Files
openshot-qt/installer/build_server.py

657 lines
26 KiB
Python

"""
@file
@brief Build server used to generate daily builds of libopenshot-audio, libopenshot, and openshot-qt
@author Jonathan Thomas <jonathan@openshot.org>
@section LICENSE
Copyright (c) 2008-2016 OpenShot Studios, LLC
(http://www.openshotstudios.com). This file is part of
OpenShot Video Editor (http://www.openshot.org), an open-source project
dedicated to delivering high quality video editing and animation solutions
to the world.
OpenShot Video Editor is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenShot Video Editor is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
"""
import os
import sys
import datetime
import platform
import re
import shutil
import shlex
import stat
import subprocess
import sysconfig
import traceback
from github3 import login
from requests.auth import HTTPBasicAuth
from requests import post
from version_parser import parse_version_info, parse_build_name
PATH = os.path.dirname(os.path.dirname(os.path.realpath(__file__))) # Primary openshot folder
PY_ABI = sysconfig.get_config_var('py_version_short')
# Access info class (for version info)
sys.path.append(os.path.join(PATH, 'src', 'classes'))
import info
freeze_command = None
errors_detected = []
make_command = "make"
zulip_token = None
windows_key = None
windows_key_password = None
github_user = None
github_pass = None
github_release = None
windows_32bit = False
version_info = {}
# Create temp log
os.makedirs(os.path.join(PATH, 'build'), exist_ok=True)
log_path = os.path.join(PATH, 'build', 'build-server.log')
log = open(log_path, 'w+')
def output(line):
"""Append output to list and print it"""
print(line)
if isinstance(line, bytes):
line = line.decode('UTF-8').strip()
if not line.endswith(os.linesep):
# Append missing line return (if needed)
line += "\n"
log.write(line)
def run_command(command, working_dir=None):
"""Utility function to return output from command line"""
short_command = shlex.split(command)[0] # We don't need to print args
output("Running %s... (%s)" % (short_command, working_dir))
p = subprocess.Popen(
command,
shell=True,
cwd=working_dir,
stdout=subprocess.PIPE,
stderr=subprocess.STDOUT)
return iter(p.stdout.readline, b"")
def error(line):
"""Append error output to list and print it"""
print("Error: %s" % line)
errors_detected.append(line)
if isinstance(line, bytes):
log.write(line.decode('UTF-8'))
else:
log.write(line)
def truncate(message, maxlen=256):
"""Truncate the message with ellipses"""
if len(message) < maxlen:
return message
return "%s..." % message[:maxlen]
def zulip_upload_log(zulip_token, log, title, comment=None):
"""Upload a file to zulip and notify a zulip channel"""
output("Zulip Upload: %s" % log_path)
# Write log file
log.flush()
# Authentication for Zulip
zulip_auth = HTTPBasicAuth('builder-bot@openshot.zulipchat.com', zulip_token)
filename = "%s-build-server.txt" % platform.system()
# Upload file to Zulip
zulip_url = 'https://openshot.zulipchat.com/api/v1/user_uploads'
zulip_upload_url = ''
resp = post(zulip_url, data={}, auth=zulip_auth, files={filename: (filename, open(log_path, "rb"))})
if resp.ok:
zulip_upload_url = resp.json().get("uri", "")
print(resp)
# Determine topic
topic = "Successful Builds"
if "skull" in comment:
topic = "Failed Builds"
# SEND MESSAGE
zulip_url = 'https://openshot.zulipchat.com/api/v1/messages'
zulip_data = {
"type": "stream",
"to": "build-server",
"subject": topic,
"content": ':%s: %s [Build Log](%s)' % (platform.system().lower(), comment, zulip_upload_url)
}
resp = post(zulip_url, data=zulip_data, auth=zulip_auth)
# Re-open the log (for append)
log = open(log_path, "a")
print(resp)
def get_release(repo, tag_name):
"""Fetch the GitHub release tagged with the given tag and return it
@param repo: github3 repository object
@returns: github3 release object or None
"""
if hasattr(repo, 'releases'):
release_iter = repo.releases()
else:
release_iter = repo.iter_releases()
for release in release_iter:
if release.tag_name == tag_name:
return release
def upload(file_path, github_release):
"""Upload a file to GitHub (retry 3 times)"""
url = None
file_name = os.path.basename(file_path)
# Delete any matching assets already in this github release
# so we don't have any collisions.
if hasattr(github_release, 'original_assets'):
asset_list = github_release.original_assets
else:
asset_list = github_release.assets
for asset in asset_list:
if asset.name == file_name:
output("GitHub: Removing conflicting installer asset from %s: %s" % (github_release.tag_name, file_name))
if hasattr(asset, 'delete'):
asset.delete()
else:
asset._delete(asset._api)
break
for attempt in range(3):
try:
# Attempt the upload
with open(file_path, "rb") as f:
# Upload to GitHub
output("GitHub: Uploading asset from %s: %s" % (github_release.tag_name, file_name))
asset = github_release.upload_asset("application/octet-stream", file_name, f)
if hasattr(asset, 'browser_download_url'):
url = asset.browser_download_url
else:
url = asset.to_json()["browser_download_url"]
# Successfully uploaded!
break
except Exception as ex:
# Quietly fail, and try again
if attempt < 2:
output("Upload failed... trying again")
else:
# Throw loud exception
raise Exception('Upload failed. Verify that this file is not already uploaded: %s' % file_path, ex)
return url
def main():
# Only run this code when directly executing this script. Parts of this file
# are also used in the deploy.py script.
try:
# Validate command-line arguments
if len(sys.argv) >= 2:
zulip_token = sys.argv[1]
if len(sys.argv) >= 4:
windows_key = sys.argv[2]
windows_key_password = sys.argv[3]
if len(sys.argv) >= 6:
github_user = sys.argv[4]
github_pass = sys.argv[5]
# Login and get "GitHub" object
gh = login(github_user, github_pass)
repo = gh.repository("OpenShot", "openshot-qt")
if len(sys.argv) >= 7:
windows_32bit = False
if sys.argv[6] == 'True':
windows_32bit = True
git_branch_name = "develop"
if len(sys.argv) >= 8:
git_branch_name = sys.argv[7]
# Start log
output(
"%s Build Log for %s (branch: %s)" % (
platform.system(),
datetime.datetime.now().strftime("%Y-%m-%d %H:%M:%S"),
git_branch_name)
)
# Detect artifact folder (if any)
artifact_path = os.path.join(PATH, "build", "install-x64")
if not os.path.exists(artifact_path):
artifact_path = os.path.join(PATH, "build", "install-x86")
if not os.path.exists(artifact_path):
# Default to user install path
artifact_path = ""
# Parse artifact version files (if found)
for repo_name in ["libopenshot-audio", "libopenshot", "openshot-qt"]:
data_file = f"{repo_name}.env"
version_info.update(
parse_version_info(os.path.join(artifact_path, "share", data_file)))
output(str(version_info))
# Get GIT description of openshot-qt-git branch (i.e. v2.0.6-18-ga01a98c)
openshot_qt_git_desc = parse_build_name(version_info, git_branch_name)
needs_upload = True
# Get daily git_release object
github_release = get_release(repo, "daily")
if git_branch_name != "develop" and not git_branch_name.startswith("release"):
# Only upload develop-branch pipelines as Daily Builds
needs_upload = False
# Output git description
output("git description of openshot-qt-git: %s" % openshot_qt_git_desc)
# Detect version number from git description
version = re.search('v(.+?)($|-)', openshot_qt_git_desc).groups()[0]
# Determine the name and path of the final installer
app_name = openshot_qt_git_desc
app_upload_bucket = ""
if platform.system() == "Linux":
app_name += "-x86_64.AppImage"
app_upload_bucket = "releases.openshot.org/linux"
elif platform.system() == "Darwin":
app_name += "-x86_64.dmg"
app_upload_bucket = "releases.openshot.org/mac"
elif platform.system() == "Windows" and not windows_32bit:
app_name += "-x86_64.exe"
app_upload_bucket = "releases.openshot.org/windows"
elif platform.system() == "Windows" and windows_32bit:
app_name += "-x86.exe"
app_upload_bucket = "releases.openshot.org/windows"
builds_path = os.path.join(PATH, "build")
app_build_path = os.path.join(builds_path, app_name)
app_upload_path = os.path.join(builds_path, app_name)
# Successfully frozen - Time to create installers
if platform.system() == "Linux":
# Locate exe_dir
for exe_path in os.listdir(os.path.join(PATH, "build")):
if exe_path.startswith('exe.linux'):
exe_dir = exe_path
break
app_dir_path = os.path.join(PATH, "build", "OpenShot.AppDir")
# Recursively create AppDir /usr folder
os.makedirs(os.path.join(app_dir_path, "usr"), exist_ok=True)
# XDG Freedesktop icon paths
icons = [
("scalable", os.path.join(PATH, "xdg", "openshot-qt.svg")),
("64x64", os.path.join(PATH, "xdg", "icon", "64", "openshot-qt.png")),
("128x128", os.path.join(PATH, "xdg", "icon", "128", "openshot-qt.png")),
("256x256", os.path.join(PATH, "xdg", "icon", "256", "openshot-qt.png")),
("512x512", os.path.join(PATH, "xdg", "icon", "512", "openshot-qt.png")),
]
# Copy desktop icons
icon_theme_path = os.path.join(app_dir_path, "usr", "share", "icons", "hicolor")
# Copy each icon
for icon_size, icon_path in icons:
dest_icon_path = os.path.join(icon_theme_path, icon_size, "apps", os.path.split(icon_path)[-1])
os.makedirs(os.path.split(dest_icon_path)[0], exist_ok=True)
shutil.copyfile(icon_path, dest_icon_path)
# Install .DirIcon AppImage icon (256x256)
# See: https://docs.appimage.org/reference/appdir.html
shutil.copyfile(icons[3][1], os.path.join(app_dir_path, ".DirIcon"))
# Install program icon
shutil.copyfile(icons[0][1], os.path.join(app_dir_path, "openshot-qt.svg"))
dest = os.path.join(app_dir_path, "usr", "share", "pixmaps")
os.makedirs(dest, exist_ok=True)
# Copy pixmaps (as a 64x64 PNG & SVG)
shutil.copyfile(icons[0][1], os.path.join(dest, "openshot-qt.svg"))
shutil.copyfile(icons[1][1], os.path.join(dest, "openshot-qt.png"))
# Install MIME handler
dest = os.path.join(app_dir_path, "usr", "share", "mime", "packages")
os.makedirs(dest, exist_ok=True)
shutil.copyfile(os.path.join(PATH, "xdg", "org.openshot.OpenShot.xml"),
os.path.join(dest, "openshot-qt.xml"))
# Copy the entire frozen app
shutil.copytree(os.path.join(PATH, "build", exe_dir),
os.path.join(app_dir_path, "usr", "bin"))
# Copy .desktop file, replacing Exec= commandline
desk_in = os.path.join(PATH, "xdg", "org.openshot.OpenShot.desktop")
desk_out = os.path.join(app_dir_path, "openshot-qt.desktop")
with open(desk_in, "r") as inf, open(desk_out, "w") as outf:
for line in inf:
if line.startswith("Exec="):
outf.write("Exec=openshot-qt-launch.wrapper %F\n")
else:
outf.write(line)
# Copy desktop integration wrapper (prompts users to install shortcut)
launcher_path = os.path.join(app_dir_path, "usr", "bin", "openshot-qt-launch")
os.rename(os.path.join(app_dir_path, "usr", "bin", "launch-linux.sh"), launcher_path)
desktop_wrapper = os.path.join(app_dir_path, "usr", "bin", "openshot-qt-launch.wrapper")
shutil.copyfile("/home/ubuntu/apps/AppImageKit/desktopintegration", desktop_wrapper)
# Create AppRun.64 file (the real one)
app_run_path = os.path.join(app_dir_path, "AppRun")
shutil.copyfile("/home/ubuntu/apps/AppImageKit/AppRun", app_run_path)
# Add execute bit to file mode for AppRun and scripts
st = os.stat(app_run_path)
os.chmod(app_run_path, st.st_mode | stat.S_IEXEC)
os.chmod(desktop_wrapper, st.st_mode | stat.S_IEXEC)
os.chmod(launcher_path, st.st_mode | stat.S_IEXEC)
# Create AppImage (OpenShot-%s-x86_64.AppImage)
app_image_success = False
for line in run_command(" ".join([
'/home/ubuntu/apps/AppImageKit/AppImageAssistant',
'"%s"' % app_dir_path,
'"%s"' % app_build_path,
])):
output(line)
app_image_success = os.path.exists(app_build_path)
# Was the AppImage creation successful
if not app_image_success or errors_detected:
# AppImage failed
error("AppImageKit Error: AppImageAssistant did not output the AppImage file")
needs_upload = False
# Delete build (since something failed)
os.remove(app_build_path)
if platform.system() == "Darwin":
# Create DMG (OpenShot-%s-x86_64.DMG)
app_image_success = False
# Build app.bundle and create DMG
for line in run_command("bash installer/build-mac-dmg.sh"):
output(line)
if (
("error".encode("UTF-8") in line
and "No errors".encode("UTF-8") not in line)
or "rejected".encode("UTF-8") in line
):
error("Build-Mac-DMG Error: %s" % line)
if "Your image is ready".encode("UTF-8") in line:
app_image_success = True
# Rename DMG (to be consistent with other OS installers)
for dmg_path in os.listdir(os.path.join(PATH, "build")):
if (
os.path.isfile(os.path.join(PATH, "build", dmg_path))
and dmg_path.endswith(".dmg")
):
os.rename(os.path.join(PATH, "build", dmg_path), app_build_path)
# Was the DMG creation successful
if not app_image_success or errors_detected:
# DMG failed
error("Build-Mac-DMG Error: Did not output 'Your image is ready'")
needs_upload = False
# Delete build (since key signing might have failed)
os.remove(app_build_path)
if platform.system() == "Windows":
# Move python folder structure, since Cx_Freeze doesn't put it in the correct place
exe_dir = os.path.join(PATH, 'build', 'exe.mingw-{}'.format(PY_ABI))
python_dir = os.path.join(exe_dir, 'lib', 'python{}'.format(PY_ABI))
# Remove a redundant openshot_qt module folder (duplicates lots of files)
duplicate_openshot_qt_path = os.path.join(python_dir, 'openshot_qt')
if os.path.exists(duplicate_openshot_qt_path):
shutil.rmtree(duplicate_openshot_qt_path, True)
# Remove the following paths. cx_Freeze is including many unneeded files. This prunes them out.
paths_to_delete = [
'mediaservice',
'imageformats',
'platforms',
'printsupport',
'lib/openshot_qt',
'resvg.dll',
]
for delete_path in paths_to_delete:
full_delete_path = os.path.join(exe_dir, delete_path)
output("Delete path: %s" % full_delete_path)
if os.path.exists(full_delete_path):
if os.path.isdir(full_delete_path):
# Delete Folder
shutil.rmtree(full_delete_path)
else:
# Delete File
os.unlink(full_delete_path)
else:
output("Invalid delete path: %s" % full_delete_path)
# Replace these folders (cx_Freeze messes this up, so this fixes it)
paths_to_replace = ['imageformats', 'platforms']
for replace_name in paths_to_replace:
if windows_32bit:
shutil.copytree(
os.path.join('C:\\msys64\\mingw32\\share\\qt5\\plugins', replace_name),
os.path.join(exe_dir, replace_name))
else:
shutil.copytree(
os.path.join('C:\\msys64\\mingw64\\share\\qt5\\plugins', replace_name),
os.path.join(exe_dir, replace_name))
# Copy Qt5Core.dll, Qt5Svg.dll to root of frozen directory
paths_to_copy = [
("Qt5Core.dll", "C:\\msys64\\mingw64\\bin\\"),
("Qt5Svg.dll", "C:\\msys64\\mingw64\\bin\\"),
]
if windows_32bit:
paths_to_copy = [
("Qt5Core.dll", "C:\\msys64\\mingw32\\bin\\"),
("Qt5Svg.dll", "C:\\msys64\\mingw32\\bin\\"),
]
for qt_file_name, qt_parent_path in paths_to_copy:
qt5_path = os.path.join(qt_parent_path, qt_file_name)
new_qt5_path = os.path.join(exe_dir, qt_file_name)
if os.path.exists(qt5_path) and not os.path.exists(new_qt5_path):
output("Copying %s to %s" % (qt5_path, new_qt5_path))
shutil.copy(qt5_path, new_qt5_path)
# Delete debug Qt libraries (since they are not needed, and cx_Freeze grabs them)
for sub_folder in ['', 'platforms', 'imageformats']:
parent_path = exe_dir
if sub_folder:
parent_path = os.path.join(parent_path, sub_folder)
for debug_qt_lib in os.listdir(parent_path):
if debug_qt_lib.endswith("d.dll"):
# Delete the debug dll
os.remove(os.path.join(parent_path, debug_qt_lib))
only_64_bit = "x64"
if windows_32bit:
only_64_bit = ""
# Add version metadata to frozen app launcher
launcher_exe = os.path.join(exe_dir, "openshot-qt.exe")
verpatch_success = True
verpatch_command = " ".join([
'verpatch.exe',
'{}'.format(launcher_exe),
'/va',
'/high "{}"'.format(info.VERSION),
'/pv "{}"'.format(info.VERSION),
'/s product "{}"'.format(info.PRODUCT_NAME),
'/s company "{}"'.format(info.COMPANY_NAME),
'/s copyright "{}"'.format(info.COPYRIGHT),
'/s desc "{}"'.format(info.PRODUCT_NAME),
])
verpatch_output = ""
# version-stamp executable
for line in run_command(verpatch_command):
output(line)
if line:
verpatch_success = False
verpatch_output = line
# Was the verpatch command successful
if not verpatch_success:
# Verpatch failed (not fatal)
error("Verpatch Error: Had output when none was expected (%s)" % verpatch_output)
# Copy uninstall files into build folder
for file in os.listdir(os.path.join("c:/", "InnoSetup")):
shutil.copyfile(os.path.join("c:/", "InnoSetup", file), os.path.join(PATH, "build", file))
# Create Installer (OpenShot-%s-x86_64.exe)
inno_success = True
inno_command = " ".join([
'iscc.exe',
'/Q',
'/DVERSION=%s' % version,
'/DONLY_64_BIT=%s' % only_64_bit,
'/DPY_EXE_DIR=%s' % "exe.mingw-{}".format(PY_ABI),
'"%s"' % os.path.join(PATH, 'installer', 'windows-installer.iss'),
])
inno_output = ""
# Compile Inno installer
for line in run_command(inno_command):
output(line)
if line:
inno_success = False
inno_output = line
# Was the Inno Installer successful
inno_output_exe = os.path.join(PATH, "installer", "Output", "OpenShot.exe")
if not inno_success or not os.path.exists(inno_output_exe):
# Installer failed
error("Inno Compiler Error: Had output when none was expected (%s)" % inno_output)
needs_upload = False
else:
# Rename exe to correct name / path
os.rename(inno_output_exe, app_build_path)
# Clean-up empty folder created by Inno compiler
os.rmdir(os.path.join(PATH, 'installer', 'Output'))
# Sign the installer
key_sign_success = True
key_sign_command = " ".join([
'kSignCMD.exe',
'/f "%s%s"' % (windows_key, only_64_bit),
'/p "%s"' % windows_key_password,
'/d "OpenShot Video Editor"',
'/du "http://www.openshot.org"',
'"%s"' % app_build_path,
])
key_sign_output = ""
# Sign MSI
for line in run_command(key_sign_command):
output(line)
if line:
key_sign_success = False
key_sign_output = line
# Was the MSI creation successful
if not key_sign_success:
# MSI failed
error("Key Sign Error: Had output when none was expected (%s)" % key_sign_output)
needs_upload = False
# Delete build (since key signing might have failed)
os.remove(app_build_path)
# Upload Installer to GitHub (if build path exists)
if needs_upload and os.path.exists(app_build_path):
# Upload file to GitHub
output("GitHub: Uploading %s to GitHub Release: %s" % (app_build_path, github_release.tag_name))
download_url = upload(app_build_path, github_release)
# Create torrent and upload
torrent_path = "%s.torrent" % app_build_path
tracker_list = [
"udp://tracker.openbittorrent.com:80/announce",
"udp://tracker.publicbt.com:80/announce",
"udp://tracker.opentrackr.org:1337",
]
torrent_command = " ".join([
'mktorrent',
'-a "%s"' % (", ".join(tracker_list)),
'-c "OpenShot Video Editor %s"' % version,
'-w "%s"' % download_url,
'-o "%s"' % ("%s.torrent" % app_name),
'"%s"' % app_name,
])
torrent_output = ""
# Remove existing torrents (if any found)
if os.path.exists(torrent_path):
os.remove(torrent_path)
# Create torrent
for line in run_command(torrent_command, builds_path):
output(line)
if line:
torrent_output = line.decode('UTF-8').strip()
if not torrent_output.endswith("Writing metainfo file... done."):
# Torrent failed
error("Torrent Error: Unexpected output (%s)" % torrent_output)
else:
# Torrent succeeded! Upload the torrent to github
url = upload(torrent_path, github_release)
# Notify Zulip
zulip_upload_log(
zulip_token, log,
"%s: Build logs for %s" % (platform.system(), app_name),
"Successful *%s* build: %s" % (git_branch_name, download_url))
except Exception as ex:
tb = traceback.format_exc()
error("Unhandled exception: %s - %s" % (str(ex), str(tb)))
if not errors_detected:
output("Successfully completed build-server script!")
else:
# Report any errors detected
output("build-server script failed!")
zulip_upload_log(
zulip_token, log,
"%s: Error log for *%s* build" % (platform.system(), git_branch_name),
":skull_and_crossbones: %s" % truncate(errors_detected[0], 100))
exit(1)
if __name__ == "__main__":
main()