pokecrystal-board/engine/pokemon/search_owned.asm

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BeastsCheck:
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; Check if the player owns all three legendary beasts.
; They must exist in either party or PC, and have the player's OT and ID.
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; Return the result in hScriptVar.
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ld a, RAIKOU
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ldh [hScriptVar], a
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call CheckOwnMonAnywhere
jr nc, .notexist
ld a, ENTEI
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ldh [hScriptVar], a
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call CheckOwnMonAnywhere
jr nc, .notexist
ld a, SUICUNE
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ldh [hScriptVar], a
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call CheckOwnMonAnywhere
jr nc, .notexist
; they exist
ld a, 1
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ldh [hScriptVar], a
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ret
.notexist
xor a
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ldh [hScriptVar], a
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ret
MonCheck:
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; Check if the player owns any Pokémon of the species in hScriptVar.
; Return the result in hScriptVar.
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call CheckOwnMonAnywhere
jr c, .exists
; doesn't exist
xor a
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ldh [hScriptVar], a
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ret
.exists
ld a, 1
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ldh [hScriptVar], a
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ret
CheckOwnMonAnywhere:
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; Check if the player owns any monsters of the species in hScriptVar.
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; It must exist in either party or PC, and have the player's OT and ID.
; If there are no monsters in the party,
; the player must not own any yet.
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ld a, [wPartyCount]
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and a
ret z
; BUG: CheckOwnMon does not check the Day-Care (see docs/bugs_and_glitches.md)
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ld d, a
ld e, 0
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ld hl, wPartyMon1Species
ld bc, wPartyMonOTs
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; Run CheckOwnMon on each Pokémon in the party.
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.partymon
call CheckOwnMon
ret c
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push bc
ld bc, PARTYMON_STRUCT_LENGTH
add hl, bc
pop bc
call UpdateOTPointer
dec d
jr nz, .partymon
; Run CheckOwnMon on each Pokémon in the PC.
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ld a, BANK(sBoxCount)
call OpenSRAM
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ld a, [sBoxCount]
and a
jr z, .boxes
ld d, a
ld hl, sBoxMon1Species
ld bc, sBoxMonOTs
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.openboxmon
call CheckOwnMon
jr nc, .loop
call CloseSRAM
ret
.loop
push bc
ld bc, BOXMON_STRUCT_LENGTH
add hl, bc
pop bc
call UpdateOTPointer
dec d
jr nz, .openboxmon
; Run CheckOwnMon on each monster in the other 13 PC boxes.
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.boxes
call CloseSRAM
ld c, 0
.box
; Don't search the current box again.
ld a, [wCurBox]
and $f
cp c
jr z, .loopbox
; Load the box.
ld hl, SearchBoxAddressTable
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ld b, 0
add hl, bc
add hl, bc
add hl, bc
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ld a, [hli]
call OpenSRAM
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ld a, [hli]
ld h, [hl]
ld l, a
; Number of monsters in the box
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ld a, [hl]
and a
jr z, .loopbox
push bc
push hl
ld de, sBoxMons - sBoxCount
add hl, de
ld d, h
ld e, l
pop hl
push de
ld de, sBoxMonOTs - sBoxCount
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add hl, de
ld b, h
ld c, l
pop hl
ld d, a
.boxmon
call CheckOwnMon
jr nc, .loopboxmon
pop bc
call CloseSRAM
ret
.loopboxmon
push bc
ld bc, BOXMON_STRUCT_LENGTH
add hl, bc
pop bc
call UpdateOTPointer
dec d
jr nz, .boxmon
pop bc
.loopbox
inc c
ld a, c
cp NUM_BOXES
jr c, .box
call CloseSRAM
and a
ret
CheckOwnMon:
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; Check if a Pokémon belongs to the player and is of a specific species.
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; We compare the species we are looking for in [hScriptVar] to the species
; we have in [hl].
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; inputs:
; hl, pointer to PartyMonNSpecies
; bc, pointer to PartyMonNOT
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; hScriptVar should contain the species we're looking for
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; outputs:
; sets carry if monster matches species, ID, and OT name.
push bc
push hl
push de
ld d, b
ld e, c
; check species
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ldh a, [hScriptVar]
ld b, [hl]
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cp b
jr nz, .notfound
; check ID number
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ld bc, MON_ID
add hl, bc
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ld a, [wPlayerID]
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cp [hl]
jr nz, .notfound
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inc hl
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ld a, [wPlayerID + 1]
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cp [hl]
jr nz, .notfound
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; check OT
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ld hl, wPlayerName
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; BUG: CheckOwnMon only checks the first five letters of OT names (see docs/bugs_and_glitches.md)
rept NAME_LENGTH_JAPANESE - 2
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ld a, [de]
cp [hl]
jr nz, .notfound
cp "@"
jr z, .found
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inc hl
inc de
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endr
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ld a, [de]
cp [hl]
jr z, .found
.notfound
pop de
pop hl
pop bc
and a
ret
.found
pop de
pop hl
pop bc
scf
ret
SearchBoxAddressTable:
table_width 3, SearchBoxAddressTable
for n, 1, NUM_BOXES + 1
dba sBox{d:n}
endr
assert_table_length NUM_BOXES
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UpdateOTPointer:
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push hl
ld hl, NAME_LENGTH
add hl, bc
ld b, h
ld c, l
pop hl
ret