pokecrystal-board/data/phone/text/parry_caller.asm

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NASM
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ParryNoMatchText:
text "Nothing can match"
line "my @"
text_ram wStringBuffer4
text " now."
done
UnknownText_0x66fc0:
text "Yeah, we KO'd a"
line "wild @"
text_ram wStringBuffer4
text "!"
para "That was OK, but I"
line "wanted to get it…"
done
UnknownText_0x67001:
text "And yesterday, we"
line "spotted a wild"
para "@"
text_ram wStringBuffer4
text "."
line "We were debating"
para "whether to catch"
line "it or beat it."
para "When along came"
line "another guy who"
para "caught it!"
line "How about that!"
done
UnknownText_0x67096:
text "You're thinking"
line "you'd like to"
para "battle me. Am I"
line "right or what?"
para "Yep! We'll meet on"
line "@"
text_ram wStringBuffer5
text "!"
done
UnknownText_0x670eb:
text "OK, give me a call"
line "again!"
done
ParryBattleWithMeText:
text "You'll battle with"
line "me again, right?"
done
ParryHaventYouGottenToText:
text "Haven't you gotten"
line "to @"
text_ram wStringBuffer5
text "?"
para "Waiting here isn't"
line "bad, but I'd sure"
cont "like to battle!"
done