pokecrystal-board/home/sprite_updates.asm

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DisableSpriteUpdates:: ; 0x2ed3
xor a
ld [hMapAnims], a
ld a, [wVramState]
res 0, a
ld [wVramState], a
ld a, $0
ld [wSpriteUpdatesEnabled], a
ret
; 0x2ee4
EnableSpriteUpdates:: ; 2ee4
ld a, $1
ld [wSpriteUpdatesEnabled], a
ld a, [wVramState]
set 0, a
ld [wVramState], a
ld a, $1
ld [hMapAnims], a
ret
; 2ef6