2017-12-11 19:59:30 -08:00
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AnimateDexSearchSlowpoke: ; 441cf
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ld hl, .FrameIDs
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ld b, 25
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.loop
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ld a, [hli]
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; Wrap around
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cp $fe
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jr nz, .ok
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ld hl, .FrameIDs
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ld a, [hli]
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.ok
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ld [wDexSearchSlowpokeFrame], a
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ld a, [hli]
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ld c, a
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push bc
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push hl
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call DoDexSearchSlowpokeFrame
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pop hl
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pop bc
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call DelayFrames
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dec b
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jr nz, .loop
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xor a
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ld [wDexSearchSlowpokeFrame], a
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call DoDexSearchSlowpokeFrame
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ld c, 32
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call DelayFrames
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ret
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.FrameIDs: ; 441fc
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; frame ID, duration
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db 0, 7
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db 1, 7
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db 2, 7
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db 3, 7
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db 4, 7
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db -2
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DoDexSearchSlowpokeFrame: ; 44207
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ld a, [wDexSearchSlowpokeFrame]
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2018-01-02 14:26:23 -08:00
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ld hl, .SlowpokeSpriteData
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2018-01-10 10:47:57 -08:00
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ld de, Sprite01
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2017-12-11 19:59:30 -08:00
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.loop
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ld a, [hli]
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cp -1
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ret z
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2018-01-10 10:47:57 -08:00
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ld [de], a ; y
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2017-12-11 19:59:30 -08:00
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inc de
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ld a, [hli]
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2018-01-10 10:47:57 -08:00
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ld [de], a ; x
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2017-12-11 19:59:30 -08:00
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inc de
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ld a, [wDexSearchSlowpokeFrame]
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ld b, a
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add a
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add b
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add [hl]
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inc hl
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2018-01-10 10:47:57 -08:00
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ld [de], a ; tile id
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2017-12-11 19:59:30 -08:00
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inc de
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ld a, [hli]
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2018-01-10 10:47:57 -08:00
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ld [de], a ; attributes
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2017-12-11 19:59:30 -08:00
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inc de
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jr .loop
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2018-01-02 14:26:23 -08:00
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.SlowpokeSpriteData: ; 44228
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dsprite 11, 0, 9, 0, $00, 0
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dsprite 11, 0, 10, 0, $01, 0
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dsprite 11, 0, 11, 0, $02, 0
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dsprite 12, 0, 9, 0, $10, 0
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dsprite 12, 0, 10, 0, $11, 0
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dsprite 12, 0, 11, 0, $12, 0
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dsprite 13, 0, 9, 0, $20, 0
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dsprite 13, 0, 10, 0, $21, 0
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dsprite 13, 0, 11, 0, $22, 0
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2017-12-11 19:59:30 -08:00
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db -1
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DisplayDexEntry: ; 4424d
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call GetPokemonName
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hlcoord 9, 3
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call PlaceString ; mon species
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ld a, [wd265]
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ld b, a
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call GetDexEntryPointer
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ld a, b
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push af
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hlcoord 9, 5
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call FarString ; dex species
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ld h, b
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ld l, c
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push de
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; Print dex number
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hlcoord 2, 8
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ld a, $5c ; No
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ld [hli], a
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ld a, $5d ; .
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ld [hli], a
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ld de, wd265
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lb bc, PRINTNUM_LEADINGZEROS | 1, 3
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call PrintNum
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; Check to see if we caught it. Get out of here if we haven't.
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ld a, [wd265]
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dec a
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call CheckCaughtMon
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pop hl
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pop bc
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ret z
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; Get the height of the Pokemon.
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ld a, [CurPartySpecies]
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ld [CurSpecies], a
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inc hl
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ld a, b
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push af
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push hl
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call GetFarHalfword
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ld d, l
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ld e, h
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pop hl
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inc hl
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inc hl
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ld a, d
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or e
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jr z, .skip_height
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push hl
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push de
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ld hl, sp+$0
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ld d, h
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ld e, l
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hlcoord 12, 7
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lb bc, 2, PRINTNUM_MONEY | 4
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call PrintNum
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hlcoord 14, 7
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ld [hl], $5e ; ft symbol
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pop af
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pop hl
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.skip_height
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pop af
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push af
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inc hl
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push hl
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dec hl
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call GetFarHalfword
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ld d, l
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ld e, h
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ld a, e
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or d
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jr z, .skip_weight
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push de
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ld hl, sp+$0
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ld d, h
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ld e, l
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hlcoord 11, 9
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lb bc, 2, PRINTNUM_RIGHTALIGN | 5
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call PrintNum
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pop de
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.skip_weight
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; Page 1
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lb bc, 5, SCREEN_WIDTH - 2
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hlcoord 2, 11
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call ClearBox
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hlcoord 1, 10
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ld bc, SCREEN_WIDTH - 1
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ld a, $61 ; horizontal divider
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call ByteFill
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; page number
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hlcoord 1, 9
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ld [hl], $55
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inc hl
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ld [hl], $55
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hlcoord 1, 10
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ld [hl], $56 ; P.
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inc hl
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ld [hl], $57 ; 1
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pop de
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inc de
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pop af
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hlcoord 2, 11
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push af
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call FarString
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pop bc
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ld a, [wPokedexStatus]
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or a
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ret z
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; Page 2
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push bc
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push de
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lb bc, 5, SCREEN_WIDTH - 2
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hlcoord 2, 11
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call ClearBox
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hlcoord 1, 10
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ld bc, SCREEN_WIDTH - 1
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ld a, $61
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call ByteFill
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; page number
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hlcoord 1, 9
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ld [hl], $55
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inc hl
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ld [hl], $55
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hlcoord 1, 10
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ld [hl], $56 ; P.
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inc hl
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ld [hl], $58 ; 2
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pop de
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inc de
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pop af
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hlcoord 2, 11
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call FarString
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ret
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String_44331: ; 44331
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db "#@"
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GetDexEntryPointer: ; 44333
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; return dex entry pointer b:de
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push hl
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ld hl, PokedexDataPointerTable
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ld a, b
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dec a
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ld d, 0
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ld e, a
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add hl, de
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add hl, de
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ld e, [hl]
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inc hl
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ld d, [hl]
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push de
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rlca
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rlca
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and $3
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ld hl, .PokedexEntryBanks
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ld d, 0
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ld e, a
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add hl, de
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ld b, [hl]
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pop de
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pop hl
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ret
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.PokedexEntryBanks: ; 44351
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GLOBAL PokedexEntries1
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GLOBAL PokedexEntries2
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GLOBAL PokedexEntries3
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GLOBAL PokedexEntries4
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db BANK(PokedexEntries1)
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db BANK(PokedexEntries2)
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db BANK(PokedexEntries3)
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db BANK(PokedexEntries4)
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GetDexEntryPagePointer: ; 44355
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call GetDexEntryPointer ; b:de
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push hl
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ld h, d
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ld l, e
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; skip species name
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.loop1
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ld a, b
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call GetFarByte
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inc hl
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cp "@"
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jr nz, .loop1
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; skip height and weight
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rept 4
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inc hl
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endr
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; if c != 1: skip entry
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dec c
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jr z, .done
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; skip entry
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.loop2
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ld a, b
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call GetFarByte
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inc hl
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cp "@"
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jr nz, .loop2
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.done
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ld d, h
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ld e, l
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pop hl
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ret
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