pokecrystal-board/audio/music/pokemoncenter.asm

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Music_PokemonCenter:
channel_count 4
channel 1, Music_PokemonCenter_Ch1
channel 2, Music_PokemonCenter_Ch2
channel 3, Music_PokemonCenter_Ch3
channel 4, Music_PokemonCenter_Ch4
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Music_PokemonCenter_Ch1:
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tempo 152
volume 7, 7
duty_cycle 2
vibrato 10, 1, 4
pitch_offset 1
.mainloop:
stereo_panning FALSE, TRUE
note_type 12, 8, 3
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octave 3
note F#, 2
note F_, 2
note F#, 2
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octave 4
note D_, 4
note C#, 2
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octave 3
note B_, 2
note A_, 2
note B_, 2
note A_, 2
note G_, 2
note F#, 2
note E_, 2
note F#, 2
note G_, 2
note A_, 2
note A_, 2
note E_, 2
note A_, 2
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octave 4
note C#, 4
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octave 3
note B_, 2
note A_, 2
note G_, 2
note F#, 2
note A_, 2
note B_, 2
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octave 4
note C#, 2
note D_, 2
note C#, 2
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octave 3
note B_, 2
note A_, 2
note F#, 2
note F_, 2
note F#, 2
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octave 4
note D_, 4
note C#, 2
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octave 3
note B_, 2
note A_, 2
note B_, 2
note A_, 2
note G_, 2
note F#, 2
note E_, 2
note F#, 2
note G_, 2
note A_, 2
note A_, 2
note E_, 2
note A_, 2
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octave 4
note C#, 4
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octave 3
note B_, 2
note A_, 2
note G_, 2
note_type 12, 11, 4
note F#, 2
note E_, 2
note D_, 2
note E_, 2
note F#, 2
note G_, 2
note A_, 2
note B_, 2
stereo_panning TRUE, FALSE
note F#, 2
note E_, 2
note D_, 4
note E_, 2
note F#, 2
note G_, 2
note A_, 2
note B_, 2
note A_, 2
note G_, 4
note E_, 2
note F#, 2
note G_, 2
note A_, 2
note G_, 2
note F#, 2
note E_, 4
note C#, 2
note D_, 2
note E_, 2
note G_, 2
note F#, 2
note G_, 2
note A_, 2
note B_, 2
note A_, 8
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octave 4
note D_, 2
note C#, 2
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octave 3
note B_, 4
note A_, 2
note B_, 2
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octave 4
note C#, 2
note D_, 2
note E_, 2
note D_, 2
note C#, 4
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octave 3
note B_, 2
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octave 4
note C#, 2
note D_, 2
note E_, 2
note C#, 2
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octave 3
note B_, 2
note A_, 4
note G_, 2
note A_, 2
note B_, 2
note G_, 2
note A_, 2
note G_, 2
note F#, 2
note E_, 2
note D_, 2
note E_, 2
note F#, 2
note G_, 2
sound_loop 0, .mainloop
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Music_PokemonCenter_Ch2:
vibrato 16, 2, 5
.mainloop:
stereo_panning TRUE, TRUE
sound_call .sub1
stereo_panning FALSE, TRUE
note_type 12, 10, 5
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octave 3
note A_, 4
note E_, 4
stereo_panning TRUE, TRUE
sound_call .sub2
note D_, 2
note F#, 6
stereo_panning FALSE, TRUE
note_type 12, 10, 5
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octave 3
note A_, 4
note E_, 4
stereo_panning TRUE, TRUE
sound_call .sub1
stereo_panning FALSE, TRUE
note_type 12, 10, 5
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octave 3
note A_, 4
note E_, 4
stereo_panning TRUE, TRUE
sound_call .sub2
note D_, 8
stereo_panning FALSE, TRUE
note_type 12, 10, 5
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octave 3
note D_, 4
note E_, 4
note_type 12, 12, 6
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octave 4
note F#, 8
note A_, 8
note G_, 2
note A_, 2
note G_, 2
note F#, 2
note E_, 8
note C#, 8
note E_, 8
note F#, 2
note G_, 2
note F#, 2
note E_, 2
note D_, 8
note F#, 8
note A_, 8
note G_, 2
note F#, 2
note G_, 2
note A_, 2
note B_, 8
note A_, 4
note G_, 2
note F#, 2
note G_, 8
note F#, 2
note G_, 2
note F#, 2
note E_, 2
note D_, 8
sound_loop 0, .mainloop
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.sub1:
duty_cycle 2
note_type 12, 12, 2
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octave 4
note D_, 2
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octave 3
note A_, 2
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octave 4
note D_, 2
volume_envelope 12, 3
note A_, 4
note G_, 4
note F#, 2
note E_, 2
note C#, 6
sound_ret
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.sub2:
note_type 12, 12, 2
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octave 4
note C#, 2
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octave 3
note A_, 2
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octave 4
note C#, 2
volume_envelope 12, 3
note F#, 4
note E_, 4
note C#, 2
sound_ret
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Music_PokemonCenter_Ch3:
note_type 12, 2, 8
.mainloop:
stereo_panning TRUE, FALSE
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octave 3
note D_, 1
rest 5
note F#, 1
rest 3
note F#, 1
rest 1
note G_, 1
rest 1
note F#, 1
rest 1
sound_call .sub1
sound_call .sub2
note F#, 1
rest 5
note A_, 1
rest 3
note A_, 1
rest 1
note G_, 1
rest 1
note A_, 1
rest 1
note D_, 1
rest 5
note F#, 1
rest 3
note F#, 1
rest 1
note G_, 1
rest 1
note F#, 1
rest 1
sound_call .sub1
sound_call .sub2
note D_, 1
rest 5
note F#, 1
rest 3
note F#, 1
rest 1
note D_, 1
rest 1
note G_, 1
rest 1
stereo_panning TRUE, TRUE
sound_call .sub3
note G_, 1
rest 5
note B_, 1
rest 3
note B_, 1
rest 1
note G_, 1
rest 1
note B_, 1
rest 1
note E_, 1
rest 5
note G_, 1
rest 3
note G_, 1
rest 3
note G_, 1
rest 1
note F#, 1
rest 5
note A_, 1
rest 3
note A_, 1
rest 1
note G#, 1
rest 1
note A_, 1
rest 1
sound_call .sub3
note G_, 1
rest 5
note B_, 1
rest 3
note B_, 1
rest 3
note B_, 1
rest 1
note E_, 1
rest 5
note G_, 1
rest 3
note G_, 1
rest 3
note G_, 1
rest 1
note F#, 1
rest 5
note A_, 1
rest 3
note A_, 1
rest 1
note G_, 1
rest 1
note E_, 1
rest 1
sound_loop 0, .mainloop
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.sub1:
note E_, 1
rest 5
note A_, 1
rest 3
note A_, 1
rest 3
note A_, 1
rest 1
sound_ret
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.sub2:
note E_, 1
rest 5
note A_, 1
rest 3
note A_, 1
rest 1
note G_, 1
rest 1
note A_, 1
rest 1
sound_ret
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.sub3:
note F#, 1
rest 5
note A_, 1
rest 3
note A_, 1
rest 3
note A_, 1
rest 1
sound_ret
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Music_PokemonCenter_Ch4:
toggle_noise 3
drum_speed 12
stereo_panning TRUE, TRUE
.mainloop:
drum_note 8, 6
drum_note 8, 4
drum_note 8, 2
drum_note 8, 2
drum_note 8, 2
sound_loop 0, .mainloop