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v0.2.2
libopenshot
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src
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Qt
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Jonathan Thomas
851ad86634
Changing some sleep() calls to usleep(), for more accuracy. This is a bit experimental, and hopefully will work on all OSes.
2018-04-14 16:25:58 -05:00
..
demo
Fixed many audio issues with the FFmpegWriter. Planar formats were not being handled correctly. Framesize was also wrong on some formats. Also, added a new method to a Frame to fill with audio silence. Lastly, cleaned up some unused imports and C++ warnings.
2015-08-02 20:32:33 -05:00
AudioPlaybackThread.cpp
Changing some sleep() calls to usleep(), for more accuracy. This is a bit experimental, and hopefully will work on all OSes.
2018-04-14 16:25:58 -05:00
PlayerDemo.cpp
Fixed a crash when stopping the QtPlayer class (the cache thread was not being correctly ended, and the audio timeslice thread was not being ended). Also fixed a crash when closing the openshot-player executable.
2015-12-04 01:10:40 -06:00
PlayerPrivate.cpp
Changing some sleep() calls to usleep(), for more accuracy. This is a bit experimental, and hopefully will work on all OSes.
2018-04-14 16:25:58 -05:00
VideoCacheThread.cpp
Changing some sleep() calls to usleep(), for more accuracy. This is a bit experimental, and hopefully will work on all OSes.
2018-04-14 16:25:58 -05:00
VideoPlaybackThread.cpp
Big update! Updating all "long int" frame number types to int64_t, so all 3 OSes will produce the same depth and precision on frame numbers. Also removing variable bitrate support temporarily, since it causes more problems than it solves.
2017-09-28 16:03:01 -05:00
VideoRenderer.cpp
Big update! Updating all "long int" frame number types to int64_t, so all 3 OSes will produce the same depth and precision on frame numbers. Also removing variable bitrate support temporarily, since it causes more problems than it solves.
2017-09-28 16:03:01 -05:00
VideoRenderWidget.cpp
Fixed many audio issues with the FFmpegWriter. Planar formats were not being handled correctly. Framesize was also wrong on some formats. Also, added a new method to a Frame to fill with audio silence. Lastly, cleaned up some unused imports and C++ warnings.
2015-08-02 20:32:33 -05:00