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pokecrystal-board/engine/battle/updatebattlehuds.asm

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Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present) engine/routines/ stores isolated out-of-context routines as individual files. It might be preferable later to append them to their related engine/ files in unique little SECTIONs, relying on the linkerscript to place them appropriately; or some other organization method. In the meantime, they're now easily findable apart from main.asm's other content.
2017-12-24 19:35:35 -05:00
_UpdateBattleHUDs:
farcall DrawPlayerHUD
ld hl, PlayerHPPal
call SetHPPal
farcall DrawEnemyHUD
ld hl, EnemyHPPal
call SetHPPal
farcall FinishBattleAnim
ret
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