	object_const_def ; object_event constants
	const UNIONCAVEB1F_POKEFAN_M1
	const UNIONCAVEB1F_POKEFAN_M2
	const UNIONCAVEB1F_SUPER_NERD1
	const UNIONCAVEB1F_SUPER_NERD2
	const UNIONCAVEB1F_POKE_BALL1
	const UNIONCAVEB1F_BOULDER
	const UNIONCAVEB1F_POKE_BALL2

UnionCaveB1F_MapScripts:
	db 0 ; scene scripts

	db 0 ; callbacks

TrainerPokemaniacAndrew:
	trainer POKEMANIAC, ANDREW, EVENT_BEAT_POKEMANIAC_ANDREW, PokemaniacAndrewSeenText, PokemaniacAndrewBeatenText, 0, .Script

.Script:
	endifjustbattled
	opentext
	writetext PokemaniacAndrewAfterBattleText
	waitbutton
	closetext
	end

TrainerPokemaniacCalvin:
	trainer POKEMANIAC, CALVIN, EVENT_BEAT_POKEMANIAC_CALVIN, PokemaniacCalvinSeenText, PokemaniacCalvinBeatenText, 0, .Script

.Script:
	endifjustbattled
	opentext
	writetext PokemaniacCalvinAfterBattleText
	waitbutton
	closetext
	end

TrainerHikerPhillip:
	trainer HIKER, PHILLIP, EVENT_BEAT_HIKER_PHILLIP, HikerPhillipSeenText, HikerPhillipBeatenText, 0, .Script

.Script:
	endifjustbattled
	opentext
	writetext HikerPhillipAfterBattleText
	waitbutton
	closetext
	end

TrainerHikerLeonard:
	trainer HIKER, LEONARD, EVENT_BEAT_HIKER_LEONARD, HikerLeonardSeenText, HikerLeonardBeatenText, 0, .Script

.Script:
	endifjustbattled
	opentext
	writetext HikerLeonardAfterBattleText
	waitbutton
	closetext
	end

UnionCaveB1FTMSwift:
	itemball TM_SWIFT

UnionCaveB1FXDefend:
	itemball X_DEFEND

UnionCaveB1FBoulder:
	jumpstd StrengthBoulderScript

HikerPhillipSeenText:
	text "It's been a while"
	line "since I last saw"
	cont "another person."

	para "Don't be shy."
	line "Let's battle!"
	done

HikerPhillipBeatenText:
	text "Uurggh…"
	done

HikerPhillipAfterBattleText:
	text "I've been lost for"
	line "a long time…"

	para "I don't mind it"
	line "here, but I am"
	cont "soooo hungry!"
	done

HikerLeonardSeenText:
	text "What do you know!"
	line "A visitor!"
	done

HikerLeonardBeatenText:
	text "Wahahah! You're a"
	line "feisty one!"
	done

HikerLeonardAfterBattleText:
	text "I live down here."

	para "You can, too, if"
	line "you'd like."

	para "There's plenty of"
	line "room, you see."
	done

PokemaniacAndrewSeenText:
	text "Who's there?"

	para "Leave me and my"
	line "#MON alone!"
	done

PokemaniacAndrewBeatenText:
	text "Go…"
	line "Go away!"
	done

PokemaniacAndrewAfterBattleText:
	text "Just me and my"
	line "#MON. I'm de-"
	cont "lirious with joy."
	done

PokemaniacCalvinSeenText:
	text "I came all the way"
	line "here to conduct my"
	cont "#MON research."

	para "Let me demonstrate"
	line "my findings in a"
	cont "real battle!"
	done

PokemaniacCalvinBeatenText:
	text "You demonstrated"
	line "on me!"
	done

PokemaniacCalvinAfterBattleText:
	text "I should compile"
	line "and announce my"
	cont "study findings."

	para "I might even be-"
	line "come famous like"
	cont "PROF.ELM."
	done

UnionCaveB1F_MapEvents:
	db 0, 0 ; filler

	db 5 ; warp events
	warp_event  3,  3, RUINS_OF_ALPH_OUTSIDE, 7
	warp_event  3, 11, RUINS_OF_ALPH_OUTSIDE, 8
	warp_event  7, 19, UNION_CAVE_1F, 1
	warp_event  3, 33, UNION_CAVE_1F, 2
	warp_event 17, 31, UNION_CAVE_B2F, 1

	db 0 ; coord events

	db 0 ; bg events

	db 7 ; object events
	object_event  9,  4, SPRITE_POKEFAN_M, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerHikerPhillip, -1
	object_event 16,  7, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerHikerLeonard, -1
	object_event  5, 32, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerPokemaniacAndrew, -1
	object_event 17, 30, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerPokemaniacCalvin, -1
	object_event  2, 16, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, UnionCaveB1FTMSwift, EVENT_UNION_CAVE_B1F_TM_SWIFT
	object_event  7, 10, SPRITE_BOULDER, SPRITEMOVEDATA_STRENGTH_BOULDER, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, UnionCaveB1FBoulder, -1
	object_event 17, 23, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, UnionCaveB1FXDefend, EVENT_UNION_CAVE_B1F_X_DEFEND
