i, graphic->data, graphic->size / 16);
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if (tile == -1) {
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memcpy(graphic->data + graphic->size, graphics + 16 * i, 16);
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graphic->size += 16;
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}
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}
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free(graphics);
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}
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int main(int argc, char* argv[]) {
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int ch;
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char* dimensions_filename;
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char* graphics_filename;
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char* outfile;
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char* mapfile;
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FILE* f;
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long size;
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uint8_t bytes[1];
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int width;
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int height;
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struct Graphic graphic = {0};
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struct Tilemap tilemap = {0};
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while ((ch = getopt(argc, argv, "o:t:")) != -1) {
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switch (ch) {
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case 'o':
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outfile = optarg;
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break;
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case 't':
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mapfile = optarg;
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break;
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default:
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usage();
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}
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}
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argc -= optind;
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argv += optind;
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if (argc < 2) {
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usage();
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}
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graphics_filename = argv[0];
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dimensions_filename = argv[1];
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f = fopen(dimensions_filename, "rb");
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fread(bytes, 1, 1, f);
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fclose(f);
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width = bytes[0] & 0xf;
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height = bytes[0] >> 4;
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create_tilemap(&tilemap, &graphic, graphics_filename, width, height);
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if (outfile != NULL) {
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f = fopen(outfile, "wb");
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fwrite(graphic.data, 1, graphic.size, f);
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fclose(f);
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}
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if (mapfile != NULL) {
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f = fopen(mapfile, "wb");
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fwrite(tilemap.data, 1, tilemap.size, f);
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fclose(f);
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}
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free(graphic.data);
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free(tilemap.data);
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return 0;
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}
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