pokecrystal-board/constants/level_constants.asm

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; Level constants (see data/levels/level_selection_menu.asm)
const_def
const LEVEL_1 ; 00
if DEF(_DEBUG)
const DEBUGLEVEL_1 ; 01
const DEBUGLEVEL_2 ; 02
const DEBUGLEVEL_3 ; 03
const DEBUGLEVEL_4 ; 04
const DEBUGLEVEL_5 ; 05
endc
DEF NUM_LEVELS EQU const_value
assert NUM_LEVELS <= 254
; Level stages
const_def
const STAGE_1_F ; 00
const STAGE_2_F ; 01
const STAGE_3_F ; 02
const STAGE_4_F ; 03
DEF NUM_LEVEL_STAGES EQU const_value
DEF STAGE_1 EQU 1 << STAGE_1_F
DEF STAGE_2 EQU 1 << STAGE_2_F
DEF STAGE_3 EQU 1 << STAGE_3_F
DEF STAGE_4 EQU 1 << STAGE_4_F
; requirement types to unlock a given level
const_def
const UNLOCK_WHEN_LEVELS_CLEARED ; 00
const UNLOCK_WHEN_NUMBER_OF_LEVELS_CLEARED ; 01
const UNLOCK_WHEN_TECHNIQUES_CLEARED ; 02
; maximum amount of levels that can be unlocked in a single level cleared run.
; levels to unlock are processed in level order.
DEF MAX_UNLOCK_LEVELS_AT_ONCE EQU 10