	object_const_def ; object_event constants
	const ICEPATHB3F_POKE_BALL
	const ICEPATHB3F_ROCK

IcePathB3F_MapScripts:
	db 0 ; scene scripts

	db 0 ; callbacks

IcePathB3FNevermeltice:
	itemball NEVERMELTICE

IcePathB3FRock:
	jumpstd SmashRockScript

IcePathB3F_MapEvents:
	db 0, 0 ; filler

	db 2 ; warp events
	warp_event  3,  5, ICE_PATH_B2F_MAHOGANY_SIDE, 2
	warp_event 15,  5, ICE_PATH_B2F_BLACKTHORN_SIDE, 2

	db 0 ; coord events

	db 0 ; bg events

	db 2 ; object events
	object_event  5,  7, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePathB3FNevermeltice, EVENT_ICE_PATH_B3F_NEVERMELTICE
	object_event  6,  6, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, IcePathB3FRock, -1
