	object_const_def ; object_event constants
	const LAKEOFRAGE_LANCE
	const LAKEOFRAGE_GRAMPS
	const LAKEOFRAGE_SUPER_NERD1
	const LAKEOFRAGE_COOLTRAINER_F1
	const LAKEOFRAGE_FISHER1
	const LAKEOFRAGE_FISHER2
	const LAKEOFRAGE_COOLTRAINER_M
	const LAKEOFRAGE_COOLTRAINER_F2
	const LAKEOFRAGE_GYARADOS
	const LAKEOFRAGE_WESLEY
	const LAKEOFRAGE_POKE_BALL1
	const LAKEOFRAGE_POKE_BALL2

LakeOfRage_MapScripts:
	db 2 ; scene scripts
	scene_script .DummyScene0 ; unusable
	scene_script .DummyScene1 ; unusable

	db 2 ; callbacks
	callback MAPCALLBACK_NEWMAP, .FlyPoint
	callback MAPCALLBACK_OBJECTS, .Wesley

.DummyScene0:
	end

.DummyScene1:
	end

.FlyPoint:
	setflag ENGINE_FLYPOINT_LAKE_OF_RAGE
	return

.Wesley:
	readvar VAR_WEEKDAY
	ifequal WEDNESDAY, .WesleyAppears
	disappear LAKEOFRAGE_WESLEY
	return

.WesleyAppears:
	appear LAKEOFRAGE_WESLEY
	return

LakeOfRageLanceScript:
	checkevent EVENT_REFUSED_TO_HELP_LANCE_AT_LAKE_OF_RAGE
	iftrue .AskAgainForHelp
	opentext
	writetext LakeOfRageLanceForcedToEvolveText
	promptbutton
	faceplayer
	writetext LakeOfRageLanceIntroText
	yesorno
	iffalse .RefusedToHelp
.AgreedToHelp:
	writetext LakeOfRageLanceRadioSignalText
	waitbutton
	closetext
	playsound SFX_WARP_TO
	applymovement LAKEOFRAGE_LANCE, LakeOfRageLanceTeleportIntoSkyMovement
	disappear LAKEOFRAGE_LANCE
	clearevent EVENT_MAHOGANY_MART_LANCE_AND_DRAGONITE
	setevent EVENT_DECIDED_TO_HELP_LANCE
	setmapscene MAHOGANY_MART_1F, SCENE_MAHOGANYMART1F_LANCE_UNCOVERS_STAIRS
	end

.RefusedToHelp:
	writetext LakeOfRageLanceRefusedText
	waitbutton
	closetext
	setevent EVENT_REFUSED_TO_HELP_LANCE_AT_LAKE_OF_RAGE
	end

.AskAgainForHelp:
	faceplayer
	opentext
	writetext LakeOfRageLanceAskHelpText
	yesorno
	iffalse .RefusedToHelp
	sjump .AgreedToHelp

RedGyarados:
	opentext
	writetext LakeOfRageGyaradosCryText
	pause 15
	cry GYARADOS
	closetext
	loadwildmon GYARADOS, 30
	loadvar VAR_BATTLETYPE, BATTLETYPE_SHINY
	startbattle
	ifequal LOSE, .NotBeaten
	disappear LAKEOFRAGE_GYARADOS
.NotBeaten:
	reloadmapafterbattle
	opentext
	giveitem RED_SCALE
	waitsfx
	writetext LakeOfRageGotRedScaleText
	playsound SFX_ITEM
	waitsfx
	itemnotify
	closetext
	setscene 0 ; Lake of Rage does not have a scene variable
	appear LAKEOFRAGE_LANCE
	end

LakeOfRageGrampsScript:
	faceplayer
	opentext
	checkevent EVENT_CLEARED_ROCKET_HIDEOUT
	iftrue .ClearedRocketHideout
	writetext LakeOfRageGrampsText
	waitbutton
	closetext
	end

.ClearedRocketHideout:
	writetext LakeOfRageGrampsText_ClearedRocketHideout
	waitbutton
	closetext
	end

LakeOfRageSuperNerdScript:
	jumptextfaceplayer LakeOfRageSuperNerdText

LakeOfRageCooltrainerFScript:
	jumptextfaceplayer LakeOfRageCooltrainerFText

LakeOfRageSign:
	jumptext LakeOfRageSignText

MagikarpHouseSignScript:
	opentext
	writetext FishingGurusHouseSignText
	checkevent EVENT_CLEARED_ROCKET_HIDEOUT
	iftrue .MagikarpLengthRecord
	waitbutton
	closetext
	end

.MagikarpLengthRecord:
	promptbutton
	special MagikarpHouseSign
	closetext
	end

TrainerFisherAndre:
	trainer FISHER, ANDRE, EVENT_BEAT_FISHER_ANDRE, FisherAndreSeenText, FisherAndreBeatenText, 0, .Script

.Script:
	endifjustbattled
	opentext
	writetext FisherAndreAfterBattleText
	waitbutton
	closetext
	end

TrainerFisherRaymond:
	trainer FISHER, RAYMOND, EVENT_BEAT_FISHER_RAYMOND, FisherRaymondSeenText, FisherRaymondBeatenText, 0, .Script

.Script:
	endifjustbattled
	opentext
	writetext FisherRaymondAfterBattleText
	waitbutton
	closetext
	end

TrainerCooltrainermAaron:
	trainer COOLTRAINERM, AARON, EVENT_BEAT_COOLTRAINERM_AARON, CooltrainermAaronSeenText, CooltrainermAaronBeatenText, 0, .Script

.Script:
	endifjustbattled
	opentext
	writetext CooltrainermAaronAfterBattleText
	waitbutton
	closetext
	end

TrainerCooltrainerfLois:
	trainer COOLTRAINERF, LOIS, EVENT_BEAT_COOLTRAINERF_LOIS, CooltrainerfLoisSeenText, CooltrainerfLoisBeatenText, 0, .Script

.Script:
	endifjustbattled
	opentext
	writetext CooltrainerfLoisAfterBattleText
	waitbutton
	closetext
	end

WesleyScript:
	faceplayer
	opentext
	checkevent EVENT_GOT_BLACKBELT_FROM_WESLEY
	iftrue WesleyWednesdayScript
	readvar VAR_WEEKDAY
	ifnotequal WEDNESDAY, WesleyNotWednesdayScript
	checkevent EVENT_MET_WESLEY_OF_WEDNESDAY
	iftrue .MetWesley
	writetext MeetWesleyText
	promptbutton
	setevent EVENT_MET_WESLEY_OF_WEDNESDAY
.MetWesley:
	writetext WesleyGivesGiftText
	promptbutton
	verbosegiveitem BLACKBELT_I
	iffalse WesleyDoneScript
	setevent EVENT_GOT_BLACKBELT_FROM_WESLEY
	writetext WesleyGaveGiftText
	waitbutton
	closetext
	end

WesleyWednesdayScript:
	writetext WesleyWednesdayText
	waitbutton
WesleyDoneScript:
	closetext
	end

WesleyNotWednesdayScript:
	writetext WesleyNotWednesdayText
	waitbutton
	closetext
	end

LakeOfRageElixer:
	itemball ELIXER

LakeOfRageTMDetect:
	itemball TM_DETECT

LakeOfRageHiddenFullRestore:
	hiddenitem FULL_RESTORE, EVENT_LAKE_OF_RAGE_HIDDEN_FULL_RESTORE

LakeOfRageHiddenRareCandy:
	hiddenitem RARE_CANDY, EVENT_LAKE_OF_RAGE_HIDDEN_RARE_CANDY

LakeOfRageHiddenMaxPotion:
	hiddenitem MAX_POTION, EVENT_LAKE_OF_RAGE_HIDDEN_MAX_POTION

LakeOfRageLanceTeleportIntoSkyMovement:
	teleport_from
	step_end

LakeOfRageLanceForcedToEvolveText:
	text "This lake is full"
	line "of GYARADOS but"
	cont "nothing else…"

	para "So the MAGIKARP"
	line "are being forced"
	cont "to evolve…"
	done

LakeOfRageLanceIntroText:
	text "Did you come here"
	line "because of the"
	cont "rumors?"

	para "You're <PLAYER>?"
	line "I'm LANCE, a"
	cont "trainer like you."

	para "I heard some ru-"
	line "mors, so I came to"
	cont "investigate…"

	para "I saw the way you"
	line "battled earlier,"
	cont "<PLAY_G>."

	para "I can tell that"
	line "you're a trainer"

	para "with considerable"
	line "skill."

	para "If you don't mind,"
	line "could you help me"
	cont "investigate?"
	done

LakeOfRageLanceRadioSignalText:
	text "LANCE: Excellent!"

	para "It seems that the"
	line "LAKE's MAGIKARP"

	para "are being forced"
	line "to evolve."

	para "A mysterious radio"
	line "broadcast coming"

	para "from MAHOGANY is"
	line "the cause."

	para "I'll be waiting"
	line "for you, <PLAY_G>."
	done

LakeOfRageLanceRefusedText:
	text "Oh… Well, if you"
	line "change your mind,"
	cont "please help me."
	done

LakeOfRageLanceAskHelpText:
	text "LANCE: Hm? Are you"
	line "going to help me?"
	done

LakeOfRageGyaradosCryText:
	text "GYARADOS: Gyashaa!"
	done

LakeOfRageGotRedScaleText:
	text "<PLAYER> obtained a"
	line "RED SCALE."
	done

LakeOfRageGrampsText:
	text "The GYARADOS are"
	line "angry!"

	para "It's a bad omen!"
	done

LakeOfRageGrampsText_ClearedRocketHideout:
	text "Hahah! The MAGI-"
	line "KARP are biting!"
	done

LakeOfRageSuperNerdText:
	text "I heard this lake"
	line "was made by ram-"
	cont "paging GYARADOS."

	para "I wonder if there"
	line "is any connection"

	para "to their mass out-"
	line "break now?"
	done

LakeOfRageCooltrainerFText:
	text "Did my eyes de-"
	line "ceive me? I saw a"

	para "red GYARADOS in"
	line "the LAKE…"

	para "But I thought"
	line "GYARADOS were"
	cont "usually blue?"
	done

FisherAndreSeenText:
	text "Let me battle with"
	line "the #MON I just"
	cont "caught!"
	done

FisherAndreBeatenText:
	text "I might be an ex-"
	line "pert angler, but"

	para "I stink as a #-"
	line "MON trainer…"
	done

FisherAndreAfterBattleText:
	text "I won't lose as an"
	line "angler! I catch"
	cont "#MON all day."
	done

FisherRaymondSeenText:
	text "No matter what I"
	line "do, all I catch"

	para "are the same #-"
	line "MON…"
	done

FisherRaymondBeatenText:
	text "My line's all"
	line "tangled up…"
	done

FisherRaymondAfterBattleText:
	text "Why can't I catch"
	line "any good #MON?"
	done

CooltrainermAaronSeenText:
	text "If a trainer spots"
	line "another trainer,"

	para "he has to make a"
	line "challenge."

	para "That is our"
	line "destiny."
	done

CooltrainermAaronBeatenText:
	text "Whew…"
	line "Good battle."
	done

CooltrainermAaronAfterBattleText:
	text "#MON and their"
	line "trainer become"

	para "powerful through"
	line "constant battling."
	done

CooltrainerfLoisSeenText:
	text "What happened to"
	line "the red GYARADOS?"

	para "It's gone?"

	para "Oh, darn. I came"
	line "here for nothing?"

	para "I know--let's"
	line "battle!"
	done

CooltrainerfLoisBeatenText:
	text "Good going!"
	done

CooltrainerfLoisAfterBattleText:
	text "Come to think of"
	line "it, I've seen a"
	cont "pink BUTTERFREE."
	done

MeetWesleyText:
	text "WESLEY: Well, how"
	line "do you do?"

	para "Seeing as how it's"
	line "Wednesday today,"

	para "I'm WESLEY of"
	line "Wednesday."
	done

WesleyGivesGiftText:
	text "Pleased to meet"
	line "you. Please take a"
	cont "souvenir."
	done

WesleyGaveGiftText:
	text "WESLEY: BLACKBELT"
	line "beefs up the power"
	cont "of fighting moves."
	done

WesleyWednesdayText:
	text "WESLEY: Since you"
	line "found me, you must"

	para "have met my broth-"
	line "ers and sisters."

	para "Or did you just"
	line "get lucky?"
	done

WesleyNotWednesdayText:
	text "WESLEY: Today's"
	line "not Wednesday."
	cont "That's too bad."
	done

LakeOfRageSignText:
	text "LAKE OF RAGE,"
	line "also known as"
	cont "GYARADOS LAKE."
	done

FishingGurusHouseSignText:
	text "FISHING GURU'S"
	line "HOUSE"
	done

LakeOfRage_MapEvents:
	db 0, 0 ; filler

	db 2 ; warp events
	warp_event  7,  3, LAKE_OF_RAGE_HIDDEN_POWER_HOUSE, 1
	warp_event 27, 31, LAKE_OF_RAGE_MAGIKARP_HOUSE, 1

	db 0 ; coord events

	db 5 ; bg events
	bg_event 21, 27, BGEVENT_READ, LakeOfRageSign
	bg_event 25, 31, BGEVENT_READ, MagikarpHouseSignScript
	bg_event 11, 28, BGEVENT_ITEM, LakeOfRageHiddenFullRestore
	bg_event  4,  4, BGEVENT_ITEM, LakeOfRageHiddenRareCandy
	bg_event 35,  5, BGEVENT_ITEM, LakeOfRageHiddenMaxPotion

	db 12 ; object events
	object_event 21, 28, SPRITE_LANCE, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, LakeOfRageLanceScript, EVENT_LAKE_OF_RAGE_LANCE
	object_event 20, 26, SPRITE_GRAMPS, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, LakeOfRageGrampsScript, -1
	object_event 36, 13, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, LakeOfRageSuperNerdScript, -1
	object_event 25, 29, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, LakeOfRageCooltrainerFScript, -1
	object_event 30, 23, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 1, TrainerFisherAndre, EVENT_LAKE_OF_RAGE_CIVILIANS
	object_event 24, 26, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 1, TrainerFisherRaymond, EVENT_LAKE_OF_RAGE_CIVILIANS
	object_event  4, 15, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerCooltrainermAaron, EVENT_LAKE_OF_RAGE_CIVILIANS
	object_event 36,  7, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 0, TrainerCooltrainerfLois, EVENT_LAKE_OF_RAGE_CIVILIANS
	object_event 18, 22, SPRITE_GYARADOS, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, RedGyarados, EVENT_LAKE_OF_RAGE_RED_GYARADOS
	object_event  4,  4, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, WesleyScript, EVENT_LAKE_OF_RAGE_WESLEY_OF_WEDNESDAY
	object_event  7, 10, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, LakeOfRageElixer, EVENT_LAKE_OF_RAGE_ELIXER
	object_event 35,  2, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, LakeOfRageTMDetect, EVENT_LAKE_OF_RAGE_TM_DETECT
