const_value set 2
	const OLIVINEVOLTORBHOUSE_FISHING_GURU

OlivineVoltorbHouse_MapScriptHeader:
.MapTriggers:
	db 0

.MapCallbacks:
	db 0

Tim:
	faceplayer
	opentext
	trade $2
	waitbutton
	closetext
	end

TimsHouseBookshelf:
	jumpstd magazinebookshelf

OlivineVoltorbHouse_MapEventHeader:
	; filler
	db 0, 0

.Warps:
	db 2
	warp_def $7, $2, 3, OLIVINE_CITY
	warp_def $7, $3, 3, OLIVINE_CITY

.XYTriggers:
	db 0

.Signposts:
	db 2
	signpost 1, 0, SIGNPOST_READ, TimsHouseBookshelf
	signpost 1, 1, SIGNPOST_READ, TimsHouseBookshelf

.PersonEvents:
	db 1
	person_event SPRITE_FISHING_GURU, 3, 2, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, Tim, -1
