BethExhilaratingRideText:
	text "Do you remember my"
	line "sweet @"
	text_ram wStringBuffer4
	text "?"

	para "@"
	text_ram wStringBuffer4
	text " runs"
	line "very fast."

	para "It's exhilarating"
	line "to ride on its"

	para "back when it"
	line "really gets going."
	done

BethDefeatedMonText:
	text "Oh, have you ever"
	line "seen a @"
	text_ram wStringBuffer4
	text_start
	cont "before?"

	para "I just battled"
	line "one…"

	para "It was much faster"
	line "than I expected."

	para "I was a little"
	line "shocked."

	para "I still won, of"
	line "course."
	done

BethLostAMonText:
	text "Oh, I just saw a"
	line "wild @"
	text_ram wStringBuffer4
	text "."

	para "I was trying to"
	line "catch it when I"

	para "noticed that I was"
	line "all out of #"
	cont "BALLS."

	para "If you don't check"
	line "your items, you"

	para "may run out at the"
	line "worst time."

	para "I hope you learn"
	line "from my mistake."
	done

BethBattleRematchText:
	text "Do you want to"
	line "battle? I'm going"
	cont "to win this time!"

	para "I'll be waiting"
	line "for you around"

	para "@"
	text_ram wStringBuffer5
	text "."
	line "Look for me, OK?"
	done

BethHangUpText:
	text "OK, bye-bye!"
	done

BethLetsBattleAgainSometimeText:
	text "Let's battle again"
	line "sometime!"
	done

BethReminderText:
	text "Um… <PLAY_G>?"
	line "What's wrong?"

	para "Did you forget our"
	line "deal?"

	para "@"
	text_ram wStringBuffer5
	text "."

	para "That's where I'm"
	line "waiting."
	done
