pokecrystal-board/audio/music/pokeflutechannel.asm

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Music_PokeFluteChannel: ; f7b13
dbw $80, Music_PokeFluteChannel_Ch1
dbw $01, Music_PokeFluteChannel_Ch2
dbw $02, Music_PokeFluteChannel_Ch3
; f7b1c
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Music_PokeFluteChannel_Ch1: ; f7b1c
tempo 240
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volume $77
stereopanning $f0
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dutycycle $3
tone $0002
notetype $c, $b4
note __, 3
octave 3
note E_, 7
note E_, 7
notetype $c, $b3
note F_, 1
note E_, 1
note D_, 1
note C_, 1
octave 4
note C_, 1
octave 3
note B_, 1
note A_, 1
note B_, 15
note __, 1
octave 2
note G_, 3
note A_, 7
Music_PokeFluteChannel_branch_f7b40: ; f7b40
octave 3
note E_, 1
note G_, 1
note F_, 3
octave 2
note F_, 7
octave 3
note G_, 1
note A_, 1
note G_, 3
octave 2
note E_, 3
octave 3
note G_, 1
note A_, 1
note B_, 1
octave 4
note C_, 1
octave 3
note B_, 7
note A_, 7
note G_, 7
octave 2
note B_, 1
octave 3
note D_, 1
octave 2
note B_, 3
note G_, 7
octave 3
note C_, 3
note E_, 1
note D_, 1
octave 2
note G_, 3
note A_, 7
loopchannel 0, Music_PokeFluteChannel_branch_f7b40
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Music_PokeFluteChannel_Ch2: ; f7b68
stereopanning $f
dutycycle $3
tone $0001
notetype $c, $c4
note __, 3
octave 3
note C_, 7
octave 2
note G_, 7
note A_, 7
octave 3
note E_, 7
notetype $c, $c3
octave 2
note E_, 1
note G_, 1
octave 3
note C_, 1
note E_, 1
octave 2
note G_, 1
octave 3
note C_, 1
note E_, 1
note D_, 1
octave 2
note E_, 1
octave 3
note C_, 1
octave 2
note F_, 1
octave 3
note C_, 1
octave 2
note E_, 1
note G_, 1
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Music_PokeFluteChannel_branch_f7b94: ; f7b94
octave 3
note C_, 1
note E_, 1
octave 2
note A_, 3
note C_, 3
octave 3
note G_, 1
note F_, 1
note E_, 1
note D_, 1
octave 2
note G_, 3
note C_, 3
note G_, 1
note E_, 1
octave 3
note C_, 1
octave 2
note A_, 1
note D_, 1
note G_, 1
note B_, 1
octave 3
note D_, 1
octave 2
note D_, 1
note F#, 1
note A_, 1
octave 3
note D_, 1
octave 2
note G_, 1
octave 3
note D_, 1
note G_, 1
note D_, 1
octave 2
note D_, 3
note G_, 3
note E_, 1
octave 3
note C_, 1
note C_, 3
octave 2
note G_, 1
octave 3
note E_, 1
octave 2
note G_, 1
note B_, 1
note E_, 1
octave 3
note C_, 1
octave 2
note F_, 1
octave 3
note C_, 1
octave 2
note E_, 1
note G_, 1
loopchannel 0, Music_PokeFluteChannel_branch_f7b94
Music_PokeFluteChannel_Ch3: ; f7bd5
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vibrato $10, $14
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notetype $c, $10
callchannel Music_PokeFluteChannel_branch_f7c05
callchannel Music_PokeFluteChannel_branch_f7c05
Music_PokeFluteChannel_branch_f7be1: ; f7be1
note __, 3
octave 4
note C_, 1
octave 5
note F_, 1
note E_, 1
note F_, 1
octave 6
note C_, 3
note __, 3
octave 4
note C_, 1
octave 5
note G_, 1
note F#, 1
note G_, 1
octave 6
note C_, 3
octave 5
note B_, 1
note A_, 1
note B_, 3
note A_, 1
note G_, 1
note A_, 3
note G_, 1
note F#, 1
note G_, 7
note __, 3
callchannel Music_PokeFluteChannel_branch_f7c05
loopchannel 0, Music_PokeFluteChannel_branch_f7be1
; f7c05
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Music_PokeFluteChannel_branch_f7c05: ; f7c05
octave 5
note E_, 1
note F_, 1
note G_, 3
note A_, 1
note G_, 1
octave 6
note C_, 3
note C_, 1
note D_, 1
note C_, 1
octave 5
note G_, 1
note A_, 1
note F_, 1
note G_, 3
endchannel
; f7c16