pokecrystal-board/engine/save.asm

1197 lines
19 KiB
NASM
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2015-08-19 10:13:48 -07:00
Function14a1a: ; 14a1a
call Function1d6e
callba Function5e9a
call SpeechTextBox
call UpdateSprites
callba Function4cf45
ld hl, UnknownText_0x15283
call SaveTheGame_yesorno
jr nz, .refused
call CheckForExistingSaveFile
jr c, .refused
call SetWRAMStateForSave
call _SavingDontTurnOffThePower
call ClearWRAMStateAfterSave
call ExitMenu
and a
ret
.refused
call ExitMenu
call Functiond90
callba Function4cf45
scf
ret
Function14a58: ; 14a58
call SetWRAMStateForSave
callba Function14056
callba Function1050d9
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call SavePokemonData
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call Function14e13
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call SaveBackupPokemonData
call SaveBackupChecksum
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callba Function44725
callba Function1406a
call ClearWRAMStateAfterSave
ret
; 14a83
Function14a83: ; 14a83 (5:4a83)
push de
ld hl, UnknownText_0x152a1
call MenuTextBox
call YesNoBox
call ExitMenu
jr c, .refused
call CheckForExistingSaveFile
jr c, .refused
call SetWRAMStateForSave
call SavingDontTurnOffThePower
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call SaveBox
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pop de
ld a, e
ld [wCurBox], a
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call LoadBox
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call SavedTheGame
call ClearWRAMStateAfterSave
and a
ret
.refused
pop de
ret
Function14ab2: ; 14ab2
call CheckForExistingSaveFile
jr c, .refused
call SetWRAMStateForSave
call _SavingDontTurnOffThePower
call ClearWRAMStateAfterSave
and a
.refused
ret
; 14ac2
Function14ac2: ; 14ac2
call SetWRAMStateForSave
push de
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call SaveBox
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pop de
ld a, e
ld [wCurBox], a
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call LoadBox
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call ClearWRAMStateAfterSave
ret
; 14ad5
Function14ad5: ; 14ad5
call SetWRAMStateForSave
push de
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call SaveBox
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pop de
ld a, e
ld [wCurBox], a
ld a, $1
ld [wcfcd], a
callba Function14056
callba Function1050d9
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call ValidateSave
call SaveOptions
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call SavePlayerData
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call SavePokemonData
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call Function14e13
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call ValidateBackupSave
call SaveBackupOptions
call SaveBackupPlayerData
call SaveBackupPokemonData
call SaveBackupChecksum
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callba Function44725
callba Function106187
callba Function1406a
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call LoadBox
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call ClearWRAMStateAfterSave
ld de, SFX_SAVE
call PlaySFX
ld c, $18
call DelayFrames
ret
; 14b34
Function14b34: ; 14b34
ld hl, UnknownText_0x152a6
call MenuTextBox
call YesNoBox
call ExitMenu
jr c, .asm_14b52
call CheckForExistingSaveFile
jr c, .asm_14b52
call SetWRAMStateForSave
call _SavingDontTurnOffThePower
call ClearWRAMStateAfterSave
and a
ret
.asm_14b52
scf
ret
; 14b54
SetWRAMStateForSave: ; 14b54
ld a, $1
ld [wc2cd], a
ret
; 14b5a
ClearWRAMStateAfterSave: ; 14b5a
xor a
ld [wc2cd], a
ret
; 14b5f
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AddHallOfFameEntry: ; 14b5f
ld a, BANK(sHallOfFame)
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call GetSRAMBank
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ld hl, sHallOfFame + HOF_LENGTH * (NUM_HOF_TEAMS - 1) - 1
ld de, sHallOfFame + HOF_LENGTH * NUM_HOF_TEAMS - 1
ld bc, HOF_LENGTH * (NUM_HOF_TEAMS - 1)
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.loop
ld a, [hld]
ld [de], a
dec de
dec bc
ld a, c
or b
jr nz, .loop
ld hl, OverworldMap
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ld de, sHallOfFame
ld bc, HOF_LENGTH
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call CopyBytes
call CloseSRAM
ret
; 14b85
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SaveGameData: ; 14b85
call SaveGameData_
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ret
; 14b89
CheckForExistingSaveFile: ; 14b89
ld a, [wcfcd]
and a
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jr z, .erase
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call Function14bcb
jr z, .yoursavefile
ld hl, UnknownText_0x15297
call SaveTheGame_yesorno
jr nz, .refused
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jr .erase
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.yoursavefile
ld hl, UnknownText_0x15292
call SaveTheGame_yesorno
jr nz, .refused
jr .ok
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.erase
call ErasePreviousSave
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.ok
and a
ret
.refused
scf
ret
; 14baf
SaveTheGame_yesorno: ; 14baf
ld b, BANK(UnknownText_0x15283)
call MapTextbox
call LoadMenuTextBox
lb bc, 0, 7
call PlaceYesNoBox
ld a, [wcfa9]
dec a
call WriteBackup
push af
call Functiond90
pop af
and a
ret
; 14bcb
Function14bcb: ; 14bcb
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ld a, BANK(sPlayerData)
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call GetSRAMBank
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ld hl, sPlayerData + (PlayerID - wPlayerData)
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ld a, [hli]
ld c, [hl]
ld b, a
call CloseSRAM
ld a, [PlayerID]
cp b
ret nz
ld a, [PlayerID + 1]
cp c
ret
; 14be3
_SavingDontTurnOffThePower: ; 14be3
call SavingDontTurnOffThePower
SavedTheGame: ; 14be6
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call SaveGameData_
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; wait 32 frames
ld c, $20
call DelayFrames
; copy the original text speed setting to the stack
ld a, [Options]
push af
; set text speed super slow
ld a, 3
ld [Options], a
; <PLAYER> saved the game!
ld hl, UnknownText_0x1528d
call PrintText
; restore the original text speed setting
pop af
ld [Options], a
ld de, SFX_SAVE
call WaitPlaySFX
call WaitSFX
; wait 30 frames
ld c, $1e
call DelayFrames
ret
; 14c10
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SaveGameData_: ; 14c10
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ld a, 1
ld [wcfcd], a
callba Function14056
callba Function1050d9
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call ValidateSave
call SaveOptions
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call SavePlayerData
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call SavePokemonData
call SaveBox
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call Function14e13
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call ValidateBackupSave
call SaveBackupOptions
call SaveBackupPlayerData
call SaveBackupPokemonData
call SaveBackupChecksum
call UpdateStackTop
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callba Function44725
callba Function106187
callba Function1406a
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ld a, BANK(s1_be45)
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call GetSRAMBank
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ld a, [s1_be45]
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cp $4
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jr nz, .ok
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xor a
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ld [s1_be45], a
.ok
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call CloseSRAM
ret
; 14c6b
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UpdateStackTop: ; 14c6b
; sStackTop appears to be unused.
; It could have been used to debug stack overflow during saving.
call FindStackTop
ld a, BANK(sStackTop)
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call GetSRAMBank
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ld a, [sStackTop + 0]
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ld e, a
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ld a, [sStackTop + 1]
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ld d, a
or e
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jr z, .update
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ld a, e
sub l
ld a, d
sbc h
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jr c, .done
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.update
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ld a, l
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ld [sStackTop + 0], a
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ld a, h
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ld [sStackTop + 1], a
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.done
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call CloseSRAM
ret
; 14c90
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FindStackTop: ; 14c90
; Find the furthest point that sp has traversed to.
; This is distinct from the current value of sp.
ld hl, Stack - $ff
.loop
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ld a, [hl]
or a
ret nz
inc hl
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jr .loop
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; 14c99
SavingDontTurnOffThePower: ; 14c99
; Prevent joypad interrupts
xor a
ld [hJoypadReleased], a
ld [hJoypadPressed], a
ld [hJoypadSum], a
ld [hJoypadDown], a
; Save the text speed setting to the stack
ld a, [Options]
push af
; Set the text speed to super slow
ld a, $3
ld [Options], a
; SAVING... DON'T TURN OFF THE POWER.
ld hl, UnknownText_0x15288
call PrintText
; Restore the text speed setting
pop af
ld [Options], a
; Wait for 16 frames
ld c, $10
call DelayFrames
ret
; 14cbb
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ErasePreviousSave: ; 14cbb
call EraseBoxes
call EraseHallOfFame
call EraseLinkBattleStats
call EraseMysteryGift
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call Function14d68
call Function14d5c
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ld a, BANK(sStackTop)
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call GetSRAMBank
xor a
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ld [sStackTop + 0], a
ld [sStackTop + 1], a
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call CloseSRAM
ld a, $1
ld [wd4b4], a
ret
; 14ce2
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EraseLinkBattleStats: ; 14ce2
ld a, BANK(sLinkBattleStats)
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call GetSRAMBank
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ld hl, sLinkBattleStats
ld bc, sLinkBattleStatsEnd - sLinkBattleStats
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xor a
call ByteFill
jp CloseSRAM
; 14cf4
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EraseMysteryGift: ; 14cf4
ld a, BANK(s0_abe4)
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call GetSRAMBank
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ld hl, s0_abe4
ld bc, s0_abe4End - s0_abe4
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xor a
call ByteFill
jp CloseSRAM
; 14d06
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EraseHallOfFame: ; 14d06
ld a, BANK(sHallOfFame)
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call GetSRAMBank
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ld hl, sHallOfFame
ld bc, sHallOfFameEnd - sHallOfFame
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xor a
call ByteFill
jp CloseSRAM
; 14d18
Function14d18: ; 14d18
; copy Unknown_14d2c to SRA4:a007
ld a, $4
call GetSRAMBank
ld hl, Unknown_14d2c
ld de, $a007
ld bc, 48
call CopyBytes
jp CloseSRAM
; 14d2c
Unknown_14d2c: ; 14d2c
db $0d, $02, $00, $05, $00, $00
db $22, $02, $01, $05, $00, $00
db $03, $04, $05, $08, $03, $05
db $0e, $06, $03, $02, $00, $00
db $39, $07, $07, $04, $00, $05
db $04, $07, $01, $05, $00, $00
db $0f, $05, $14, $07, $05, $05
db $11, $0c, $0c, $06, $06, $04
; 14d5c
Function14d5c: ; 14d5c
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ld a, BANK(s1_be45)
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call GetSRAMBank
xor a
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ld [s1_be45], a
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jp CloseSRAM
; 14d68
Function14d68: ; 14d68
call Function1509a
ret
; 14d6c
Function14d6c: ; 14d6c
ld a, $4
call GetSRAMBank
ld a, [$a60b]
ld b, $0
and a
jr z, .ok
ld b, $2
.ok
ld a, b
ld [$a60b], a
call CloseSRAM
ret
; 14d83
Function14d83: ; 14d83
ld a, $4
call GetSRAMBank
xor a
ld [$a60c], a
ld [$a60d], a
call CloseSRAM
ret
; 14d93
Function14d93: ; 14d93
ld a, $7
call GetSRAMBank
xor a
ld [$a000], a
call CloseSRAM
ret
; 14da0
Function14da0: ; 14da0
ld a, [wd4b4]
and a
ret nz
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call ErasePreviousSave
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ret
; 14da9
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ValidateSave: ; 14da9
ld a, BANK(s1_a008)
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call GetSRAMBank
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ld a, $63
ld [s1_a008], a
ld a, $7f
ld [s1_ad0f], a
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jp CloseSRAM
; 14dbb
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SaveOptions: ; 14dbb
ld a, BANK(sOptions)
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call GetSRAMBank
ld hl, Options
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ld de, sOptions
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ld bc, OptionsEnd - Options
call CopyBytes
ld a, [Options]
and $ef
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ld [sOptions], a
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jp CloseSRAM
; 14dd7
SavePlayerData: ; 14dd7
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ld a, BANK(sPlayerData)
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call GetSRAMBank
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ld hl, wPlayerData
ld de, sPlayerData
ld bc, wPlayerDataEnd - wPlayerData
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call CopyBytes
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ld hl, wMapData
ld de, sMapData
ld bc, wMapDataEnd - wMapData
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call CopyBytes
jp CloseSRAM
; 14df7
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SavePokemonData: ; 14df7
ld a, BANK(sPokemonData)
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call GetSRAMBank
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ld hl, wPokemonData
ld de, sPokemonData
ld bc, wPokemonDataEnd - wPokemonData
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call CopyBytes
call CloseSRAM
ret
; 14e0c
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SaveBox: ; 14e0c
call GetBoxAddress
call SaveBoxAddress
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ret
; 14e13
Function14e13: ; 14e13
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ld hl, sGameData
ld bc, sGameDataEnd - sGameData
ld a, BANK(sGameData)
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call GetSRAMBank
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call Checksum
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ld a, e
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ld [sChecksum + 0], a
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ld a, d
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ld [sChecksum + 1], a
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call CloseSRAM
ret
; 14e2d
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ValidateBackupSave: ; 14e2d
ld a, BANK(s0_b208)
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call GetSRAMBank
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ld a, $63
ld [s0_b208], a
ld a, $7f
ld [s0_bf0f], a
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call CloseSRAM
ret
; 14e40
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SaveBackupOptions: ; 14e40
ld a, BANK(sBackupOptions)
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call GetSRAMBank
ld hl, Options
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ld de, sBackupOptions
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ld bc, OptionsEnd - Options
call CopyBytes
call CloseSRAM
ret
; 14e55
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SaveBackupPlayerData: ; 14e55
ld a, BANK(sBackupPlayerData)
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call GetSRAMBank
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ld hl, wPlayerData
ld de, sBackupPlayerData
ld bc, wPlayerDataEnd - wPlayerData
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call CopyBytes
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ld hl, wMapData
ld de, sBackupMapData
ld bc, wMapDataEnd - wMapData
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call CopyBytes
call CloseSRAM
ret
; 14e76
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SaveBackupPokemonData: ; 14e76
ld a, BANK(sBackupPokemonData)
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call GetSRAMBank
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ld hl, wPokemonData
ld de, sBackupPokemonData
ld bc, wPokemonDataEnd - wPokemonData
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call CopyBytes
call CloseSRAM
ret
; 14e8b
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SaveBackupChecksum: ; 14e8b
ld hl, sBackupGameData
ld bc, sBackupGameDataEnd - sBackupGameData
ld a, BANK(sBackupGameData)
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call GetSRAMBank
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call Checksum
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ld a, e
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ld [sBackupChecksum + 0], a
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ld a, d
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ld [sBackupChecksum + 1], a
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call CloseSRAM
ret
; 14ea5
TryLoadSaveFile: ; 14ea5 (5:4ea5)
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call VerifyChecksum
jr nz, .backup
call LoadPlayerData
call LoadPokemonData
call LoadBox
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callba Function44745
callba Function10619d
callba Function1050ea
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call ValidateBackupSave
call SaveBackupOptions
call SaveBackupPlayerData
call SaveBackupPokemonData
call SaveBackupChecksum
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and a
ret
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.backup
call VerifyBackupChecksum
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jr nz, .corrupt
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call LoadBackupPlayerData
call LoadBackupPokemonData
call LoadBox
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callba Function44745
callba Function10619d
callba Function1050ea
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call ValidateSave
call SaveOptions
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call SavePlayerData
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call SavePokemonData
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call Function14e13
and a
ret
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.corrupt
ld a, [Options]
push af
set 4, a
ld [Options], a
ld hl, UnknownText_0x1529c
call PrintText
pop af
ld [Options], a
scf
ret
Function14f1c: ; 14f1c
xor a
ld [wcfcd], a
call Function14f84
ld a, [wcfcd]
and a
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jr z, .backup
ld a, BANK(sPlayerData)
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call GetSRAMBank
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ld hl, sPlayerData + StartDay - wPlayerData
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ld de, StartDay
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ld bc, 8
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call CopyBytes
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ld hl, sPlayerData + StatusFlags - wPlayerData
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ld de, StatusFlags
ld a, [hl]
ld [de], a
call CloseSRAM
ret
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.backup
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call Function14faf
ld a, [wcfcd]
and a
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jr z, .corrupt
ld a, BANK(sBackupPlayerData)
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call GetSRAMBank
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ld hl, sBackupPlayerData + StartDay - wPlayerData
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ld de, StartDay
ld bc, 8
call CopyBytes
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ld hl, sBackupPlayerData + StatusFlags - wPlayerData
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ld de, StatusFlags
ld a, [hl]
ld [de], a
call CloseSRAM
ret
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.corrupt
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ld hl, DefaultOptions
ld de, Options
ld bc, OptionsEnd - Options
call CopyBytes
call Function67e
ret
; 14f7c
DefaultOptions: ; 14f7c
db $03 ; mid text speed
db $00
db $00 ; frame 0
db $01
db $40 ; gb printer: normal brightness
db $01 ; menu account on
db $00
db $00
; 14f84
Function14f84: ; 14f84
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ld a, BANK(s1_a008)
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call GetSRAMBank
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ld a, [s1_a008]
cp $63
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jr nz, .nope
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ld a, [s1_ad0f]
cp $7f
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jr nz, .nope
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ld hl, sOptions
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ld de, Options
ld bc, OptionsEnd - Options
call CopyBytes
call CloseSRAM
ld a, $1
ld [wcfcd], a
.nope
call CloseSRAM
ret
; 14faf
Function14faf: ; 14faf
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ld a, BANK(s0_b208)
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call GetSRAMBank
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ld a, [s0_b208]
cp $63
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jr nz, .nope
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ld a, [s0_bf0f]
cp $7f
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jr nz, .nope
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ld hl, sBackupOptions
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ld de, Options
ld bc, OptionsEnd - Options
call CopyBytes
ld a, $2
ld [wcfcd], a
.nope
call CloseSRAM
ret
; 14fd7
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LoadPlayerData: ; 14fd7 (5:4fd7)
ld a, BANK(sPlayerData)
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call GetSRAMBank
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ld hl, sPlayerData
ld de, wPlayerData
ld bc, wPlayerDataEnd - wPlayerData
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call CopyBytes
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ld hl, sMapData
ld de, wMapData
ld bc, wMapDataEnd - wMapData
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call CopyBytes
call CloseSRAM
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ld a, BANK(s1_be45)
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call GetSRAMBank
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ld a, [s1_be45]
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cp $4
jr nz, .asm_15008
ld a, $3
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ld [s1_be45], a
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.asm_15008
call CloseSRAM
ret
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LoadPokemonData: ; 1500c
ld a, BANK(sPokemonData)
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call GetSRAMBank
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ld hl, sPokemonData
ld de, wPokemonData
ld bc, wPokemonDataEnd - wPokemonData
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call CopyBytes
call CloseSRAM
ret
; 15021
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LoadBox: ; 15021 (5:5021)
call GetBoxAddress
call LoadBoxAddress
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ret
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VerifyChecksum: ; 15028 (5:5028)
ld hl, sGameData
ld bc, sGameDataEnd - sGameData
ld a, BANK(sGameData)
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call GetSRAMBank
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call Checksum
ld a, [sChecksum + 0]
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cp e
jr nz, .asm_15040
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ld a, [sChecksum + 1]
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cp d
.asm_15040
push af
call CloseSRAM
pop af
ret
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LoadBackupPlayerData: ; 15046 (5:5046)
ld a, BANK(sBackupPlayerData)
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call GetSRAMBank
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ld hl, sBackupPlayerData
ld de, wPlayerData
ld bc, wPlayerDataEnd - wPlayerData
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call CopyBytes
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ld hl, sBackupMapData
ld de, wMapData
ld bc, wMapDataEnd - wMapData
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call CopyBytes
call CloseSRAM
ret
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LoadBackupPokemonData: ; 15067 (5:5067)
ld a, BANK(sBackupPokemonData)
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call GetSRAMBank
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ld hl, sBackupPokemonData
ld de, wPokemonData
ld bc, wPokemonDataEnd - wPokemonData
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call CopyBytes
call CloseSRAM
ret
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VerifyBackupChecksum: ; 1507c (5:507c)
ld hl, sBackupGameData
ld bc, sBackupGameDataEnd - sBackupGameData
ld a, BANK(sBackupGameData)
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call GetSRAMBank
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call Checksum
ld a, [sBackupChecksum + 0]
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cp e
jr nz, .asm_15094
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ld a, [sBackupChecksum + 1]
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cp d
.asm_15094
push af
call CloseSRAM
pop af
ret
Function1509a: ; 1509a
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ld a, BANK(sCrystalData)
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call GetSRAMBank
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ld hl, wCrystalData
ld de, sCrystalData
ld bc, wCrystalDataEnd - wCrystalData
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call CopyBytes
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; XXX $a60e-f is a static address left over from JP Crystal.
; It appears to correspond to event flags 0x160-0x16f in that version.
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ld hl, wd479
ld a, [hli]
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ld [$a60e + 0], a
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ld a, [hli]
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ld [$a60e + 1], a
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jp CloseSRAM
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Function150b9: ; 150b9
ld a, BANK(sCrystalData)
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call GetSRAMBank
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ld hl, sCrystalData
ld de, wCrystalData
ld bc, wCrystalDataEnd - wCrystalData
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call CopyBytes
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; XXX $a60e-f is a static address left over from JP Crystal.
; It appears to correspond to event flags 0x160-0x16f in that version.
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ld hl, wd479
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ld a, [$a60e + 0]
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ld [hli], a
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ld a, [$a60e + 1]
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ld [hli], a
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jp CloseSRAM
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GetBoxAddress: ; 150d8
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ld a, [wCurBox]
cp NUM_BOXES
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jr c, .ok
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xor a
ld [wCurBox], a
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.ok
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ld e, a
ld d, 0
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ld hl, BoxAddresses
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rept 5
add hl, de
endr
ld a, [hli]
push af
ld a, [hli]
ld e, a
ld a, [hli]
ld d, a
ld a, [hli]
ld h, [hl]
ld l, a
pop af
ret
; 150f9
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SaveBoxAddress: ; 150f9
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push hl
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push af
push de
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ld a, BANK(sBox)
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call GetSRAMBank
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ld hl, sBox
ld de, wMisc
ld bc, (wMiscEnd - wMisc)
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call CopyBytes
call CloseSRAM
pop de
pop af
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push af
push de
call GetSRAMBank
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ld hl, wMisc
ld bc, (wMiscEnd - wMisc)
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call CopyBytes
call CloseSRAM
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ld a, BANK(sBox)
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call GetSRAMBank
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ld hl, sBox + (wMiscEnd - wMisc)
ld de, wMisc
ld bc, (wMiscEnd - wMisc)
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call CopyBytes
call CloseSRAM
pop de
pop af
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ld hl, (wMiscEnd - wMisc)
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add hl, de
ld e, l
ld d, h
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push af
push de
call GetSRAMBank
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ld hl, wMisc
ld bc, (wMiscEnd - wMisc)
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call CopyBytes
call CloseSRAM
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ld a, BANK(sBox)
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call GetSRAMBank
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ld hl, sBox + (wMiscEnd - wMisc) * 2
ld de, wMisc
ld bc, sBoxEnd - (sBox + (wMiscEnd - wMisc) * 2) ; $8e
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call CopyBytes
call CloseSRAM
pop de
pop af
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ld hl, (wMiscEnd - wMisc)
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add hl, de
ld e, l
ld d, h
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call GetSRAMBank
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ld hl, wMisc
ld bc, sBoxEnd - (sBox + (wMiscEnd - wMisc) * 2) ; $8e
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call CopyBytes
call CloseSRAM
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pop hl
ret
; 1517d
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LoadBoxAddress: ; 1517d (5:517d)
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push hl
ld l, e
ld h, d
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push af
push hl
call GetSRAMBank
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ld de, wMisc
ld bc, (wMiscEnd - wMisc)
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call CopyBytes
call CloseSRAM
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ld a, BANK(sBox)
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call GetSRAMBank
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ld hl, wMisc
ld de, sBox
ld bc, (wMiscEnd - wMisc)
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call CopyBytes
call CloseSRAM
pop hl
pop af
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ld de, (wMiscEnd - wMisc)
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add hl, de
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push af
push hl
call GetSRAMBank
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ld de, wMisc
ld bc, (wMiscEnd - wMisc)
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call CopyBytes
call CloseSRAM
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ld a, BANK(sBox)
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call GetSRAMBank
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ld hl, wMisc
ld de, sBox + (wMiscEnd - wMisc)
ld bc, (wMiscEnd - wMisc)
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call CopyBytes
call CloseSRAM
pop hl
pop af
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ld de, (wMiscEnd - wMisc)
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add hl, de
call GetSRAMBank
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ld de, wMisc
ld bc, sBoxEnd - (sBox + (wMiscEnd - wMisc) * 2) ; $8e
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call CopyBytes
call CloseSRAM
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ld a, BANK(sBox)
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call GetSRAMBank
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ld hl, wMisc
ld de, sBox + (wMiscEnd - wMisc) * 2
ld bc, sBoxEnd - (sBox + (wMiscEnd - wMisc) * 2) ; $8e
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call CopyBytes
call CloseSRAM
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pop hl
ret
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EraseBoxes: ; 151fb
ld hl, BoxAddresses
ld c, NUM_BOXES
.next
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push bc
ld a, [hli]
call GetSRAMBank
ld a, [hli]
ld e, a
ld a, [hli]
ld d, a
xor a
ld [de], a
inc de
ld a, -1
ld [de], a
inc de
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ld bc, sBoxEnd - (sBox + 2)
.clear
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xor a
ld [de], a
inc de
dec bc
ld a, b
or c
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jr nz, .clear
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ld a, [hli]
ld e, a
ld a, [hli]
ld d, a
ld a, -1
ld [de], a
inc de
xor a
ld [de], a
call CloseSRAM
pop bc
dec c
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jr nz, .next
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ret
; 1522d
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BoxAddresses: ; 1522d
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; dbww bank, address, address
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dbww BANK(sBox1), sBox1, sBox1End
dbww BANK(sBox2), sBox2, sBox2End
dbww BANK(sBox3), sBox3, sBox3End
dbww BANK(sBox4), sBox4, sBox4End
dbww BANK(sBox5), sBox5, sBox5End
dbww BANK(sBox6), sBox6, sBox6End
dbww BANK(sBox7), sBox7, sBox7End
dbww BANK(sBox8), sBox8, sBox8End
dbww BANK(sBox9), sBox9, sBox9End
dbww BANK(sBox10), sBox10, sBox10End
dbww BANK(sBox11), sBox11, sBox11End
dbww BANK(sBox12), sBox12, sBox12End
dbww BANK(sBox13), sBox13, sBox13End
dbww BANK(sBox14), sBox14, sBox14End
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; 15273
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Checksum: ; 15273
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ld de, 0
.loop
ld a, [hli]
add e
ld e, a
ld a, 0
adc d
ld d, a
dec bc
ld a, b
or c
jr nz, .loop
ret
; 15283
UnknownText_0x15283: ; 0x15283
; Would you like to save the game?
text_jump UnknownText_0x1c454b
db "@"
; 0x15288
UnknownText_0x15288: ; 0x15288
; SAVING… DON'T TURN OFF THE POWER.
text_jump UnknownText_0x1c456d
db "@"
; 0x1528d
UnknownText_0x1528d: ; 0x1528d
; saved the game.
text_jump UnknownText_0x1c4590
db "@"
; 0x15292
UnknownText_0x15292: ; 0x15292
; There is already a save file. Is it OK to overwrite?
text_jump UnknownText_0x1c45a3
db "@"
; 0x15297
UnknownText_0x15297: ; 0x15297
; There is another save file. Is it OK to overwrite?
text_jump UnknownText_0x1c45d9
db "@"
; 0x1529c
UnknownText_0x1529c: ; 0x1529c
; The save file is corrupted!
text_jump UnknownText_0x1c460d
db "@"
; 0x152a1
UnknownText_0x152a1: ; 0x152a1
; When you change a #MON BOX, data will be saved. OK?
text_jump UnknownText_0x1c462a
db "@"
; 0x152a6
UnknownText_0x152a6: ; 0x152a6
; Each time you move a #MON, data will be saved. OK?
text_jump UnknownText_0x1c465f
db "@"
; 0x152ab