pokecrystal-board/maps/OlivineLighthouse2F.asm

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5.3 KiB
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OlivineLighthouse2F_MapScriptHeader: ; 0x5af6f
; trigger count
db 0
; callback count
db 0
; 0x5af71
TrainerGentlemanAlfred: ; 0x5af71
; bit/flag number
dw $49e
; trainer group && trainer id
db GENTLEMAN, ALFRED
; text when seen
dw GentlemanAlfredSeenText
; text when trainer beaten
dw GentlemanAlfredBeatenText
; script when lost
dw $0000
; script when talk again
dw GentlemanAlfredScript
; 0x5af7d
GentlemanAlfredScript: ; 0x5af7d
talkaftercancel
loadfont
2writetext UnknownText_0x5b13e
closetext
loadmovesprites
end
; 0x5af85
TrainerSailorHuey1: ; 0x5af85
; bit/flag number
dw $576
; trainer group && trainer id
db SAILOR, HUEY1
; text when seen
dw SailorHuey1SeenText
; text when trainer beaten
dw SailorHuey1BeatenText
; script when lost
dw $0000
; script when talk again
dw SailorHuey1Script
; 0x5af91
SailorHuey1Script: ; 0x5af91
writecode $17, $7
talkaftercancel
loadfont
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checkflag $0066
iftrue UnknownScript_0x5afc7
checkcellnum $7
iftrue UnknownScript_0x5b05f
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checkevent $0263
iftrue UnknownScript_0x5afb0
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setevent $0263
2call UnknownScript_0x5b053
2jump UnknownScript_0x5afb3
; 0x5afb0
UnknownScript_0x5afb0: ; 0x5afb0
2call UnknownScript_0x5b057
UnknownScript_0x5afb3: ; 0x5afb3
askforphonenumber $7
if_equal $1, UnknownScript_0x5b067
if_equal $2, UnknownScript_0x5b063
trainertotext SAILOR, HUEY1, $0
2call UnknownScript_0x5b05b
2jump UnknownScript_0x5b05f
; 0x5afc7
UnknownScript_0x5afc7: ; 0x5afc7
2call UnknownScript_0x5b06b
winlosstext SailorHuey1BeatenText, $0000
copybytetovar $d9f4
if_equal $3, UnknownScript_0x5afe2
if_equal $2, UnknownScript_0x5afe8
if_equal $1, UnknownScript_0x5afee
if_equal $0, UnknownScript_0x5aff4
UnknownScript_0x5afe2: ; 0x5afe2
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checkevent EVENT_RESTORED_POWER_TO_KANTO
iftrue UnknownScript_0x5b01b
UnknownScript_0x5afe8: ; 0x5afe8
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checkevent $0044
iftrue UnknownScript_0x5b00e
UnknownScript_0x5afee: ; 0x5afee
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checkevent EVENT_CLEARED_RADIO_TOWER
iftrue UnknownScript_0x5b001
UnknownScript_0x5aff4: ; 0x5aff4
loadtrainer SAILOR, HUEY1
startbattle
returnafterbattle
loadvar $d9f4, $1
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clearflag $0066
end
; 0x5b001
UnknownScript_0x5b001: ; 0x5b001
loadtrainer SAILOR, HUEY2
startbattle
returnafterbattle
loadvar $d9f4, $2
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clearflag $0066
end
; 0x5b00e
UnknownScript_0x5b00e: ; 0x5b00e
loadtrainer SAILOR, HUEY3
startbattle
returnafterbattle
loadvar $d9f4, $3
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clearflag $0066
end
; 0x5b01b
UnknownScript_0x5b01b: ; 0x5b01b
loadtrainer SAILOR, HUEY4
startbattle
returnafterbattle
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clearflag $0066
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checkevent EVENT_HUEY_PROTEIN
iftrue UnknownScript_0x5b03f
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checkevent $0265
iftrue UnknownScript_0x5b03e
2call UnknownScript_0x5b076
verbosegiveitem PROTEIN, 1
iffalse UnknownScript_0x5b06f
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setevent $0265
2jump UnknownScript_0x5b05f
; 0x5b03e
UnknownScript_0x5b03e: ; 0x5b03e
end
; 0x5b03f
UnknownScript_0x5b03f: ; 0x5b03f
loadfont
2writetext UnknownText_0x5b1b6
closetext
verbosegiveitem PROTEIN, 1
iffalse UnknownScript_0x5b06f
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clearevent EVENT_HUEY_PROTEIN
setevent $0265
2jump UnknownScript_0x5b05f
; 0x5b053
UnknownScript_0x5b053: ; 0x5b053
jumpstd $0019
end
; 0x5b057
UnknownScript_0x5b057: ; 0x5b057
jumpstd $001a
end
; 0x5b05b
UnknownScript_0x5b05b: ; 0x5b05b
jumpstd $001b
end
; 0x5b05f
UnknownScript_0x5b05f: ; 0x5b05f
jumpstd $001c
end
; 0x5b063
UnknownScript_0x5b063: ; 0x5b063
jumpstd $001d
end
; 0x5b067
UnknownScript_0x5b067: ; 0x5b067
jumpstd $001e
end
; 0x5b06b
UnknownScript_0x5b06b: ; 0x5b06b
jumpstd $001f
end
; 0x5b06f
UnknownScript_0x5b06f: ; 0x5b06f
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setevent EVENT_HUEY_PROTEIN
jumpstd $0021
end
; 0x5b076
UnknownScript_0x5b076: ; 0x5b076
jumpstd $0022
end
; 0x5b07a
SailorHuey1SeenText: ; 0x5b07a
text "Men of the sea are"
line "always spoiling"
cont "for a good fight!"
done
; 0x5b0b0
SailorHuey1BeatenText: ; 0x5b0b0
text "Urf!"
line "I lose!"
done
; 0x5b0be
; possibly unused
UnknownText_0x5b0be: ; 0x5b0be
text "What power!"
line "How would you like"
para "to sail the seas"
line "with me?"
done
; 0x5b0f8
GentlemanAlfredSeenText: ; 0x5b0f8
text "Hm? This is no"
line "place for playing."
done
; 0x5b11b
GentlemanAlfredBeatenText: ; 0x5b11b
text "Ah! I can see that"
line "you're serious."
done
; 0x5b13e
UnknownText_0x5b13e: ; 0x5b13e
text "Up top is a #-"
line "MON that keeps the"
cont "LIGHTHOUSE lit."
para "But I hear that"
line "it's sick now and"
para "can't be cured by"
line "ordinary medicine."
done
; 0x5b1b6
UnknownText_0x5b1b6: ; 0x5b1b6
text "Man! You're as"
line "tough as ever!"
para "Anyway, here's"
line "that medicine from"
cont "before."
done
; 0x5b1fd
OlivineLighthouse2F_MapEventHeader: ; 0x5b1fd
; filler
db 0, 0
; warps
db 6
warp_def $b, $3, 3, GROUP_OLIVINE_LIGHTHOUSE_1F, MAP_OLIVINE_LIGHTHOUSE_1F
warp_def $3, $5, 2, GROUP_OLIVINE_LIGHTHOUSE_3F, MAP_OLIVINE_LIGHTHOUSE_3F
warp_def $d, $10, 4, GROUP_OLIVINE_LIGHTHOUSE_1F, MAP_OLIVINE_LIGHTHOUSE_1F
warp_def $d, $11, 5, GROUP_OLIVINE_LIGHTHOUSE_1F, MAP_OLIVINE_LIGHTHOUSE_1F
warp_def $b, $10, 4, GROUP_OLIVINE_LIGHTHOUSE_3F, MAP_OLIVINE_LIGHTHOUSE_3F
warp_def $b, $11, 5, GROUP_OLIVINE_LIGHTHOUSE_3F, MAP_OLIVINE_LIGHTHOUSE_3F
; xy triggers
db 0
; signposts
db 0
; people-events
db 2
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person_event SPRITE_SAILOR, 7, 13, $9, $0, 255, 255, $92, 3, TrainerSailorHuey1, $ffff
person_event SPRITE_GENTLEMAN, 12, 21, $8, $0, 255, 255, $92, 3, TrainerGentlemanAlfred, $ffff
; 0x5b23b