pokecrystal-board/data/maps/spawn_points.asm

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NASM
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MACRO spawn
; map, x, y
map_id \1
db \2, \3
ENDM
SpawnPoints:
; entries correspond to SPAWN_* constants (see constants/map_data_constants.asm)
table_width 4, SpawnPoints
spawn LEVEL_1_MAP_1, 3, 3 ; SPAWN_LEVEL_1
; spawn LEVEL_2_MAP_1, 5, 3 ; SPAWN_LEVEL_2
spawn N_A, -1, -1
assert_table_length NUM_SPAWNS + 1