ErinMonIsMuchStrongerText:
	text_ram wStringBuffer3
	text "'s @"
	text_ram wStringBuffer4
	text_start
	line "is much stronger"
	cont "than before!"
	done

ErinDefeatedMonText:
	text "And, and…"
	line "I just battled and"
	cont "beat @"
	text_ram wStringBuffer4
	text "!"

	para "I've raised my"
	line "#MON properly!"
	done

ErinLostAMonText:
	text "But, but…"

	para "A wild @"
	text_ram wStringBuffer4
	text_start
	line "got away from me"

	para "again. It's just"
	line "not fair!"
	done

ErinBattleRematchText:
	text "I'm ERIN. Want to"
	line "battle me again?"

	para "I won't lose this"
	line "time!"

	para "I'll be waiting on"
	line "@"
	text_ram wStringBuffer5
	text "!"
	done

ErinHangUpText:
	text "See you. Bye-bye!"
	done

ErinWorkingHardText:
	text "I'm working hard"
	line "to raise my"
	cont "#MON!"

	para "Come back for"
	line "another battle!"
	done

ErinComeBattleText:
	text "Oh, <PLAY_G>!"
	line "Come battle ERIN!"

	para "I'll be waiting on"
	line "@"
	text_ram wStringBuffer5
	text "!"
	done
