mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-09-09 09:51:34 -07:00
346 lines
6.7 KiB
Markdown
346 lines
6.7 KiB
Markdown
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# Scripting Commands
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## `$00`: **`scall`** *script*
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## `$01`: **`farscall`** *script*
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## `$02`: **`ptcall`** *script*
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## `$03`: **`jump`** *script*
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## `$04`: **`farjump`** *script*
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## `$05`: **`ptjump`** *script*
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## `$06`: **`if_equal`** *byte*, *script*
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## `$07`: **`if_not_equal`** *byte*, *script*
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## `$08`: **`iffalse`** *script*
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## `$09`: **`iftrue`** *script*
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## `$0A`: **`if_greater_than`** *byte*, *script*
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## `$0B`: **`if_less_than`** *byte*, *script*
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## `$0C`: **`jumpstd`** *std_script*
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## `$0D`: **`callstd`** *std_script*
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## `$0E`: **`callasm`** *asm*
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## `$0F`: **`special`** *special_pointer*
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## `$10`: **`ptcallasm`** *asm*
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## `$11`: **`checkmaptriggers`** *map*
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## `$12`: **`domaptrigger`** *map*, *trigger_id*
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## `$13`: **`checktriggers`**
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## `$14`: **`dotrigger`** *trigger_id*
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## `$15`: **`writebyte`** *value*
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## `$16`: **`addvar`** *value*
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## `$17`: **`random`** *value*
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## `$18`: **`checkver`**
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## `$19`: **`copybytetovar`** *address*
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## `$1A`: **`copyvartobyte`** *address*
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## `$1B`: **`loadvar`** *address*, *value*
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## `$1C`: **`checkcode`** *variable*
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## `$1D`: **`writevarcode`** *variable*
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## `$1E`: **`writecode`** *variable*, *value*
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## `$1F`: **`giveitem`** *item_id*[, *quantity*=1]
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## `$20`: **`takeitem`** *item_id*[, *quantity*=1]
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## `$21`: **`checkitem`** *item_id*
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## `$22`: **`givemoney`** *account*, *value*
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## `$23`: **`takemoney`** *account*, *value*
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## `$24`: **`checkmoney`** *account*, *value*
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## `$25`: **`givecoins`** *value*
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## `$26`: **`takecoins`** *value*
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## `$27`: **`checkcoins`** *value*
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## `$28`: **`addcellnum`** *contact_id*
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## `$29`: **`delcellnum`** *contact_id*
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## `$2A`: **`checkcellnum`** *contact_id*
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## `$2B`: **`checktime`** *time*
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- **`checkmorn`**: `checktime MORN`
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- **`checkday`**: `checktime DAY`
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- **`checknite`**: `checktime NITE`
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## `$2C`: **`checkpoke`** *mon_id*
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## `$2D`: **`givepoke`** *mon_id*, *level*[, *item*=0[, *trainer*=0, *ot_name*, *nickname*]]
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## `$2E`: **`giveegg`** *mon_id*, *level*
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## `$2F`: **`givepokeitem`** *pointer*
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## `$30`: **`checkpokeitem`** *pointer*
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## `$31`: **`checkevent`** *event_flag*
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## `$32`: **`clearevent`** *event_flag*
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## `$33`: **`setevent`** *event_flag*
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## `$34`: **`checkflag`** *engine_flag*
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## `$35`: **`clearflag`** *engine_flag*
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## `$36`: **`setflag`** *engine_flag*
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## `$37`: **`wildon`**
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## `$38`: **`wildoff`**
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## `$39`: **`xycompare`** *pointer*
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## `$3A`: **`warpmod`** *warp_id*, *map*
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## `$3B`: **`blackoutmod`** *map*
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## `$3C`: **`warp`** *map*, *x*, *y*
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## `$3D`: **`readmoney`** *account*, *memory*
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## `$3E`: **`readcoins`** *memory*
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## `$3F`: **`RAM2MEM`** *memory*
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## `$40`: **`pokenamemem`** *mon_id*, *memory*
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## `$41`: **`itemtotext`** *item_id*, *memory*
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## `$42`: **`mapnametotext`** *memory*
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## `$43`: **`trainertotext`** *trainer_id*, *trainer_group*, *memory*
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## `$44`: **`stringtotext`** *text_pointer*, *memory*
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## `$45`: **`itemnotify`**
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## `$46`: **`pocketisfull`**
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## `$47`: **`opentext`**
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## `$48`: **`refreshscreen`** *dummy*
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## `$49`: **`closetext`**
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## `$4A`: **`loadbytec2cf`** *byte*
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## `$4B`: **`farwritetext`** *text_pointer*
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## `$4C`: **`writetext`** *text_pointer*
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## `$4D`: **`repeattext`** *byte1*, *byte2*
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## `$4E`: **`yesorno`**
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## `$4F`: **`loadmenudata`** *data_pointer*
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## `$50`: **`closewindow`**
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## `$51`: **`jumptextfaceplayer`** *text_pointer*
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## `$52`: **`farjumptext`** *text_pointer*
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## `$53`: **`jumptext`** *text_pointer*
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## `$54`: **`waitbutton`**
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## `$55`: **`buttonsound`**
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## `$56`: **`pokepic`** *mon_id*
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## `$57`: **`closepokepic`**
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## `$58`: **`_2dmenu`**
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## `$59`: **`verticalmenu`**
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## `$5A`: **`loadpikachudata`**
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## `$5B`: **`randomwildmon`**
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## `$5C`: **`loadmemtrainer`**
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## `$5D`: **`loadwildmon`** *mon_id*, *level*
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## `$5E`: **`loadtrainer`** *trainer_group*, *trainer_id*
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## `$5F`: **`startbattle`**
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## `$60`: **`reloadmapafterbattle`**
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## `$61`: **`catchtutorial`** *byte*
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## `$62`: **`trainertext`** *which_text*
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## `$63`: **`trainerflagaction`** *action*
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## `$64`: **`winlosstext`** *win_text_pointer*, *loss_text_pointer*
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## `$65`: **`scripttalkafter`**
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## `$66`: **`end_if_just_battled`**
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## `$67`: **`check_just_battled`**
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## `$68`: **`setlasttalked`** *person*
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## `$69`: **`applymovement`** *person*, *data_pointer*
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## `$6A`: **`applymovement2`** *data_pointer*
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## `$6B`: **`faceplayer`**
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## `$6C`: **`faceperson`** *person1*, *person2*
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## `$6D`: **`variablesprite`** *variable_sprite_id*, *sprite_id*
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## `$6E`: **`disappear`** *person*
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## `$6F`: **`appear`** *person*
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## `$70`: **`follow`** *person2*, *person1*
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## `$71`: **`stopfollow`**
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## `$72`: **`moveperson`** *person*, *x*, *y*
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## `$73`: **`writepersonxy`** *person*
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## `$74`: **`loademote`** *emote_id*
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## `$75`: **`showemote`** *emote_id*, *person*, *length*
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## `$76`: **`spriteface`** *person*, *facing*
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## `$77`: **`follownotexact`** *person2*, *person1*
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## `$78`: **`earthquake`** *param*
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## `$79`: **`changemap`** *bank*, *blockdata_pointer*
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## `$7A`: **`changeblock`** *x*, *y*, *block*
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## `$7B`: **`reloadmap`**
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## `$7C`: **`reloadmappart`**
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## `$7D`: **`writecmdqueue`** *queue_pointer*
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## `$7E`: **`delcmdqueue`** *byte*
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## `$7F`: **`playmusic`** *music_id*
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## `$80`: **`encountermusic`**
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## `$81`: **`musicfadeout`** *music_id*, *length*
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## `$82`: **`playmapmusic`**
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## `$83`: **`dontrestartmapmusic`**
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## `$84`: **`cry`** *mon_id*
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## `$85`: **`playsound`** *sfx_id*
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## `$86`: **`waitsfx`**
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## `$87`: **`warpsound`**
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## `$88`: **`specialsound`**
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## `$89`: **`passtoengine`** *data_pointer*
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## `$8A`: **`newloadmap`** *which_method*
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## `$8B`: **`pause`** *length*
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## `$8C`: **`deactivatefacing`** *length*
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## `$8D`: **`priorityjump`** *script*
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## `$8E`: **`warpcheck`**
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## `$8F`: **`ptpriorityjump`** *script*
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## `$90`: **`return`**
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## `$91`: **`end`**
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## `$92`: **`reloadandreturn`** *which_method*
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## `$93`: **`end_all`**
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## `$94`: **`pokemart`** *dialog_id*, *mart_id*
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## `$95`: **`elevator`** *floor_list*
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## `$96`: **`trade`** *trade_id*
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## `$97`: **`askforphonenumber`** *contact_id*
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## `$98`: **`phonecall`** *call_id*
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## `$99`: **`hangup`**
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## `$9A`: **`describedecoration`** *byte*
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## `$9B`: **`fruittree`** *tree_id*
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## `$9C`: **`specialphonecall`** *call_id*
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## `$9D`: **`checkphonecall`**
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## `$9E`: **`verbosegiveitem`** *item_id*[, *quantity*=1]
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## `$9F`: **`verbosegiveitem2`** *item_id*, *variable*
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## `$A0`: **`swarm`** *swarm_id*, *map*
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## `$A1`: **`halloffame`**
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## `$A2`: **`credits`**
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## `$A3`: **`warpfacing`** *facing*, *map*, *x*, *y*
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## `$A4`: **`battletowertext`** *memory*
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## `$A5`: **`landmarktotext`** *landmark_id*, *memory*
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## `$A6`: **`trainerclassname`** *trainer_group*, *memory*
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## `$A7`: **`name`** *type*, *id*, *memory*
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## `$A8`: **`wait`** *duration*
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## `$A9`: **`check_save`**
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